Moves
Launch Headrone |
Move Properties | |
---|---|
Type | Mid |
Frame Data | |
---|---|
Startup | 20 |
Active | 40 |
Recovery | 32 |
Hit Advantage | 5 |
Block Advantage | -4 |
Launch HeadroneUp to 3 times |
Move Properties | |
---|---|
Type | Mid |
Frame Data | |
---|---|
Startup | 20 |
Active | 40 |
Recovery | 32 |
Hit Advantage | 5 |
Block Advantage | -4 |
Homing DirectoryAfter HK hits press Up when Headrone is deployed |
Move Properties | |
---|---|
Type | High |
Damage | 1,000.00 |
Frame Data | |
---|---|
Startup | 22 |
Active | 3 |
Recovery | 40 |
Block Advantage | -13 |
Theonite Beam (Low Punch) |
Move Properties | |
---|---|
Type | Mid |
Damage | 650.00 |
Frame Data | |
---|---|
Startup | 18 |
Active | 10 |
Recovery | 43 |
Hit Advantage | -4 |
Block Advantage | -14 |
Theonite Beam (Mid Punch) |
Move Properties | |
---|---|
Type | Mid |
Damage | 650.00 |
Frame Data | |
---|---|
Startup | 18 |
Active | 6 |
Recovery | 51 |
Hit Advantage | -4 |
Block Advantage | -13 |
Theonite Beam (High Punch) |
Move Properties | |
---|---|
Type | Mid |
Damage | 968.00 |
Frame Data | |
---|---|
Startup | 25 |
Active | 31 |
Recovery | 22 |
Hit Advantage | -1 |
Block Advantage | -11 |
Theonite Beam (Low Punch)In Air |
Move Properties | |
---|---|
Type | Mid |
Damage | 650.00 |
Frame Data | |
---|---|
Startup | 15 |
Active | 5 |
Recovery | 36 |
Hit Advantage | 4 |
Block Advantage | 8 |
Theonite Beam (Mid Punch)In Air |
Move Properties | |
---|---|
Type | Mid |
Damage | 650.00 |
Frame Data | |
---|---|
Startup | 15 |
Active | 6 |
Recovery | 33 |
Block Advantage | 3 |
Theonite Beam (High Punch)In Air |
Move Properties | |
---|---|
Type | Mid |
Damage | 1,159.00 |
Frame Data | |
---|---|
Startup | 15 |
Active | 31 |
Recovery | 12 |
Hit Advantage | 12 |
Block Advantage | 2 |
Headrone RAMWhen Headrone is deployed |
Move Properties | |
---|---|
Type | Mid |
Damage | 850.00 |
Frame Data | |
---|---|
Startup | 36 |
Recovery | 17 |
Headrone ImpactWhen Headrone is deployed |
Move Properties | |
---|---|
Type | Mid |
Damage | 950.00 |
Frame Data | |
---|---|
Startup | 33 |
Active | 12 |
Recovery | 17 |
Headrone ImpactWhen Headrone is deployed (when it misses the opponent) |
Frame Data | |
---|---|
Startup | 33 |
Recovery | 17 |
Headrone SalvoWhen Headrone is deployed |
Move Properties | |
---|---|
Type | Mid |
Damage | 968.00 |
Frame Data | |
---|---|
Startup | 52 |
Headrone SalvoWhen Headrone is deployed (When Taunt is active) |
Move Properties | |
---|---|
Type | Mid |
Damage | 1,159.00 |
Headrone SalvoWhen Headrone is deployed (With 3 heads) |
Move Properties | |
---|---|
Type | Mid |
Damage | 1,970.00 |
Headrone SalvoWhen Headrone is deployed (With 3 heads) (When the Taunt is active) |
Move Properties | |
---|---|
Type | Mid |
Damage | 2,442.00 |
Danger! Head Swap Action! |
Move Properties | |
---|---|
Type | Mid |
Damage | 887.00 |
Frame Data | |
---|---|
Startup | 9 |
Active | 11 |
Recovery | 37 |
Block Advantage | -20 |
Danger! Failing Arm Hazard! |
Move Properties | |
---|---|
Type | Mid |
Damage | 1,060.00 |
Frame Data | |
---|---|
Startup | 10 |
Active | 28 |
Recovery | 29 |
Block Advantage | -17 |
Danger! Rotating Component Hazard! |
Move Properties | |
---|---|
Type | Mid |
Damage | 1,354.00 |
Frame Data | |
---|---|
Startup | 29 |
Active | 33 |
Recovery | 35 |
Block Advantage | -18 |
Magnetic Trap |
Move Properties | |
---|---|
Type | Throw |
Frame Data | |
---|---|
Startup | 11 |
Active | 3 |
Recovery | 26 |
Block Advantage | -18 |
Magnetic TrapHold K |
Move Properties | |
---|---|
Type | Throw |
Frame Data | |
---|---|
Startup | 11 |
Active | 3 |
Recovery | 26 |
Block Advantage | -18 |
Magnetic TrapHold K,release K to grab |
Move Properties | |
---|---|
Type | Throw |
Damage | 3,750.00 |
Magnetic Trap - (During Systemic Circuit Breaker) Explode(During grab) Hold K |
Move Properties | |
---|---|
Type | Throw |
Damage | 6,370.00 |
Catastrophe Cannon Alpha |
Move Properties | |
---|---|
Type | Mid |
Damage | 3,182.00 |
Frame Data | |
---|---|
Startup | 40 |
Active | 120 |
Recovery | 70 |
Block Advantage | -56 |
Systemic Circuit Breaker |
Move Properties | |
---|---|
Type | Mid |
Damage | 4,167.00 |
Frame Data | |
---|---|
Startup | 4 |
Active | 60 |
Block Advantage | 34 |
Systemic Circuit Breaker - Warranty Extension (Low Punch)When Headdrone is deployed (Uses 1 head) |
Frame Data | |
---|---|
Recovery | 55 |
Systemic Circuit Breaker - Warranty Extension (Mid Punch)When Headdrone is deployed (Uses 2 heads) |
Frame Data | |
---|---|
Recovery | 59 |
Systemic Circuit Breaker - Warranty Extension (High Punch)When Headdrone is deployed (Uses 3 heads) |
Frame Data | |
---|---|
Recovery | 63 |
Catastrophe Cannon GammaHold Low or Mid punch |
Move Properties | |
---|---|
Type | Mid |
Damage | 4,361.00 |
Frame Data | |
---|---|
Startup | 41 |
Active | 133 |
Recovery | 80 |
Block Advantage | -64 |
Catastrophe Cannon OmegaHold High Punch |
Move Properties | |
---|---|
Type | Mid |
Damage | 7,008.00 |
Frame Data | |
---|---|
Startup | 41 |
Active | 120 |
Recovery | 80 |
Block Advantage | -66 |
Really Talks! (Taunt) |
Frame Data | |
---|---|
Recovery | 114 |
Throw |
Move Properties | |
---|---|
Type | Throw |
Damage | 1,000.00 |
Frame Data | |
---|---|
Startup | 7 |
Active | 1 |
Recovery | 28 |
ThrowIn Air |
Move Properties | |
---|---|
Type | Throw |
Damage | 1,000.00 |
Frame Data | |
---|---|
Startup | 7 |
Active | 3 |
Recovery | 18 |
Manual Dash |
Reaction Shot (Air Ok)While blocking |
Outtake |
Move Properties | |
---|---|
Type | Mid |
Frame Data | |
---|---|
Startup | 15 |
Active | 1 |
Recovery | 42 |
Block Advantage | -25 |
- Move Properties collected in-game.
- Frame Data from Mizuumi.