Squigly
Skullgirls
Published on November 4, 2022
Updated on June 4, 2023

Squigly Moves & Combos (Skullgirls)

Moves List

About Squigly

Franchise
gender
Female

About Skullgirls

Release Date
Apr 10, 2012
Developer
Reverge Studios
Publisher
Autumn Games
Country of Origin
United States

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Moves

Ashes to Ashes

Move Properties
Type High
Damage 1,300.00
Frame Data
Startup 22
Active 24
Recovery 21
Hit Advantage 6
Block Advantage -8

Liver Mortis

Move Properties
Type Mid
Damage 1,000.00
Frame Data
Startup 20
Active 2
Recovery 32
Block Advantage -8

Liver Mortis Seria

Hold LP,release LP after Dragon's Breath is charged
Move Properties
Type Mid
Damage 1,400.00

Center Stage

Frame Data
Startup 8
Recovery 40

Center Stage Seria

Hold MP,release MP after Dragon's Breath is charged

Drag'n' Bite

Move Properties
Type Mid
Damage 1,300.00
Frame Data
Startup 7
Recovery 30
Hit Advantage 1
Block Advantage -11

Drag'n' Bite Seria

Hold HP,release HP after Dragon's Breath is charged
Move Properties
Type Mid
Damage 2,109.00

Draugen Punch

Move Properties
Type Mid
Damage 900.00
Frame Data
Startup 6
Active 15
Recovery 35
Hit Advantage -16
Block Advantage -27

Draugen Punch Seria

Hold P,release P after Dragon's Breath is charged
Move Properties
Type Mid
Damage 1,650.00

Dragon's Breath

Hold P
Frame Data
Startup 12
Recovery 7

Dragon's Breath - Movement

Hold Backward OR Forward during Dragon's Breath
Frame Data
Startup 8
Recovery 4

Dragon's Breath - Cancel

During Dragon's Breath
Frame Data
Startup 8
Recovery 4

Dragon's Breath - Seria Cancel

After hitting opponent with normal attack when Dragon's Breath is charged

Arpeggio

Move Properties
Type Mid
Damage 935.00
Frame Data
Startup 8
Active 32
Recovery 13
Hit Advantage 10
Block Advantage 1

Arpeggio Seria

Hold LK,release LK after Serpent's Tail is charged
Move Properties
Type Mid
Damage 1,383.00

The Silver Chord

Move Properties
Type Mid
Damage 600.00
Frame Data
Startup 12
Active 20
Recovery 65
Block Advantage -13

The Silver Chord Seria

Hold MK,release MK after Serpent's Tail is charged
Move Properties
Type Mid
Damage 600.00

Tremolo

Move Properties
Type Mid
Damage 1,250.00
Frame Data
Startup 16
Active 11
Recovery 27
Block Advantage -3

Tremolo Seria

Hold HK,release HK after Serpent's Tail is charged
Move Properties
Type Low
Damage 1,777.00

Serpent's Tail

Hold K
Frame Data
Startup 12
Recovery 7

Serpent's Tail - Movement

Hold Backward OR Forward during Serpent's Tail

Serpent's Tail - Cancel

During Serpent's Tail

Serpent's Tail - Seria Cancel

After hitting opponent with normal attack when Serpent's Tail is charged

Fallen Woman (Low Kick)

In Air
Move Properties
Type Mid
Damage 300.00
Frame Data
Startup 10
Recovery 4
Hit Advantage 8
Block Advantage 11

Fallen Woman (Mid Kick)

In Air
Move Properties
Type Mid
Damage 400.00
Frame Data
Startup 12
Recovery 4
Hit Advantage 15
Block Advantage 11

Fallen Woman (High Kick)

In Air
Move Properties
Type High
Damage 1,400.00
Frame Data
Startup 14
Recovery 32
Block Advantage -11

Squigly Battle Opera (Low)

Move Properties
Type Mid
Damage 1,740.00
Frame Data
Startup 15
Active 240
Recovery 19
Block Advantage 60

Squigly Battle Opera (Mid)

Move Properties
Type Mid
Damage 1,740.00
Frame Data
Startup 15
Active 240
Recovery 19
Block Advantage 60

Squigly Battle Opera (High)

Move Properties
Type Mid
Damage 1,740.00
Frame Data
Startup 15
Active 240
Recovery 19
Block Advantage 60

Daisy Pusher

Move Properties
Type Throw
Damage 2,500.00
Frame Data
Startup 13
Active 23
Recovery 57

Inferno of Leviathan

Move Properties
Type Mid
Damage 4,324.00
Frame Data
Startup 14
Recovery 46

Rage of the Dragon

After Snake Charmer,with either stance charged
Move Properties
Type Throw
Damage 7,777.00
Frame Data
Startup 7
Active 40
Recovery 13

Snake Charmer (Taunt)

Frame Data
Recovery 70

Throw

Move Properties
Type Throw
Damage 1,000.00
Frame Data
Startup 7
Active 1
Recovery 28

Throw

In Air
Move Properties
Type Throw
Damage 1,000.00
Frame Data
Startup 7
Active 3
Recovery 25

Manual Dash

Reaction Shot (Air OK)

While blocking

Outtake

Move Properties
Type Mid
Frame Data
Startup 15
Active 3
Recovery 33
Block Advantage -18
  • Move Properties collected in-game.
  • Frame Data from Mizuumi.
Move List Layout
List
Details
Controller Layout
Custom
Keyboard
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