The PlayStation 2 era enjoyed a wealth of excellent JRPGs, some of which left a lasting impact on the industry to this day. From renowned titles such as Final Fantasy X, and Persona 3 to criminally underrated outings like Shadow Hearts, the platform isn’t short on great JRPGs to grind hours through.
Curating a list of the best JRPGs on the PlayStation 2 isn’t a simple task. Just like its predecessor, the original PlayStation, Sony’s PS2 boasts an immense library of games. Fortunately, we’ve painstakingly selected the JRPGs that have brought us the most joy.
For veterans of the genre, the PlayStation 2’s collection of role-playing games is nothing short of praiseworthy. The platform earned every bit of acclaim it received for these gems.
But, it’s not just the seasoned RPG enthusiasts who benefit. To newcomers, the PS2 serves as an excellent starting point, offering an opportunity to dip your toes into the vast sea of JRPGs. Whether you’re an old hand or a neophyte, the PS2’s JRPG library has something special to offer.
Let’s turn on the Judgement Ring and jump through this list featuring the best PS2 JRPGs worth grinding through.
Dragon Quest® VIII Journey of the Cursed King2004 ドラゴンクエストVIII 空と海と大地と呪われし姫君 (Doragon Kuesuto VIII Sora To Umi To Daichi To Norowareshi Himegimi) |
About | |
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Release Date November 27, 2004 | |
Developer Level-5 | |
Publisher Square Enix | |
Franchise Dragon Quest™ | |
Genre JRPG | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2004-11-27 | |
2005-11-15 | |
2006-04-12 | |
2006-04-13 |
Dragon Quest VIII marks Level 5’s attempt to handle the storied Dragon Quest franchise, and to everybody’s surprise, the developers did a fantastic job. Journey as a silent protagonist along with various comrades to stop the evil Dhoulmagus who cursed the kingdom of Trodain and its citizens. Your job is to lift the curse from the king and restore the world to normal.
Dragon Quest 8 proudly stands as one of the best JRPGs on the PS2, leveraging the console’s capabilities to deliver a visually stunning experience. With its beautiful cel-shaded style, immersive 3D visuals, and a vast, captivating world to explore, it’s a standout entry in the franchise.
DQ8’s simple yet engaging combat system, coupled with its captivating storyline, ensures you’ll be immersed in the game for hours on end. However, it’s essential to keep in mind that, like many traditional JRPGs, grinding is a fundamental aspect of the experience, especially as the game becomes increasingly challenging early on.
Rogue Galaxy™2005 ローグギャラクシー (Rōgugyarakushī) |
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Release Date December 08, 2005 | |
Developer Level-5 | |
Publisher Sony Interactive Entertainment | |
Genre JRPG | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2005-12-08 | |
2007-01-30 | |
2007-03-30 | |
2007-09-07 | |
2007-09-20 |
Rogue Galaxy was Level 5’s ambitious endeavour to take on giants like Final Fantasy, Dragon Quest and Tales of series. While it certainly didn’t hit that goal nor did it succeed at becoming a series, it earned itself a positive reception and a thoroughly memorable experience that left a lasting taste.
Rogue Galaxy is often hailed as one of the best PS2 JRPGs, offering a captivating blend of Skies of Arcadia’s charm and Star Wars’ epic sci-fi backdrop. In this adventure, you’ll traverse a diverse galaxy, hopping from one planet to another aboard a pirate ship.
Rogue Galaxy doesn’t just shine in its narrative; its gameplay is equally praiseworthy, a hallmark of Level-5’s expertise. The game introduces innovative mechanics, including a robust crafting system that allows you to create a wide array of weapons and gadgets to aid you on your journey.
One of the standout features of the game is its addictive combat system, where you can have three party members on-screen, each with their unique skills and abilities. These qualities collectively earn Rogue Galaxy a spot among the best action RPGs on PS2, and it’s undoubtedly one of the standout PS2 games for any RPG enthusiast.
Drakengard™2003 ドラッグオンドラグーン (Drag-On Dragoon) |
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Release Date September 11, 2003 | |
Developer Cavia | |
Publisher Square Enix | |
Franchise Drakengard | |
Genre JRPG | |
Perspective Third-Person | |
Concept Medieval | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2003-09-11 | |
2004-03-02 | |
2004-05-21 | |
2004-06-18 |
Drakengard marks Yoko Taro’s foray into the role-playing genre. His beginning, compared to other Japanese developers, was pretty bizarre yet attractive. Drakengard is a disturbingly dark role-playing game. And similar to his NieR works, you better ready yourself for that mental crisis rollercoaster as soon as you’re done with the game.
The gameplay in Drakengard combines elements from Dynasty Warriors and Panzer Dragoon, creating a unique blend where you engage in battles against hordes of enemies on the ground, alongside thrilling aerial combat sequences where you take the reins of a formidable dragon to rain fiery destruction upon your foes.
