The immense success of the Nintendo Wii both in and outside of Japan paved the path for developers to launch some fantastic anime titles on the device. Including improved ports that made advantage of the new motion controls to exclusive Wii titles that are still stranded in the Wii library to this day.
From massive 3D fighters to classic role-playing games, the Wii has something for every anime enthusiast. Today, we present a short selection of the finest anime games for the Nintendo Wii, encompassing a variety of genres and including some hidden treasures.
Dragon Ball Z: Budokai Tenkaichi 2 / 32006 / 2007 |
About | |
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Full Name Dragon Ball Z® Budokai Tenkaichi 2 | |
Release Date October 05, 2006 | |
![]() | Developer Spike |
![]() | Publisher Bandai Namco |
![]() | Franchise Dragon Ball |
Genre 3D Fighting | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2006-11-19 | ![]() ![]() |
2007-01-01 | ![]() ![]() |
2007-03-30 | ![]() ![]() |
About | |
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Full Name Dragon Ball Z® Budokai Tenkaichi 3 | |
Release Date October 04, 2007 | |
![]() | Developer Spike |
![]() | Publisher Bandai Namco |
![]() | Franchise Dragon Ball |
Genre 3D Fighting | |
Graphics 3D | |
Perspective Third-Person | |
Interaction Real-Time | |
Concept Anime | |
Players 1v1, Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2007-10-04 | ![]() ![]() |
2007-12-03 | ![]() ![]() |
2008-02-15 | ![]() ![]() |
Dragon Ball Z: Budokai Tenkaichi 2 and 3 are the perfect example of a Dragon Ball game done right. Dating way back to the PlayStation 2 era, both games offer an amazing throwback to both Dragon Ball Z and GT, with a tremendous cast and an outstanding combat system. Both games cover a huge portion of the anime story including Vegeta Saga, Namek Saga, all the way up to the Buu Saga, and picking up from there to the whole GT Saga plus the Dragon Ball Z movies like The Tree of Might, Lord Slug, Cooler’s Revenge, The Return of Cooler, Super Android 13!, Broly – The Legendary Super Saiyan and many more.
In the main mode, you play as our beloved Z fighters as they relive significant moments in the Dragon Ball universe’s history. Players compete on an open map where they must gather dragon balls and participate in numerous battles. Although the use of motion controls is unique to the Nintendo Wii and may cause you some concern, taking the time to learn the pattern is very worthwhile. With over 129 playable characters on Dragon Ball Z: Budokai Tenkaichi 2, and 161 characters on the third installment, both games offer one of the biggest roasters in the history of DBZ games.
![]() | Naruto™ Shippuden: Gekito Ninja Taisen! Special2010 |
About | |
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Release Date December 02, 2010 | |
![]() | Developer 8ing |
![]() | Publisher Tomy |
![]() | Franchise Naruto |
Genre 3D Fighting | |
Graphics 3D | |
Perspective Side Scroller | |
Interaction Real-Time | |
Players PvP, Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2010-12-02 | ![]() ![]() |
Naruto Shippuden: Gekito Ninja Taisen! Special was the last entry in the Gekito Ninja Taisen series. Similarly to previous titles, the game provides a decent 3D brawler set in Naruto’s captivating world. Despite being the largest game in the series, this installment was never released in the West marking the first Japanese import game on the list.
Up to 41 characters from the Naruto Shippuden animated series are available including both old and new characters, and adding some minor to mild tweaks to the battle system compared to the previous games. The player can compete in a 1 vs 1 battle arena using various weapons, taijutsu, and ninjutsu attacks, with the possibility of adding more fighters with up to four players at the same time. The graphics remain the same charm as the previous game with a beautiful cell-shaded design that ages very well compared to other anime games.
![]() | Tatsunoko vs. Capcom Ultimate All Stars2010 タツノコ バーサス カプコン (Tatsunoko Bāsasu Kapukon) |
About | |
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Release Date January 26, 2010 | |
![]() | Developer 8ing |
![]() | Publisher Capcom |
Genre 2D Fighting | |
Players Multiplayer, Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2008-12-11 | ![]() ![]() ![]() ![]() |
2010-01-26 | ![]() ![]() |
2010-01-29 | ![]() ![]() |
Tatsunoko vs Capcom Ultimate All Stars offers an outstanding traditional 2d fighting game with control options that fight both hardcore and casual fans. Collaborating with Tatsunoko Production, Capcom offers an amazing mish-mash of both Capcom and Tatsunoko world with over 28 playable characters like Ryu, Chun Li, MegaMan Volnutt from the Capcom universe, and a bunch more from classic animated works done by Tatsunoko Production such as Tekkaman Blade, Ken Washio, the Eagle, Casshern and many more.
