RIFT features an extensive class system with 5 archetypes, that branch into several different paths through the Soul Tree. Each class can combine 3 souls to form a unique combination, that’s tailored to your needs.
If you are familiar with ArcheAge’s classes then it’s not too different, since you can even combine Support, Healing & Defensive souls along with Offensive ones. Each class offers a different amount of variation in non-offensive souls, so stick with this guide to figure out what’s the ideal class combination for your new character.
Clerics are spiritual experts who wear chainmail and wield divine power.
Cleric Souls (Sub-Classes):
Soul | Type | Description | Each Soul Point: | |
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Cabalist | Offensive | The Cabalist is an offensive cleric who draws on powers that others fear. Using ritual and sigil to call forth Death itself, they devastate the battlefield with powerful attacks that catch all of their enemies in a sinking grip. | Increases damage done by 1%. | |
Defiler | Offensive | Unlocked with credits (Storm Soul Pack). | ||
Druid | Offensive | A Druid is a powerful offensive melee combatant who exists in harmony with the forces of nature. They are able to call forth uncorrupted fae from the plane of life to serve as bodyguards, heal their allies, and destroy their foes. | Increases damage done by 1%. Increases pet damage done by 3%. Increases pet healing done by 4%. |
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Inquisitor | Offensive | Inquisitors are offensive clerics who specialize in the ministering of pain. They channel their divine wrath into individuals they deem worthy of punishment, turning their enemies’ own wickedness against them. | Increases damage done by 1%. | |
Justicar | Defensive | Justicars are defensive clerics who excel at fighting shoulder to shoulder with their allies in close combat. Their conviction builds with each swing of their weapon, allowing them to unleash potent healing and damage around them. | Increases damage done by 0.5%. Increases Base Health by 1%. Increases Armor by 1%. Increases Resistances by 2%. |
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Oracle | Support | Unlocked with credits (Dream Soul Pack). | ||
Purifier | Healing | Purifiers are healing specialists who draw on the power of fire to focus bulwarks of pure flame on those they call allies. Careful planners, Purifiers are experts at preventing damage from ever happening in the first place. | Increases healing done by 1%. Increases absorption granted by 1%. |
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Sentinel | Healing | The Sentinel is a healer who brings the blessings of light and healing to all that would do the will of the divine. Capable of swiftly healing those in need, Sentinels wield the power of life with righteous alacrity and grace. | Increases healing done by 1%. Increases absorption granted by 1%. |
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Shaman | Offensive | The Shaman is an offensive cleric who serves as a conduit for the anger of winter. Lightning and ice bristle through the Shaman’s weapon, making them powerful melee combatants, as well as shielding them from harm. | Increases damage done by 1%. | |
Warden | Healing | The Warden is a healer who calls upon mighty rivers and turbulent seas to heal numerous allies at once. Like the oceans they draw strength from, they are also capable of unleashing crushing waves to drag their foes to a watery grave. | Increases damage done by 0.5%. Increases healing done by 1%. Increases absorption granted by 1%. |
Mages are spell casters whose only defenses are their Cloth Armor and potent magic.
Mage Souls (Sub-Classes):
Soul | Type | Description | Each Soul Point: | |
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Arbiter | Defensive | Unlocked with credits (Dream Soul Pack). | ||
Archon | Support | Archons are support specialists who have mastered the art of stealing an opponent’s strength and converting that raw energy into beneficial magic. This allows them to bolster their allies, instantly turning the tide of battle when things seem bleakest. | Increases damage done by 1%. | |
Chloromancer | Healing | The Chloromancer is a healing specialist who draws on the vital energies of plants and nature to find a balance between life and death. This allows them to harness energies into a devastating force, or recycle destructive magic to heal their allies. | Increases healing done by 1.25%. | |
Dominator | Support | These support specialists gleefully terrorize multiple opponents at once, often by removing enemies’ control over their own bodies and minds. Dominators can turn incoming attacks back against their opponents, root them in cages of lightning, or transmogrify them into adorable, harmless squirrels. | Increases damage done by 1%. | |
Elementalist | Offensive | Elementalists are offensive mages who specialize in manipulating and controlling the raw energies of the planes. Through fierce discipline and strict study, they have learned to master the primal forces of the elements and bind them into physical form to serve their will. | Increases damage done by 1%. Increases pet damage done by 3%. |
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Harbinger | Offensive | Unlocked with credits (Storm Soul Pack). | ||
Necromancer | Offensive | Necromancers are offensive mages who have mastered the forbidden art of reanimating the dead and binding them to their will. Their twisted magics allow them to siphon off the vital essence of their opponents leaving them frail and unable to defend themselves from their undead minions. |
Increases damage done by 1%. Increases pet damage done by 3%. |
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Pyromancer | Offensive | A passionate love of fire is the central feature of these offensive mages. Pyromancers are fearless masters of the flame in all its incarnations, from the mass devastation wreaked by fireballs to the insidious smolder that burns away the life of opponents. | Increases damage done by 1%. | |
Stormcaller | Offensive | A Stormcaller is an offensive specialist who has learned to harness the power of the weather. They can devastate a large area by drawing on the power of wind and water, chilling their opponents with freezing rain or stopping their hearts with a bolt of lightning. | Increases damage done by 1%. | |
Warlock | Offensive | Warlocks are offensive specialists who embrace the darker forces of entropy and death. From within a cloak of protective shadow, these mages direct deathly energies inexorably consuming their enemies’ lives, and feeding the Warlock on their stolen breath. | Increases damage done by 1%. |
Primalists are brutal combatants that wield mighty two-hand weapons while channeling the raw power of their Primal Avatar.