In the realm of underrated PS2 JRPGs, Drakengard shines as one of the best. While the Musou gameplay may occasionally feel a bit repetitive, especially due to its somewhat mundane controls, what truly sets Drakengard apart is its exhilarating flying dragon segments. These moments, coupled with the game’s dark and engaging storyline, ensure you’ll stay entertained throughout your journey. Drakengard is undoubtedly a standout among the best PS2 RPGs, offering a gaming experience that is both memorable and unique in a way.
Dark Cloud® 22002 |
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Release Date November 28, 2002 | |
Developer Level-5 | |
Publisher Sony Interactive Entertainment | |
Genre JRPG | |
Graphics 3D | |
Perspective Third-Person | |
Interaction Real-Time | |
Concept Steampunk | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2002-11-28 | |
2003-02-17 | |
2003-09-10 |
Dark Cloud 2, also known as Dark Chronicles in Europe and Australia, is a spiritual successor to Level’5 cult classic title Dark Cloud. Prior to its launch, a handful of magazines and media outlets peddled the original game as the Zelda killer. Alas, that claim never came to fruition.
The game’s plot puts you in control of two characters, Maximillian and Monica, embarking on a quest to thwart the dark emperor Griffon’s malevolent plans to destroy the world. What truly sets Dark Cloud 2 apart, making it one of the best JRPGs and one of the most underrated JRPGs on the PS2, is its groundbreaking and diverse gameplay.
Dark Cloud 2’s gameplay is nothing short of innovative, addictive, and multifaceted. Throughout the game, players will find themselves exploring a series of dungeons, collecting a wide array of items and crafting materials. Crafting materials are used in various ways, but what makes the game particularly fascinating is how it allows you to use your in-game camera to gain inspiration for crafting.
In the world of PS2 JRPGs, Dark Cloud 2 stands out as an underrated gem, cherished by those who have experienced its captivating gameplay and narrative depth. It’s one of the best JRPGs on the PS2, offering an adventure that is both rewarding and unforgettable.
The game’s stunning cel-shaded visuals along with the incredible soundtracks and the engaging environment make Dark Cloud 2 an incredibly great JRPG for veterans and newcomers alike.
Shadow Hearts™ / Shadow Hearts® Covenant2001 / 2004 |
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Release Date June 28, 2001 | |
Developer Nautilus | |
Publisher Midway Games | |
Franchise Shadow Hearts | |
Genre JRPG | |
Concept Dark Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2001-06-28 | |
2001-12-11 | |
2002-03-29 |
About | |
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Release Date February 19, 2004 | |
Developer Nautilus | |
Publisher Midway Games | |
Franchise Shadow Hearts | |
Genre JRPG | |
Concept Dark Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2004-02-19 | |
2004-09-27 | |
2005-03-11 | |
2005-03-15 |
Shadow Hearts and the sequel are prime examples of how to make a dark JRPG. When many titles from the genre pushed for happy stories where protagonists save the world, and laugh as the credit scene rolls out, Shadow Hearts veered from the crowd.
Shadow Hearts is a JRPG that exudes a fresh and captivating vibe from every aspect. Its horror-like atmosphere, featuring meticulously crafted demon designs, sets it apart in the genre, making it a unique JRPG experience unlike any other.
What truly distinguishes Shadow Hearts are its innovative gameplay mechanics, such as the ‘Judgement Ring.’ These elements make it stand tall among its JRPG brethren, offering a distinct and engaging journey. One of its standout features is the ability to transform into various demonic forms and relish the experience of absorbing their wicked souls. Amongst the few unique JRPGs, Shadow Hearts shines as an exceptional and memorable title, providing a one-of-a-kind adventure for players seeking something different in the genre.
Shin Megami Tensei: Digital Devil Saga™ / Shin Megami Tensei: Digital Devil Saga™ 22004 / 2005 |
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Release Date July 15, 2004 | |
Developer Atlus | |
Publisher Atlus | |
Franchise Shin Megami Tensei | |
Genre JRPG | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2004-07-15 | |
2005-04-05 | |
2005-09-30 | |
2006-07-21 |
About | |
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Release Date January 27, 2005 | |
Developer Atlus | |
Publisher Atlus | |
Franchise Shin Megami Tensei | |
Genre JRPG | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2005-01-27 | |
2005-09-30 | |
2005-10-11 | |
2007-03-02 | |
2007-03-15 | |
2007-11-28 |
Digital Devil Saga Duology is the forgotten child of the Shin Megami Tensei franchise. It’s rarely mentioned, even among the Megaten fandom, and that’s a shame because this duology is as great as any instalment from the series.
In Digital Devil Saga, players take control of a group of four soldiers hailing from the Embyron tribe, thrust into a high-stakes battle against rival tribes within a digital realm known as the Junkyard. Their lives take a dark turn as they become infected with a demonic virus that bestows the power to transform. The Embyron’s only path to salvation lies in a brutal game of survival, where they must hunt and consume members of other tribes to reach the coveted Nirvana.
Unlike many other entries in the franchise, which often revolve around collecting demons, Digital Devil Saga puts you in the role of the demon. Drawing parallels with Shin Megami Tensei 3: Nocturne, this game offers a formidable challenge, particularly for those who dare to face optional bosses. Yet, beyond its difficulty, Digital Devil Saga emerges as one of Atlus’ greatest JRPG achievements.
