Published on January 19, 2023
Updated on June 4, 2023

Kung Lao Moves & Combos (Mortal Kombat 11)

Moves List

About Kung Lao

Franchise
Mortal Kombatâ„¢
gender
Male

About MK11

Release Date
Apr 23, 2019
Developer
NetherRealm Studios
Publisher
Warner Bros Games
Country of Origin
United States
Franchise
Mortal Kombatâ„¢

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Moves

Basic Attacks

Shaolin Fist

Step Punch

Low Palm

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Straight Poke

Hat Slice

Rising Rim

-KRUSHING BLOW:Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK.
-Krushing Blow

High Kick

Dragon Step

Side Kick

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Spin Kick

Sweeping Razor

Twin Kicks

Back Kick

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Jumping Attacks

Razor Edge
Shaolin Strike
Light Kick

Hop Attacks

Vicious Slice
Shaolin Shalhoub

Getup Attacks

Rising Hat
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Flip Kick
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Flawless Block Attacks

Rising Hat
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Flip Kick
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Throws

Toward Throw
Back Throw
-KRUSHING BLOW:Triggers if opponent failed THROW ESCAPE during the previous THROW.
-Krushing Blow

Roll Escapes

Forward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Forward Getup Roll.
-Invulnerable
Backward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Backward Getup Roll.
-Invulnerable

Air Escapes

(Air) Breakaway
-Uses 2 bars of Defensive Gauge to perform (Air) Breakaway.
-Armor

Kombo Attacks

Fist Fury

Order Of Light

Fatal Blow

Monk Dunk

Lost Soul

Deadly Path

Under Control

Double Yang

Kung Tang

Broken Faith

Disrespect

Flowing Water

-KRUSHING BLOW:Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.
-Krushing Blow

Plum Flower

Heavy Mountain

Iron Broom

Special Moves

Spin

-Proximity

Spin - Amplify

-Proximity

Hat Toss

-Projectile

(Air) Shaolin Drop

-Armor Break

(Air) Shaolin Drop - Amplify

-KRUSHING BLOW:Triggers if opponent was hit by Amplified (Air) Shaolin Drop or (Air) Shaolin Drop TWICE in a row or BREAKS ARMOR.
-Krushing Blow

Teleport

-Delay
-Teleport

Teleport - Amplify

Teleport - Delay

-Hold R1
-Delay

Teleport - Hat Swipe

Teleport - Heel Flip

Teleport - Shaolin Slam

Teleport - Wutang

-KRUSHING BLOW:Triggers if opponent was just hit with Shaolin Slam.
-Krushing Blow

Vortex

-Projectile
-Delay

Vortex - Amplify

Vortex -Delay

-Hold R1
-Delay

Orbiting Hat

-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Projectile

Orbiting Hat - Amplify

-Projectile

Orbiting Hat - Omega Hat

-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Projectile

Hat Possession

-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Projectile

Possessed Hat

-Projectile

Possessed Hat - Amplify

Guided Hat

-Projectile

Guided Hat - Guide Hat

-Hold Up Arrow or Down Arrow
-Projectile

Buzz Saw

-Projectile
-Delay

Buzz Saw - Extend

-Hold Triangle
-Delay

Buzz Saw - Direct Buzz Saw

-Hold Triangle
-Can only Direct an Amplified Buzz Saw after the move has been Extended.
-Projectile

Buzz Saw - Amplify

-Hold Triangle
-Projectile

Z Hat

-Projectile
-Cancel

Z Hat - Amplify

-Projectile

Z Hat - Cancel

-Costs 1 bar of Defensive Gauge.
-Projectile
-Cancel

Spiritual Guidance

-Stance

Spiritual Guidance - Soul Burst

-KRUSHING BLOW:Triggers after connecting only the final hit.
-Krushing Blow

Spiritual Guidance - Upward Soul Burst

Spiritual Guidance - Ground Soul Burst

-Ranged - Directable

Spiritual Guidance - Close Ground Soul Burst

-Ranged - Directable

Spiritual Guidance - Far Ground Soul Burst

-Ranged - Directable

Spiritual Guidance - Very Far Ground Soul Burst

-Ranged - Directable

Spiritual Guidance - End Spiritual Guidance

-Costs 1 bar of Defensive Gauge.
-Cancel

(Air) Teleport

-Delay
-Teleport

(Air) Teleport - Amplify

(Air) Teleport - Delay

-Hold R1
-Delay

(Air) Teleport - Hat Swipe

(Air) Teleport - Heel Flip

(Air) Teleport - Shaolin Slam

(Air) Teleport - Wutang

-KRUSHING BLOW:Triggers if opponent was just hit with Shaolin Slam.
-Krushing Blow

Fatal Blows

BEATEN AND BROKEN
-Armor
-Armor Break

Finishers

Fatalities

Headed Nowhere (Close)
Headed Nowhere (Close) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Meat Slicer (Close)
Meat Slicer (Close) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Stage Fatality (Close)
Stage Fatality (Close) - Easy Stage Fatality
-Must Have Easy Fatality Tokens To Perform Easy Stage Fatality

Friendships

Kung-Ductor (Mid)
KOMPETITIVE REQUIREMENTS:
-No Blocking during the final round of a Kompetitive Match.
-Friendships can be performed anytime outside of Kompetitive Matches.
Kung-Ductor (Mid) - Easy Friendship
-Must Have Easy Fatality Tokens To Perform Easy Friendship

Brutalities

The Klassic
-DO NOT Block An Attack During The Final Round
-Must Hold Triangle
-Final Hit Must Come From An Uppercut
Bad Buzz
-Must Not Lose A Round
-Hold Forward Arrow During Hit
-Final Hit Must Come From Toward Throw
Not Holding Back
-Rapidly Press Square and Triangle During Hit
-Final Hit Must Come From Back Throw
Stuck
-Press Down,Down,Down During Hit
-Final Hit Must Come From Shaolin Slam
Mind Of Its Own
-Must Get First Hit
-Hold Forward Arrow During Hit
-Final Hit Must Come From Z Hat
Off With Your Head
-Hold Forward Arrow During Hit
-Final Hit Must Come From Hat Swipe
Kan I Getta Wu
-Hold Up Arrow During Hit
-Final Hit Must Come From Wutang Krushing Blow
Beaten And Broken
-Hold Down Arrow During Hit
-Final Hit Must Come From Amplified (Air) Shaolin Drop
Move List Layout
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Details
Controller Layout
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