The gameplay consists of a simple 2D fighting game in which you select two characters to play with. The user may easily swap between the two characters while performing a variety of basic attacks, moderate combos, and stunning special moves. The Wii Mote control provides a casual layout with simplified controls and easy-to-execute special moves, whilst users using an arcade stick or a classic controller can enjoy the challenge with complete combat controls the traditional way.
![]() | Bleach Shattered Blade2006 白刃きらめく輪舞曲(ロンド) (Bleach Wii Hakujin Kirameku Rondo) |
About | |
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Release Date December 11, 2006 | |
![]() | Developer Polygon Magic |
![]() | Publisher SEGA |
![]() | Franchise Bleach |
Genre 3D Fighting | |
Players Multiplayer, Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2006-12-14 | ![]() ![]() |
2007-10-09 | ![]() ![]() |
2008-02-28 | ![]() ![]() |
Bleach Shattered Blade is your normal 3D anime fighting game, but to my surprise, the game offers a completely new plot that takes place just after the Rukia rescue arc. The game includes a good chunk of the Bleach cast as playable characters, as well as one special game-only character, an Arrancar named Arturo. The game begins with Arturo breaking free from the central 46, seeking vengeance after being imprisoned there for over a thousand years by the Shinigami.
Attacks are launched by waving the Wii Mote in any direction. There are three basic assaults to pick from: horizontal, vertical (light), and a stabbing attack (heavy). The game offers a 3D arena style in which the player may move freely in all directions, a health meter similar to that of any other fighting game, and a stamina bar to determine how frequently you can strike in a row. Aside from the basic movement the game offers Bankai transformation for each respected character, and some beautifully animated special attacks that will definitely please every fan of the series.
![]() | Inazuma Eleven Strikers2011 |
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Release Date July 16, 2011 | |
![]() | Developer Level-5 |
![]() | Publisher Nintendo |
Genre Soccer | |
Graphics 3D | |
Perspective Top-Down | |
Interaction Real-Time | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2011-07-16 | ![]() ![]() |
2012-09-28 | ![]() ![]() |
Inazuma Eleven Strikers is a spin-off of the original football RPG dating way back to the Nintendo DS era. This one-of-a-kind spin-off takes a fresh approach, giving gameplay similar to Mario Strikers. You get to pick a team from the Inazuma Eleven universe and work your way through the game by defeating other teams and eventually winning the cup.
Unlike realistic soccer games, Inazuma Eleven Strikers is anything but realistic, the player can perform outstanding dribble, light the ball on fire or even summon a boulder to stop the enemy’s shoot. These strange tactics are known as the Histasu technique, and the player can use as many as they like as long as the TP bar is full. These techniques include shooting, dribbling, blocking, and catching the ball. The game adds some light RPG components to the table, allowing you to train and max out your players to be the greatest compared to other teams.
![]() | Sengoku BASARA Samurai Heroes2010 |
About | |
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Release Date July 29, 2010 | |
![]() | Developer Capcom |
![]() | Publisher Capcom |
Genre Hack & Slash | |
Graphics 3D | |
Perspective Third-Person | |
Interaction Real-Time | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2010-07-29 | ![]() ![]() |
2010-10-12 | ![]() ![]() |
2010-10-14 | ![]() ![]() |
2010-10-15 | ![]() ![]() |
Sengoku Basara Samurai Heroes mark the third entry in the long-running Sengoku Basara series, the series started as a video game franchise with the anime art style and then it was picked later by the legendary anime studio Production I.G. Similar to Musou titles the game put you in the shoes of one of many feudal Japanese leaders aiming to conquer Japan once and for all.
The purpose of each stage, as seen from the third-person perspective, is to pave your way by chopping down hundreds of incoming foes. The goal may vary from stage to stage, where you must destroy a set amount of attackers, or track down and bring down a specified leader. While the Wii version is clearly the inferior version compared to the HD version on the PlayStation, it’s still very enjoyable on the Wii if you’re willing to overlook the graphical downgrade.