Shin Megami Tensei III: Nocturne2003 真・女神転生III-NOCTURNE (Shin Megami Tensei III NOCTURNE) |
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Release Date February 20, 2003 | |
Developer Atlus | |
Publisher SEGA | |
Franchise Shin Megami Tensei | |
Genre JRPG | |
Perspective Third-Person | |
Concept Dark Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2003-02-20 | |
2004-07-15 | |
2004-10-12 | |
2005-07-01 |
Shin Megami Tensei 3: Nocturne is a timeless classic among veterans of the genre. It’s also one of the greatest starting points for newcomers who want to get a taste of the series’ offerings. Released back in 2003, the game didn’t garner much attention upon its launch. It wasn’t until a few years later that the game began to enjoy an incredible presence in the JRPG fandom.
Featuring Dante from the Devil May Cry series, SMT3 plunges players into the shoes of a high-school student surviving in a post-apocalyptic Tokyo. In the aftermath of the conception event, the protagonist is transformed into a demi-fiend. In this world overrun by demons and dangers at every turn, it falls upon you to unravel the enigmatic events that have unfolded.
Nocturne has earned a reputation as a notoriously challenging game, especially in its early stages. The game doesn’t hold back in showcasing its difficulty from the get-go, promising players a demanding and gratifying experience.
Its standout features include an unforgettable soundtrack, addictive gameplay mechanics, and a deeply engrossing storyline. With its dark and immersive atmosphere, Shin Megami Tensei Nocturne secures its place among the best JRPGs in the genre, delivering a gaming experience that is both rewarding and unforgettable.
Persona 3 FES2007 Content Update ペルソナ3 フェス (Perusona 3 Fesu) |
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Release Date April 19, 2007 Initial Release: July 13, 2006 | |
Developer Atlus | |
Publisher Atlus | |
Franchise Shin Megami Tensei | |
Genre JRPG | |
Graphics 3D | |
Perspective Third-Person | |
Interaction Turn-Based | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2007-04-19 | |
2007-04-22 | |
2007-08-17 | |
2008-10-17 | |
2008-11-13 |
Persona 3: FES is an enhanced release of Persona 3 released for the PS2. This third instalment in the renowned Persona series — which is part of Atlus’ prized SMT series — established the social-life sim elements. An idea that would go on to become a substantial part of every sequel that would be released afterwards.
The social-life sim element wasn’t the only fresh thing Persona 3 introduced to the table. The combat system has been completely overhauled, opting for a more dynamic experience than previous instalments. Additionally, your ears will be treated to some of the best soundtracks made by Shoji Meguro, which helps make the experience with Persona 3: FES much more memorable.
The combat never gets stale. There’s always something fresh each time you’re encountering a potent boss or sudden encounters. Talking with friends in the outside world is charming, and it feels incredible when you’ve finally made that bond with your friends. Fans of Persona games shouldn’t sleep on Persona 3. If you’re a newcomer, Persona 3: FES and Persona 4 Golden are your best starting points in the series.
Devil Summoner: Raidou Kuzunoha vs. the Soulless Army / Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon2006 / 2008 |
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Release Date March 02, 2006 | |
Developer Atlus | |
Publisher Atlus | |
Franchise Shin Megami Tensei | |
Genre JRPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2006-03-02 | |
2006-10-10 | |
2007-04-27 |
About | |
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Release Date October 23, 2008 | |
Developer Atlus | |
Publisher Atlus | |
Franchise Shin Megami Tensei | |
Genre JRPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2008-10-23 | |
2009-05-12 |
The Raidou Kuzonoha duology has got to be one of the massively overlooked gems from Atlus’ catalogue of games. It may not reach the heights of its predecessors, but it does a great job as a spin-off action JRPG.
The series’ plot stars Raidou Kuzunoha XIV, a high school-aged Devil Summoner and a detective tasked with protecting the future of Japan from otherwordly threats. Unlike previous instalments in the Megaten series which used a turn-based system, this duology boasts a real-time action RPG battle system: Raidou can attack using his katana for close range or his pistol for long-range combat. Since you’re playing as a Devil Summoner, players can also summon various demons they’ve collected throughout the game.
The sequel to Raidou Kuzunoha improved over the original in nearly every way. But the best improvement among them all is the introduction of fiend encounters. These fiends aren’t screwing around. They will finish you off if you aren’t on your guard.
