Robo-Fortune
Skullgirls
Published on December 2, 2022
Updated on June 4, 2023

Robo-Fortune Moves & Combos (Skullgirls)

Moves List

About Robo-Fortune

Franchise
gender
Female

About Skullgirls

Release Date
Apr 10, 2012
Developer
Reverge Studios
Publisher
Autumn Games
Country of Origin
United States

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Moves

Launch Headrone

Move Properties
Type Mid
Frame Data
Startup 20
Active 40
Recovery 32
Hit Advantage 5
Block Advantage -4

Launch Headrone

Up to 3 times
Move Properties
Type Mid
Frame Data
Startup 20
Active 40
Recovery 32
Hit Advantage 5
Block Advantage -4

Homing Directory

After HK hits press Up when Headrone is deployed
Move Properties
Type High
Damage 1,000.00
Frame Data
Startup 22
Active 3
Recovery 40
Block Advantage -13

Theonite Beam (Low Punch)

Move Properties
Type Mid
Damage 650.00
Frame Data
Startup 18
Active 10
Recovery 43
Hit Advantage -4
Block Advantage -14

Theonite Beam (Mid Punch)

Move Properties
Type Mid
Damage 650.00
Frame Data
Startup 18
Active 6
Recovery 51
Hit Advantage -4
Block Advantage -13

Theonite Beam (High Punch)

Move Properties
Type Mid
Damage 968.00
Frame Data
Startup 25
Active 31
Recovery 22
Hit Advantage -1
Block Advantage -11

Theonite Beam (Low Punch)

In Air
Move Properties
Type Mid
Damage 650.00
Frame Data
Startup 15
Active 5
Recovery 36
Hit Advantage 4
Block Advantage 8

Theonite Beam (Mid Punch)

In Air
Move Properties
Type Mid
Damage 650.00
Frame Data
Startup 15
Active 6
Recovery 33
Block Advantage 3

Theonite Beam (High Punch)

In Air
Move Properties
Type Mid
Damage 1,159.00
Frame Data
Startup 15
Active 31
Recovery 12
Hit Advantage 12
Block Advantage 2

Headrone RAM

When Headrone is deployed
Move Properties
Type Mid
Damage 850.00
Frame Data
Startup 36
Recovery 17

Headrone Impact

When Headrone is deployed
Move Properties
Type Mid
Damage 950.00
Frame Data
Startup 33
Active 12
Recovery 17

Headrone Impact

When Headrone is deployed (when it misses the opponent)
Frame Data
Startup 33
Recovery 17

Headrone Salvo

When Headrone is deployed
Move Properties
Type Mid
Damage 968.00
Frame Data
Startup 52

Headrone Salvo

When Headrone is deployed (When Taunt is active)
Move Properties
Type Mid
Damage 1,159.00

Headrone Salvo

When Headrone is deployed (With 3 heads)
Move Properties
Type Mid
Damage 1,970.00

Headrone Salvo

When Headrone is deployed (With 3 heads) (When the Taunt is active)
Move Properties
Type Mid
Damage 2,442.00

Danger! Head Swap Action!

Move Properties
Type Mid
Damage 887.00
Frame Data
Startup 9
Active 11
Recovery 37
Block Advantage -20

Danger! Failing Arm Hazard!

Move Properties
Type Mid
Damage 1,060.00
Frame Data
Startup 10
Active 28
Recovery 29
Block Advantage -17

Danger! Rotating Component Hazard!

Move Properties
Type Mid
Damage 1,354.00
Frame Data
Startup 29
Active 33
Recovery 35
Block Advantage -18

Magnetic Trap

Move Properties
Type Throw
Frame Data
Startup 11
Active 3
Recovery 26
Block Advantage -18

Magnetic Trap

Hold K
Move Properties
Type Throw
Frame Data
Startup 11
Active 3
Recovery 26
Block Advantage -18

Magnetic Trap

Hold K,release K to grab
Move Properties
Type Throw
Damage 3,750.00

Magnetic Trap - (During Systemic Circuit Breaker) Explode

(During grab) Hold K
Move Properties
Type Throw
Damage 6,370.00

Catastrophe Cannon Alpha

Move Properties
Type Mid
Damage 3,182.00
Frame Data
Startup 40
Active 120
Recovery 70
Block Advantage -56

Systemic Circuit Breaker

Move Properties
Type Mid
Damage 4,167.00
Frame Data
Startup 4
Active 60
Block Advantage 34

Systemic Circuit Breaker - Warranty Extension (Low Punch)

When Headdrone is deployed (Uses 1 head)
Frame Data
Recovery 55

Systemic Circuit Breaker - Warranty Extension (Mid Punch)

When Headdrone is deployed (Uses 2 heads)
Frame Data
Recovery 59

Systemic Circuit Breaker - Warranty Extension (High Punch)

When Headdrone is deployed (Uses 3 heads)
Frame Data
Recovery 63

Catastrophe Cannon Gamma

Hold Low or Mid punch
Move Properties
Type Mid
Damage 4,361.00
Frame Data
Startup 41
Active 133
Recovery 80
Block Advantage -64

Catastrophe Cannon Omega

Hold High Punch
Move Properties
Type Mid
Damage 7,008.00
Frame Data
Startup 41
Active 120
Recovery 80
Block Advantage -66

Really Talks! (Taunt)

Frame Data
Recovery 114

Throw

Move Properties
Type Throw
Damage 1,000.00
Frame Data
Startup 7
Active 1
Recovery 28

Throw

In Air
Move Properties
Type Throw
Damage 1,000.00
Frame Data
Startup 7
Active 3
Recovery 18

Manual Dash

Reaction Shot (Air Ok)

While blocking

Outtake

Move Properties
Type Mid
Frame Data
Startup 15
Active 1
Recovery 42
Block Advantage -25
  • Move Properties collected in-game.
  • Frame Data from Mizuumi.
Move List Layout
List
Details
Controller Layout
Custom
Keyboard
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