One Piece: Unlimited Cruise Episode 1 – The Treasure Beneath the Waves / One Piece: Unlimited Cruise 2 - Awakening of a Hero2008 / 2009 |
About | |
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Full Name One Piece: Unlimited Cruise Episode 1 – The Treasure Beneath the Waves | |
Release Date September 11, 2008 | |
![]() | Developer Ganbarion |
![]() | Publisher Bandai |
![]() | Franchise One Piece |
Genre Action Adventure | |
Graphics 3D | |
Perspective Third-Person | |
Interaction Real-Time | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2008-09-11 | ![]() ![]() |
2009-06-19 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
2009-06-25 | ![]() |
About | |
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Full Name One Piece: Unlimited Cruise 2 - Awakening of a Hero | |
Release Date February 26, 2009 | |
![]() | Developer Ganbarion |
![]() | Publisher Bandai |
![]() | Franchise One Piece |
Genre Action Adventure | |
Graphics 3D | |
Perspective Third-Person | |
Interaction Real-Time | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2009-02-26 | ![]() ![]() |
2009-09-25 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
2009-10-01 | ![]() |
One Piece: Unlimited Cruise, based on the iconic One Piece manga, was initially a Nintendo Wii exclusive before being transferred to the 3DS. This exciting Dilogy chronicles the adventures of the straw hat pirate gang as they embark on a grand expedition in search of famous pirates and precious loot.
The player can control one of the Straw Hat pirate’s crew as they explore exotic islands and use their unique powers to combat numerous opponents, thanks to newly developed clothes and themes. Each member of the straw hat pirate crew has unique stats that may be improved by beating enemies and grinding throughout the game. Later in the game, numerous characters from the series appear as opponents, including Shanks, Enel, Kuma, Moria, Doffy, and others.
![]() | SD Gundam: Scad Hammers2006 |
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Release Date December 02, 2006 | |
![]() | Developer Bandai Namco |
![]() | Publisher Bandai Namco |
Genre Action Adventure | |
Graphics 3D | |
Perspective Top-Down | |
Interaction Real-Time | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2006-12-02 | ![]() ![]() |
SD Gundam: Scad Hammers retells the story of Amuro Rei as he travels through space and Earth, taking part in one of the biggest wars in Gundam history. Unlike the original anime, this game takes itself lightly, with a cartoonish art style and a little new twist. The player can swing the Wii mote to destroy enemy mech robots while controlling the iconic RX-78-2 Gundam equipped with a scad hammer.
The game includes some light RPG aspects, such as a leveling system that allows you to improve the power of your swings, your health bar, and your body parts. While the game is still exclusive to the Japanese market, the menus and interface are quite simple, making it an import-friendly game that can be played without any knowledge of the Japanese language.
![]() | Kekkaishi: Kokubourou no Kage2007 |
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Release Date September 27, 2007 | |
![]() | Developer Bandai Namco |
![]() | Publisher Bandai Namco |
Genre Beat 'Em Up | |
Graphics 3D | |
Perspective Third-Person | |
Interaction Real-Time | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2007-09-27 | ![]() ![]() |
Kekkaishi: Kokubourou no Kage is a simple arcade beat ’em up that adapts the plot of the manga and anime Kekkaishi. Yoshi and Tokine, two young childhood friends, are the protagonists of the manga. As the heirs of an ancient clan endowed with magical abilities, the two companions are tasked with eliminating ghost-like creatures known as the Ayakashi.
Using the same premise, the game puts you in the shoes of Yoshi and Tokine as they use their barrier ability to take out numerous Ayakashis. The user can move and target the monster to construct a square barrier to blow them up. The game’s overall principle is extremely simple, yet it provides a really exciting arcade experience for individuals searching for a quick pick-up and play game.
![]() | Dragon Ball® Revenge of King Piccolo2009 |
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Release Date July 23, 2009 | |
![]() | Developer Media.Vision |
![]() | Publisher Bandai Namco |
![]() | Franchise Dragon Ball |
Genre Beat 'Em Up | |
Graphics 3D | |
Perspective Side Scroller | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2009-07-23 | ![]() ![]() |
2009-10-20 | ![]() ![]() |
2009-10-23 | ![]() ![]() |
2009-10-30 | ![]() ![]() ![]() ![]() |
Dragon Ball Revenge of King Piccolo was a love letter to the original Dragon Ball fans, allowing the player to relive major moments from the anime decades after they first aired. The game put you in the shoes of Son Goku, a teenage martial arts trainee with extraordinary talents and beast-like strength. Adapting two of the series’ finest arcs, the Red Ribbon Army and Demon King Piccolo story arcs.
To its core the game is 3d beat them up, to take control of Goku as he ventures in several stages beating down several enemies and collecting Zeni’s currency. The player can use a combination of basic attacks both heavy and light, with the addition of special attacks using the ki bar such as the legendary Kamehameha. Aside from the typical enemies, the game also offers some decent boss fights where you get to revisit many of the villains that appeared in the original series. Outside the story mode, the player can use the collected Zeni to buy upgrades, music, movies, and collectibles.