Xenosaga Trilogy2002 / 2004 / 2006 |
About | |
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Full Name Xenosaga™ Episode I Der Wille zur Macht | |
Release Date February 28, 2002 | |
Developer Monolith Soft | |
Publisher Bandai Namco | |
Franchise Xeno | |
Genre JRPG | |
Concept Sci-Fi | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2002-02-28 | |
2003-02-26 |
About | |
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Full Name Xenosaga™ Episode II Jenseits von Gut und Böse | |
Release Date June 24, 2004 | |
Developer Monolith Soft | |
Publisher Bandai Namco | |
Franchise Xeno | |
Genre JRPG | |
Concept Sci-Fi | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2004-06-24 | |
2005-02-15 | |
2005-11-02 | |
2005-11-04 | |
2005-11-05 |
About | |
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Full Name Xenosaga® Episode III Also sprach Zarathustra | |
Release Date July 06, 2006 | |
Developer Monolith Soft | |
Publisher Bandai Namco | |
Franchise Xeno | |
Genre JRPG | |
Concept Sci-Fi | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2006-07-06 | |
2006-08-29 |
Xenosaga trilogy is a spiritual successor to Square Enix’s Xenogears title. And it’s one of the least discussed instalments in the Xeno franchise, especially amongst the Xenoblade fandom. That’s a shame because this is one of the best JRPGs to come from Namco during the PS2 era.
Arguably one of the best takes on the Japanese role-playing genre with incredible sci-fi plastered all around. It’s quite difficult to explain this trilogy in a few words, but one of the few flaws in the games is the long cutscenes. If you manage to cast that flaw aside, you’ll be setting yourself to an unforgettable JRPG experience.
Arc The Lad™ Twilight Of The Spirits2003 |
About | |
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Release Date March 20, 2003 | |
Developer Cattle Call | |
Publisher Sony Interactive Entertainment | |
Genre Tactical RPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2003-03-20 | |
2003-06-24 | |
2003-08-12 | |
2004-01-28 | |
2004-01-30 |
Arc the Lad: Twilight of the Spirits is a criminally underrated tactical-role-playing game, and is part of the Arc the Lad franchise by Sony Entertainment. For those seeking out a different breed from the genre, Arc the Lad is the one.
The game truly shines in its dedication to both the combat system and its captivating storyline. The combat is undeniably addictive, providing a thrilling experience that players will thoroughly enjoy. However, it might take a few hours for newcomers to adapt to the core mechanics of the game.
It’s disheartening to note that even with a digital-only remaster release on the PS4, the game never gained the recognition it truly deserved to build a dedicated following.
Kingdom Hearts / Kingdom Hearts II2002 / 2005 |
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Release Date March 28, 2002 | |
Developer Square Enix | |
Publisher Square Enix | |
Franchise Kingdom Hearts | |
Genre JRPG | |
Graphics 3D | |
Perspective Third-Person | |
Interaction Real-Time | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2002-03-28 | |
2002-09-16 | |
2002-11-15 | |
2002-11-22 |
About | |
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Release Date December 22, 2005 | |
Developer Square Enix | |
Publisher Square Enix | |
Franchise Kingdom Hearts | |
Genre JRPG | |
Graphics 3D | |
Perspective Third-Person | |
Interaction Real-Time | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2005-12-22 | |
2006-03-28 | |
2006-09-28 | |
2006-09-29 |
Kingdom Hearts is a crossover between Disney and Square Enix’s Final Fantasy franchise. Characters from all sides end up meeting one another throughout the entire series to help one another amidst the hardships.
The original Kingdom Hearts felt incredible when it first launched, but like any other game, it had its own shortcomings that were tied to the combat and level design. The sequel that followed afterwards went on to improve upon the original’s flaws and deliver a superior outing on the PS2.
The story may feel convoluted and difficult to understand at times, but the appealing combat mechanics and the genuinely interesting RPG elements make Kingdom Hearts an enjoyable game for veterans and newcomers alike.
Dual Hearts™2002 デュアルハーツ (De~yuaruhātsu) |
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Release Date February 14, 2002 | |
Developer Matrix Software | |
Publisher Sony Interactive Entertainment | |
Genre Action Adventure | |
Perspective Third-Person | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2002-02-14 |
Dual Hearts is an obscure gem from the PS2’s bygone era that’s rarely mentioned these days. It’s a hybrid of platforming and action RPG starring Rumble, a young treasure hunter in search of the legendary Dream stone. Sadly, this stone cannot be obtained in the physical world. The only way for Rumble to obtain it is to jump through the Dreamworld. A preternatural world inhabited by nightmarish creatures of all forms.
The gameplay sees you controlling Rumble as you go through various colourful stages. Players will jump through platforms, battle a multitude of enemies, level-up their stats and discover new powers. Since it was released during the early days of the PS2, the controls haven’t aged very well, especially the combat system. Still, if you like cute games where you get to fight creatures inside dreams, Dual Hearts is a great obscure gem.
