Moves
Basic
Basic Attacks
Straight Punch |
Rising Hook |
Pistol Whip |
Low Kut |
Hard Hook |
Quick Snap |
Push Off |
Spur Punch |
Quick Kick |
Shin Kicker |
Quick Boot |
Hop Kick |
High Boot |
Pistol Trip |
Boot Drop |
Saddle Strike |
Jumping Attacks
Jump Front Punch-Jump attacks hit Mid on the way up. |
Jump Back Punch-Jump attacks hit Mid on the way up. |
Jump Front Kick-Jump attacks hit Mid on the way up. |
Jump Back Kick-Jump attacks hit Mid on the way up. |
Jump Up Attacks
Jump Up Punch-Jump attacks hit Mid on the way up. |
Jump Up Kick-Jump attacks hit Mid on the way up. |
Throws
Throw (Towards) |
Throw (Towards) - Enhance |
Throw (Away) |
Throw (Away) - Enhance |
Kombos
Kombo Attacks
Badlands |
Wrangler |
Abandoned |
High Noon |
Widow Maker |
Dirty Move |
Dry Gulch |
Flush |
Jawing |
Bluff |
Above Snakes |
Packing Heat |
Put 'em Up |
Peacemaker |
Firefly |
Nailed |
Gunfighter |
Goner |
Deal In Lead |
Ace High |
Ash-Hopper |
Tarkatan Poke |
Double Poke |
Killing Time |
Simple Plunder |
Tarkatan Strike |
Special Moves
Sand Grenade |
Sand Shot |
Close Sand Shot |
Far Sand Shot |
Caltrops |
Double Trops |
Close Caltrops |
Close Double Trops |
Far Caltrops |
Far Double Trops |
Sand Slide |
Slide Shots |
Sand Gust |
Dust Storm |
Sand Trap |
Sand Trap - Enhance |
Quick Sand |
Quick Sand - Enhance |
Money Shot |
Close Money Shot |
Far Money Shot |
Barrage |
Stand Off |
Stand Off - Holster |
Stand Off - Spin Shot |
Stand Off - Quick Shot |
Stand Off - Low Shot |
Long Shot |
Long Shot - Delay-Hold Square |
Long Shot - Cancel |
Sniper Shot |
Sniper Shot - Delay-Hold Square |
Sniper Shot - Cancel |
Swing Shot |
Swing Shot - Enhance |
Unload |
Barrage |
Sand Toss |
Sand Throw |
Tarkatan Stab-Opponent takes damage over time for a short duration. |
Tarkatan Infection-Opponent takes damage over time for an extended duration. |
X-Ray
Trick Shot |
Finishing Moves
Fatalities
Sand Form (Mid)-Easy Fatality Hold R2 + Square |
Six-Shooter (Far) |
Stage Fatality (Close) |
Brutalities
Tunnel Vision- Final hit must be from a throw- Must hold Forward Arrow during the final hit |
Serenity- Must hit Square or triangle 15 times during final hit- Final hit must be Sand Trap or Quick SandTrap |
Quick Draw- Must perform 10 backwards dashes during the match- Sweep distance - Final hit must be Spin Shot (from Stand Off) |
Swing Low- Must have 2 full bars of Super during final hit- Final hit must be from Swing Shot |
Sword in the Stone- Must press Up Down Up Arrow during final hit- Final hit must be from Tarkatan Infection |