![]() | Sakura Wars So Long, My Love2007 サクラ大戦V 〜さらば愛しき人よ〜 (Sakura taisen V 〜 saraba itoshikihitoyo 〜) |
About | |
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Release Date July 07, 2007 | |
![]() | Developer SEGA |
![]() | Publisher SEGA |
Genre JRPG | |
Concept Steampunk | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2010-03-30 | ![]() ![]() |
2010-04-09 | ![]() ![]() |
Sakura Wars So Long, My Love continues the legacy of its long-running series marking the firth installment and the first one to be released on the Nintendo Wii. Mixing up elements of both visual novels and hardcore tactical RPGs. the game follows the story of Shinjiro Taiga the captain of the New York Combat Revue’s Star Division and his fellow female combattant as they stop the evil Oda Nobunaga from conquering the world.
As mentioned above the gameplay is divided into two main phases, visual novel parts where the player gets to strengthen his friendship ties with the other female combatant on the division, and the tactical RPG part where the player controls the whole division against the troops of Oda Nobunaga. The battle system in Sakura Wars: So Long, My Love is unique and combines elements of both turn-based and real-time combat. The battles take place on a 3D battlefield, where players control their characters and give them commands to attack, defend, or move around.
Each mech in your division has a movement limit and some special abilities to utilize during the combat, for example, some mechs specialize in ranged combat, while the others are more convenient on close-ranged combat and so on. One of the most unique features of the battle system is the use of “spirit power.” This power allows the characters to perform powerful attacks and abilities, but it requires a certain amount of energy to use. The player must balance using their spirit power with their regular attacks and movement to achieve victory.
Naruto: Clash Of Ninja Revolution / Naruto: Clash Of Ninja Revolution 2 / Naruto: Clash Of Ninja Revolution 32007 / 2008 / 2010 |
About | |
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Full Name Naruto™: Clash of Ninja Revolution | |
Release Date February 22, 2007 | |
![]() | Developer 8ing |
![]() | Publisher Tomy |
![]() | Franchise Naruto |
Genre 3D Fighting | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2007-10-23 | ![]() ![]() |
2008-03-28 | ![]() ![]() |
About | |
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Full Name Naruto™: Clash of Ninja Revolution 2 | |
Release Date October 21, 2008 | |
![]() | Developer 8ing |
![]() | Publisher Tomy |
![]() | Franchise Naruto |
Genre 3D Fighting | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2008-10-21 | ![]() ![]() |
2009-02-13 | ![]() ![]() |
About | |
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Full Name Naruto™ Shippuden: Clash of Ninja Revolution III | |
Release Date April 09, 2010 | |
![]() | Developer 8ing |
![]() | Publisher Tomy |
![]() | Franchise Naruto |
Genre 3D Fighting | |
Players Single Player | |
Monetization Buy to Play | |
![]() | Country of Origin Japan |
Wii Releases | |
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2009-11-17 | ![]() ![]() |
2010-04-09 | ![]() ![]() |
Naruto: Clash Of Ninja Revolution trilogy on the Nintendo Wii adapts the same premise of its Gamecube predecessor with enhanced visuals and some minor content updates. The first game adapts the second half of the Chuunin exam arc, with a decent cast from the pre-time skip era. The second game continues the legacy of the first one with the same premise and an original storyline that never took place in the manga or the anime. The third and last entry to be released on the West adapt the Kazekage rescue mission arc with a whole new roster of the post-time-skip era on Naruto Shippuden.
The three games feature basic 3D fighting games with a variety of control methods such as the Wii Mote, a combination of the Wii Mote and the Nunchuck, the classic controller, and even a Gamecube controller. Depending on the character, the player can use a combination of melee and ranged combat methods, with the option to unleash multiple ninjutsu attacks and a larger unique special attack that varies in style. If you’re a fan of Naruto and have already visited the Ultimate Ninja series, the Clash of Ninja series on the Wii may pique your curiosity with its fascinating fighting system and unusual controls.
Old anime fans who enjoyed the Shonen explosion will find themselves right at home with Katekyo Hitman Reborn! Dream Hyper Battle!, the game adapts the Katekyo Hitman Reborn! anime and manga into an exciting 3D fighting game. The game starts right in the middle exactly on the second arc and picks up the story all the way to the end of Varia Arc. Similar to classic 3D fighting games like Power Stone, the game put you in the shoes of one of the Vongola family members fighting off rival mafia families.
The player can chain up basic attacks to form combos, as well as unleash special attacks that differ from one character to the next. The developers worked sure to represent each character’s combat style, giving the user a varied experience when switching between fighters. While the game does not stand out among the other 3D fighting games on this list, old fans will appreciate the homage to the Katekyo Hitman world with a large cast and two entire story arcs.
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Freecs
A casual gamer who loves everything Nintendo, and swears by arcade racers, platformers, and hack 'n slash games.
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