.hack Quadrilogy2002 / 2002 / 2002 / 2003 |
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Full Name .hack™//INFECTION | |
Release Date June 20, 2002 | |
Developer CyberConnect2 | |
Publisher Bandai | |
Franchise .Hack | |
Genre JRPG | |
Perspective Third-Person | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2002-06-20 | |
2003-02-10 | |
2003-10-22 | |
2004-03-26 | |
2004-03-29 |
About | |
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Full Name .hack™//MUTATION | |
Release Date September 19, 2002 | |
Developer CyberConnect2 | |
Publisher Bandai | |
Franchise .Hack | |
Genre JRPG | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2002-09-19 | |
2003-05-06 | |
2004-01-15 | |
2004-06-18 | |
2004-09-20 |
About | |
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Full Name .hack//OUTBREAK™ | |
Release Date December 12, 2002 | |
Developer CyberConnect2 | |
Publisher Bandai | |
Franchise .Hack | |
Genre JRPG | |
Perspective Third-Person | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2002-12-12 | |
2003-09-09 | |
2004-04-02 | |
2004-09-10 | |
2004-09-12 |
About | |
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Full Name .hack®//QUARANTINE™ | |
Release Date April 10, 2003 | |
Developer CyberConnect2 | |
Publisher Bandai | |
Franchise .Hack | |
Genre JRPG | |
Perspective Third-Person | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2003-04-10 | |
2004-01-14 | |
2004-07-07 | |
2004-12-03 |
Dot hack Quadrilogy is one of the best games to be developed by CyberConnect2. Although its controls and visuals may be seen as antiquated, the story is Dot Hack’s best asset. It all starts with a teen boy named Kite who’s been invited by his friends to an online game titled The World. What began as an enjoyable online game quickly turned into a game of mystery and survival when Kite is assaulted by an unknown monster.
.Hack Quadrilogy feels more like an MMORPG than a JRPG due to the way the overall world of the game is presented. AI players run around, conversing with other players, and sending emails to each other. It feels all real as if you’re playing with actual human players.
The entire saga is a blast to go through, and it’s an epic introduction to any newcomer to the series. Once you’re finished with this franchise, you’ll be craving for more. And that’s when Dot Hack//GU comes to the rescue.
Star Ocean™ Till the End of Time™2003 |
About | |
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Release Date February 27, 2003 | |
Developer tri-Ace | |
Publisher Square Enix | |
Franchise Star Ocean® | |
Genre JRPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2003-02-27 | |
2004-08-31 | |
2004-09-30 | |
2004-10-01 |
Star Ocean: Till the End of Time is Square Enix’s first attempt to break loose from the conventional turn-based combat system their games were known for. Acting as the sequel to Star Ocean: The Second Story, this instalment is set 400 years after the events of the latter.
Leaning towards an action-RPG battle system instead of turn-based wasn’t a bad move from Square Enix as the game garnered a strong reception amongst fans and critics. JRPG fans seeking a solid yet memorable classic should definitely check out this game.
Final Fantasy® X2001 ファイナルファンタジーX (Fainaru Fantajī Ten) |
About | |
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Release Date July 19, 2001 | |
Developer Square Enix | |
Publisher Square Enix | |
Franchise Final Fantasy | |
Genre JRPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2001-07-19 | |
2001-12-17 | |
2002-05-17 | |
2002-05-24 |
Final Fantasy X is the first mainline instalment in the franchise to be launched on the PS2. To many, FFX demonstrated the series’ full potential; great storytelling, a memorable cast of characters, a refined combat system and most importantly one of the best soundtracks ever made by Nobuo Uematsu.
Along with the top-notch gameplay, the game provides a slew of mini-games and end-game content to lessen the need for grinding your way through the game for XP. For those who haven’t had the chance to try any Final Fantasy game before, Final Fantasy X is a great introduction to newcomers. And in case you fell in love with FFX, don’t forget to try out Final Fantasy X-2 as well.
Suikoden® V2006 |
About | |
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Release Date February 23, 2006 | |
Developer Hudson Soft | |
Publisher Konami Digital Entertainment | |
Franchise Suikoden | |
Genre JRPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2006-02-23 | |
2006-03-21 | |
2006-09-22 | |
2006-10-13 |
Suikoden V was one of the latest instalments in the series before it was put to dormancy by Konami. The future of the series is unknown, and while we wait, there’s a spiritual successor titled Eiyuden Chronicle: Hundred Heroes under development.
Taking place six in-universe years before the events of the original game, players take control of the prince of Felena as he sets out on a quest to assemble his army and retrieve his kingdom.
Jade Cocoon™ 22001 玉繭物語2 ~滅びの蟲~ (Tamamayu Monogatari Tsū ~Horobi no Mushi) |
About | |
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Release Date August 30, 2001 | |
Developer Genki | |
Publisher Genki | |
Genre JRPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2001-08-30 | |
2001-12-17 | |
2002-06-14 |
Jade Cocoon 2 is easily one of the most criminally underrated JRPGs to be launched on the PS2. Ironically enough, the first game is also an underrated gem. It was quite surprising to see a sequel coming out shortly after the PS2 debut.
Serving as an excellent follow-up to the original classic game, Jade Cocoon 2 is nothing short but amazing. It improves over its predecessor in various aspects to deliver a solid turn-based JRPG. One of the games Jade Cocoon 2 can be compared to is the Ni No Kuni franchise. Both feature a Ghibli-like style and a thoroughly engrossing gameplay system to keep you hooked in front of the screen, forever.