*To unlock the Primalist class, you must buy it for 2,250 Credits.
Primalist Souls (Sub-Classes):
Soul | Type | Description | Each Soul Point: | |
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Berserker | Offensive | Leaving a wake of dead in their path, Berserkers slake their thirst for battle by rending multiple foes in two with cleaving strikes. | Increases damage done by 2%. | |
Dervish | Offensive | Swift as the wind, Dervishes excel in face-to-face combat. They make full use of both Fury and Cunning, swinging effortlessly between powers unlocked at each extreme. | Increases damage done by 2%. | |
Farseer | Healing | Reading the flow of fate and bending the very threads of time, the Farseer heals the wounds of all who are under their watchful eye. Communing with the spirits caught in the great flow lets them amplify their power considerably, averting the worst of fates. | Increases healing done by 2%. Increases absorption granted by 2%. |
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Mystic | Support | The spirits of the wilds are no stranger to a Primalist, but a Mystic shares a special bond with them, allowing them to share their gifts with allies. Grace of the wind and ferocity of the beasts, all are at the disposal of the Mystic and their allies. | Increases damage done by 2%. | |
Predator | Offensive | A silent ghost, waiting to pounce, the Predator stalks their prey before unleashing a flurry of brutal fire and death. Melding with their surroundings, they can strike instantly and with incredible force. | Increases damage done by 2%. | |
Preserver | Healing | Preservers channel Fae healing magic to nourish allies in need, amassing and expending stored energies to unleash empowered spells one after the next. | Increases healing done by 2%. Increases absorption granted by 2%. |
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Primal Lord | Offensive | A deep and profound connection to the spirit of the wilds gives the Primal Lord the ability to commune with beasts and their ken without words. Calling them to your aid and destroying foes with a barrage of bestial companions is a hallmark of a Primal Lord. | Increases damage done by 2%. | |
Titan | Defensive | The Titan stands strong between their allies and those that would do them harm, using Fury and Cunning to withstand immense damage and preempt incoming attacks. | Increases damage done by 1%. Increases Base Health by 3%. Increases Armor by 4%. Increases Resist by 5%. |
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Typhoon | Offensive | The Typhoon uses sweeping attacks to assail entire groups of foes, rotating between Water and Air to build and unleash a wave of devastating attacks. | Increases damage done by 2%. | |
Vulcanist | Offensive | The Viilcanist is a single target ranged DPS soul capable of unleashing a flurry of rock and lava on their enemies. Fury is to thank for much of their damage, though Harmony yields advantages, too. | Increases damage done by 2%. |
Rogues are skirmishers in Leather Armor, excelling in both melee and ranged combat.
Rogue Souls (Sub-Classes):
Soul | Type | Description | Each Soul Point: | |
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Assassin | Offensive | Assassins are offensive rogues who have mastered the art of subtlety and subterfuge, they stalk the shadows bypassing obstacles to launch devastating surprise attacks. Those who survive the initial assault will rapidly find themselves falling prey to their virulent poisons. | Increases damage done by 1%. | |
Bard | Support | Bards are support specialists who use their songs to inspire their allies and dishearten their foes, and are most effective as part of a group of adventurers, where their musical codas, fanfares, and anthems are most effective. | Increases damage done by 0.75%. Increases healing done by 0.5%. Increases Base Health by 0.5%. |
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Bladedancer | Offensive | The Bladedancer is an offensive specialist who overcomes opponents with precision strikes and graceful agility. Their deadly dance is so fluid as to be mesmerizing, enabling a talented Bladedancer to easily avoid or deflect incoming attacks, while simultaneously launching lethal attacks of their own. | Increases damage done by 1%. | |
Marksman | Offensive | Marksmen are offensive sharpshooters who are trained to thin the enemy ranks with ruthless efficiency. They combine swift hit and run attacks with devastating volleys, endlessly harassing their opponents, leaving behind a field of dead and crippled foes in their wake. | Increases damage done by 1%. | |
Nightblade | Offensive | The Nightblade is an offensive rogue who mixes arcane powers with cold steel for deadly efficiency. Cloaked in shadow they rely on precise strikes of the blade and the cold fires of death to leave naught but ash in their wake. | Increases damage done by 1%. | |
Physician | Healing | