Published on January 28, 2023
Updated on June 4, 2023

Scorpion Moves & Combos (Mortal Kombat 11)

Moves List

About Scorpion

Franchise
Mortal Kombatâ„¢
gender
Male

About MK11

Release Date
Apr 23, 2019
Developer
NetherRealm Studios
Publisher
Warner Bros Games
Country of Origin
United States
Franchise
Mortal Kombatâ„¢

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Moves

Basic Attacks

Straight Punch

Gut Slice

Low Jab

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Specter Strike

Rising Cut

Rising Spear

-KRUSHING BLOW:Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK.
-Krushing Blow

Hinge Kick

Flip Kick

-Armor Break

Flick Kick

Side Strike

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Step Kick

Scorpion Sting

Shin Strike

Quick Kick

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Jumping Attacks

Hell Hook
Straight Stab
(Air) Sin Blade (Equipped Ability Move)
-Can only be performed during a NEUTRAL JUMP.
Devil Kick

Hop Attacks

Spear Stab
Corkscrew Kick

Getup Attacks

Rising Blade
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Spear Slice
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Flawless Block Attacks

Rising Blade
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Spear Slice
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Throws

Toward Throw
-KRUSHING BLOW:Triggers if opponent failed THROW ESCAPE during the previous THROW.
-Krushing Blow
Back Throw
-KRUSHING BLOW:Triggers if opponent failed THROW ESCAPE during the previous THROW.
-Krushing Blow

Roll Escapes

Forward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Forward Getup Roll.
-Invulnerable
Backward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Backward Getup Roll.
-Invulnerable

Air Escapes

(Air) Breakaway
-Uses 2 bars of Defensive Gauge to perform (Air) Breakaway.
-Armor

Kombo Attacks

The Damned

Torment

Eternal Vengeance

Haunted

The Killing

Banished

Dark Soul

-KRUSHING BLOW:Triggers in a KOMBO with 8 or more hits.
-Krushing Blow

Wrath (Equipped Ability Move)

Hack And Slash (Equipped Ability Move)

Falling Ashes

-KRUSHING BLOW:Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.
-Krushing Blow

Inner Demon

Soulless

Special Moves

Spear

-Projectile

Spear (Amplify)

-KRUSHING BLOW:Triggers if this move hits at MAXIMUM RANGE.
-Stun
-Krushing Blow

Hell Port

-Teleport

Hell Port (Amplify)

(Air) Hell Port

-Teleport

(Air) Hell Port (Amplify)

Misery Blade

-Stance

Misery Blade (Cancel)

-Costs 1 bar of Defensive Gauge.
-Cancel

Misery Blade - Hate Strike

Misery Blade (Amplify)

Misery Blade - Tsuka Poke

Misery Blade - Hamon Sweep

Misery Blade (Amplify)

Hell Flame

-Ranged - Directable

Hell Flame (Amplify)

-Ranged - Directable

Close Hell Flame

-Ranged - Directable

Close Hell Flame (Amplify)

-Ranged - Directable

Far Hell Flame

-Ranged - Directable

Far Hell Flame (Amplify)

-Ranged - Directable

Demon Dash

Demon Dash (Amplify)

Hell Port (Cancel)

(Hold Down Arrow or Forward Arrow)
-Costs 1 bar of Defensive Gauge.
-Cancel

(Air) Hell Port (Cancel)

(Hold Down Arrow or Forward Arrow)
-Costs 1 bar of Defensive Gauge.
-Cancel

Demon Breath

-Ranged

Demon Breath (Amplify)

-Ranged

Death Spin

Death Spin (Amplify)

Burning Spear

-Buff - Damage

Burning Spear (Amplify)

(Air) Demon Slam

-KRUSHING BLOW:Triggers if this move hits by itself.
-Krushing Blow

(Air) Demon Slam (Amplify)

-KRUSHING BLOW:Triggers if this move hits by itself.
-Krushing Blow

Fatal Blows

GET OVER HERE
-Armor
-Armor Break

Finishers

Fatalities

You're Next (Far)
You're Next (Far) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Chain Reaction (Mid)
Chain Reaction (Mid) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Stage Fatality (Close)
Stage Fatality (Close) - Easy Stage Fatality
-Must Have Easy Fatality Tokens To Perform Easy Stage Fatality

Friendships

Teddy-ality (Mid)
KOMPETITIVE REQUIREMENTS:
-No Blocking during the final round of a Kompetitive Match.
-Friendships can be performed anytime outside of Kompetitive Matches.
Teddy-ality (Mid) - Easy Friendship
-Must Have Easy Fatality Tokens To Perform Easy Friendship

Brutalities

The Klassic
-DO NOT Block An Attack During The Final Round
-Must Hold Triangle
-Final Hit Must Come From An Uppercut
Spine Ripper
-Must Land 3 Throws
-Hold L1 During Throw
-Final Hit Must Come From Back Throw
Crispy
-Hold X During Hit
-Final Hit Must Come From Demon Breath
Clean Cut
-Must Be Under 40% Health
-Hold Backward Arrow During Hit
-Final Hit Must Come From Rising Cut Basic Attack
Beheaded
-Must Have Burning Spear Active
-Final Hit Must Come From Amplified Spear
Soul Burn
-A Mercy Must Have Been Performed
-Must Hit From Maximum Distance
-Final Hit Must Come From Demon Dash
Demon's Blood
-Hold Forward Arrow During Hit
-Final Hit Must Come From Wrath Kombo Attack
Save Me A Slice
-Health Must Be Over 40%
-Hold Down Arrow During Hit
-Final Hit Must Come From Amplified Hell Port
Move List Layout
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