Steambot™ Chronicles2005 |
About | |
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Release Date June 30, 2005 | |
Developer Irem | |
Publisher Atlus | |
Genre JRPG | |
Concept Robot | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2005-06-30 | |
2005-12-08 | |
2006-05-23 | |
2006-10-13 |
Steambot Chronicles is yet another obscure gem that may have flown under your radar. This is a non-linear role-playing game released on the PS2 by Irem. Set in an interesting Steampunk-inspired universe, players control Vanilla, a young man suffering from Amnesia. Awakened by a girl on the shore of Seagull Beach, after listening to her story, he agrees to help her find her friends while also working on re-discovering his identity.
The game boasts a colourful cel-shaded world with oodles of sidequests to binge through. The combat in the game sees you controlling mechs known as Trotmobiles. These mechs can be upgraded with dozens of parts which can either be purchased, crafted or obtained. Controlling these mechs takes time to get used to as the controls are vividly clunky.
All in all, if you’re seeking an interesting obscure game, Steamboat Chronicles will fill that void. It certainly isn’t perfect but isn’t terrible either.
Eternal Poison™2008 ポイズンピンク (Poizun Pinku "Poison Pink") |
About | |
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Release Date February 14, 2008 | |
Developer Flight-Plan | |
Publisher Banpresto | |
Genre JRPG | |
Concept Dark Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2008-02-14 |
Eternal Poison (known as Poison Pink in Japan) is slightly different from your traditional JRPGs. It’s a dark fantasy role-playing that follows the story of Olifen and his friends on a quest to rescue the kidnapped princess Lenarshe back from the demonic realm of Besek.
Developed by the now-defunct Flight-Plan, Eternal Poison’s gameplay is reminiscent of Final Fantasy: Tactics. Additionally, players are given the chance to catch and collect various demons known as Majin, which can be used in battle as well. Eternal Poison may not be everyone’s cup of tea, but if you’ve suddenly got an itch for something different and mostly dark, then go ahead.
Grandia® III2005 |
About | |
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Release Date August 04, 2005 | |
Developer Game Arts | |
Publisher Square Enix | |
Franchise Grandia | |
Genre JRPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2005-08-04 | |
2006-02-14 |
Grandia III stars Yuki, a 16-year-old boy who aspires to fulfil his dream of becoming an ace pilot. Following in his idol’s footsteps, the legendary Sky Captain Schmedit — and with the help of his friend Rotts — Yuki ends up building an aircraft to help him travel across the oceans. The events of the story quickly unfold when he encounters a girl named Alfina, and that’s where the story begins.
Much like most of Square Enix’s JRPGs, the third instalment of Grandia is a blast to dive through. For a PlayStation 2 title, the visuals are slick. The gameplay is top-notch with new stuff popping out once in a while through the game to keep you hooked. Grandia three may look simple but it has the crux that makes a JRPG worth the shot. And thankfully, it’s not as grindy as other mainstream titles such as Dragon Quest 8.
Legaia 2™ Duel Saga2001 |
About | |
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Release Date October 18, 2001 | |
Developer Prokion | |
Publisher Sony Interactive Entertainment | |
Genre JRPG | |
Perspective Third-Person | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2001-11-29 | |
2002-10-01 | |
2002-10-18 |
Legaia 2 has shown that the series has the potential to become a full-blown franchise, but alas that never happened. Much like the situation with Jade Cocoon 2, and Dark Cloud 2, these titles couldn’t garner enough attention and sales to give birth to a third instalment.
Acting as a sequel to the original Legaia game, the plot follows a group of outcasts named ” Mystics“. Individuals who are gifted with the power to summon nature spirits known as “Origin“. Released just three years after the original, the second game is a noteworthy improvement over its already excellent predecessor. It introduced new mechanics, an even larger world to explore, and the ability to have more than three party members.
Legaia is one of the few owned JRPGs by Sony that we wish would get remastered or receive a re-release so that those who haven’t had to chance to try it can enjoy it today.
.hack//GU Trilogy2006 / 2006 / 2007 |
About | |
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Full Name .hack//G.U. Vol. 1//Rebirth | |
Release Date May 18, 2006 | |
Developer CyberConnect2 | |
Publisher Bandai Namco | |
Franchise .Hack | |
Genre JRPG | |
Perspective Third-Person | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2006-05-18 | |
2006-10-24 |
About | |
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Full Name .hack//G.U. Vol. 2//Reminisce | |
Release Date September 28, 2006 | |
Developer CyberConnect2 | |
Publisher Bandai Namco | |
Franchise .Hack | |
Genre JRPG | |
Perspective Third-Person | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2006-09-28 | |
2007-05-08 |
About | |
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Full Name .hack//G.U. Vol.3//Redemption | |
Release Date January 18, 2007 | |
Developer CyberConnect2 | |
Publisher Bandai Namco | |
Franchise .Hack | |
Genre JRPG | |
Perspective Third-Person | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2007-01-18 | |
2007-09-10 |
Dot Hack//GU is a direct sequel to the Hack quadrilogy set years after the events of the original. The game follows a new protagonist called Haseo who’s on the hunt for another player named “Tri-Edge ” who murdered his best friend, Shino. Along the way, Haseo will form alliances, and join an organization that shares the same goal of hunting down Tri-Edge.
The Hack//GU trilogy is a step above its predecessor in nearly every way. The visuals have been improved, opting for a cel-shaded look that makes each corner of the game colourful and bright. The gameplay has also been improved, focusing heavily on delivering a tight action RPG experience. Anime fans will feel delighted upon trying Hack//GU for the first time as it feels more anime-ish than a JRPG.
Radiata Stories™2005 |
About | |
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Release Date January 27, 2005 | |
Developer tri-Ace | |
Publisher Square Enix | |
Genre JRPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2005-01-27 |
Radiata Stories is yet another forgotten title from Square Enix’s backlog of JRPGs. Prior to its launch, the game was one of the most anticipated games of that year, receiving several awards and nominations. But as soon as the game was released, its popularity gradually shifted down amongst other titans like Kingdom Hearts 2.
Featuring a simple combat system for newcomers to the genre, a whimsical environment and an expansive world to explore, and a bevy of characters to recruit, Radiata Stories deserves a chance. It may not feel as potent as other similar JRPGs, but hey, it’s entertaining, at least.
Okage: Shadow King2001 ボクと魔王 (Boku to Maō) |
About | |
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Release Date March 15, 2001 | |
Developer Zener Works | |
Publisher Sony Interactive Entertainment | |
Genre JRPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2001-03-15 | |
2001-10-01 |
Okage: Shadow King had the misfortune to launch in a hellishly competitive period that saw the release of a bevy of stellar games on the system. With so much hype surrounding those games, it makes sense why Okage hasn’t stood a chance. Thankfully, with the rise of retro gaming and emulation specifically, players can re-discover many under-the-radar titles.
The game puts you in the shoes of a 16-year-old boy who is possessed by a dark spirit called Evil King Stan. With no choice but to bow to his commands, Ari goes on a mission to purge any creature across the globe that claims to be the Evil King.
Okage: Shadow King is a solid JRPG with a dark story to keep you entertained for a while. The gameplay is pretty simple, but the inclusion of using your Shadow as your main weapon is a neat idea.
Wild Arms® 32002 |
About | |
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Release Date March 14, 2002 | |
Developer Media.Vision | |
Publisher Sony Interactive Entertainment | |
Franchise Wild Arms | |
Genre JRPG | |
Concept Anime | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2002-03-14 | |
2002-10-15 | |
2003-02-19 | |
2003-02-21 |
Wild Arms 3 is part of the Wild Arms franchise that never managed to make it to the PlayStation 3. Much like its brethren, the series is another fallen name amongst all those neat JRPGs that have been in limbo for a very long time now.
Set in a Wild West-inspired setting, the game retains much of what made the previous instalments great while sprinkling a few new ideas; improved visuals and most importantly, memorable soundtracks to jam to.
Mega Man X: Command Mission™2004 ロックマンXコマンドミッション (Rockman X: Command Mission) |
About | |
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Release Date July 29, 2004 | |
Developer Capcom | |
Publisher Capcom | |
Franchise Mega Man | |
Genre JRPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2004-07-29 | |
2004-09-21 | |
2004-11-19 |
Mega Man X: Command Mission is probably the last JRPG take on the Mega Man X the world would ever get, mainly because the game didn’t sell enough to warrant a continuation. Still, out of all the experiments Capcom has done throughout its legacy, Command Mission has to be the least appreciated.
Taking the franchise in a different direction, the plot follows our Maverick Hunter trio: X, Zero and Axel as they’re sent to investigate an assault on the Force Metal mining island only to discover that a war is brewing.
Command Mission boasts an abundance of neat ideas; a refined RPG battle system with Cross Order System that allows for devastating finishing attacks, awe-inspiring cel-shaded visuals, and neat customization options. It’s worth giving this lone child from the franchise at least one shot for the final judgment.
Breath of Fire™ Dragon Quarter2002 |
About | |
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Release Date November 14, 2002 | |
Developer Capcom | |
Publisher Capcom | |
Genre JRPG | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2002-11-14 | |
2003-02-16 | |
2003-11-21 | |
2003-11-26 | |
2004-03-18 |
Breath of Fire: Dragon Quarter is another lone child from a successful series that is safe to say it probably veered way too far from what the crowd wanted. Consequently, a new proper sequel hasn’t been made since. (Yes, I tend to pretend the free-to-play Breath of Fire 6 doesn’t exist)
Plunge into the game in the role of a young man named Ryu who rebels against his government in order to save the life of a mute girl named Nina. The events quickly change for the worse when he’s fused with a mysterious dragon. While he’s now given the power to transform and rescue his friend, it has taken a toll on his own lifespan.
Ar tonelico: Melody of Elemia2006 |
About | |
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Release Date January 26, 2006 | |
Developer Gust | |
Publisher NIS America | |
Genre JRPG | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2006-01-26 | |
2007-02-06 | |
2007-05-22 |
Ar Tonelico: Melody of Elemia is one of the few games from the genre you’ll see anyone talk about mainly because the game is too easy, even for beginners. Still, it’s a solid JRPG nonetheless. Created the Atelier and Mana Khemia’s series developer, Gust, Ar Tonelico takes players on the role of a brave knight known as Lyner Barsett.
As a knight and protector of the city of Platina, he’s sent to retrieve a Hymn Crystal in hopes of fending off one of humanity’s biggest threats ever faced, beings known as Viruses. On the surface, Ar Tonelico has all the ingredients you will find in any other JRPG, but it has one aspect that may pique your interest: The Dive Mechanic.
Basically, players are capable of accessing the Dive Shop and plunging deep into a Reyvateil mind. This is done through dialogues ala Visual Novel style to improve your relationship with the Reyvateils by helping them overcome their inner fears. In order to go deeper, players must strengthen their relationship with these beings, kind of like in Persona 4.
Tales of the Abyss2005 テイルズ オブ ジ アビス (Teiruzu obu ji Abisu) |
About | |
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Release Date December 15, 2005 | |
Developer Bandai Namco | |
Publisher Bandai Namco | |
Franchise Tales of | |
Genre JRPG | |
Concepts Anime, Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2005-12-15 | |
2006-10-10 |
Tales of the Abyss is part of Bandai Namco’s prized Tales franchise. One of the best JRPGs to land on the PS2, and a memorable classic despite its age. Take on the role of Luke Fon Fabre who’s on the run from a military-religious organization known as the Order of Lorelei who believes he’s the key to an ancient prophecy. Luke has no choice but to form alliances and stand against all odds.
The gameplay is an excellent improvement over its already fantastic predecessor, Tales of Symphonia in various ways: Fast gameplay, tight controls, gorgeous visuals and an engrossing story suitable for all ages.
Valkyrie Profile® 2 Silmeria2006 ヴァルキリープロファイル2 シルメリア (Varukirīpurofairu 2 Shirumeria) |
About | |
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Release Date June 22, 2006 | |
Developer tri-Ace | |
Publisher Square Enix | |
Franchise Valkyrie Profile | |
Genre JRPG | |
Concept Viking | |
Players Couch Co-Op, Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2006-06-22 | |
2006-09-26 | |
2007-09-06 | |
2007-09-07 |
Valkyrie Profile: Silmeria is another solid JRPG by none other than Square Enix. Set hundreds of years before the first game, the story puts you in the shoes of two characters living in the same body named Alicia and Silmeria. together they unite their strength to put an end to a catastrophe that could create a war between the mortals and the gods.
Arguably one of the best JRPGs with a deep story to dive through, lots of replay value and a thoroughly memorable experience. Definitely, one of those titles that deserve a remaster on newer hardware. One can only hope.
Odin Sphere2007 オーディンスフィア (Odinsufia) |
About | |
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Release Date May 17, 2007 | |
Developer Vanillaware | |
Publisher Atlus | |
Genre Action RPG | |
Players Single Player | |
Country of Origin Japan |
PS2 Releases | |
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2007-05-17 | |
2007-05-22 | |
2008-03-13 | |
2008-03-14 |
Odin Sphere can be summarized in three words: It’s fuc**ng beautiful. It may play as a linear 2D action JRPG, but the meticulously well-done art style by Vanillaware is the game’s selling point here.
Acting as a spiritual successor to the 1997 Sega Saturn title Princess Crown, players control a Valkyrie princess who’s embroiled in a conflict between the nations of Ragnanival and Ringford over a weapon known as the Crystallization Cauldron.
All in all, if you’re a JRPG fan, and you’re seeking something slightly different, Odin Sphere is recommended. It’s a linear JRPG that nets around 30-40 hours of playtime.
Growlanser: Heritage of War2006 |
About | |
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Release Date August 03, 2006 | |
Developer Career Soft | |
Publisher Atlus | |
Genre Turn-Based Strategy | |
Concept Fantasy | |
Players Single Player | |
Monetization Buy to Play | |
Country of Origin Japan |
PS2 Releases | |
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2006-08-03 | |
2007-09-18 | |
2008-06-13 |
Growlanser: Heritage of War is my last breath through this grindfest article of the best JRPGs you can play on the PS2. Heritage of War is arguably one of the least discussed JRPGs these days, considering it also had the same misfortune of being released in a pretty crowded period.
Visually, the game isn’t cutting-edge as the visuals feel washed out and the environments are lifeless. It may not satisfy die-hard fans of the genre, but for what it’s worth, the game is recommended to only those who are seeking an overlooked tactical-role playing that caters to a niche audience.
That’s it for this grind. Thank you for reading.
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FreeckyCake
I'm just your average gamer who enjoys hunting hidden gems and underrated games. My love for Onimusha: Dawn of Dreams is like a truck and I recommend that you play it.
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Can only confirm what Lee wrote above, amazing list. Thanks!
Tremendous list – I usually click into these expecting to roll my eyes, but you know your stuff and I actually learned something new about one title here.
Thank you.
We’re glad you enjoyed it!
Well, like others I did not expect such quality recommendations, very happy to be proven wrong! This is a great list mate!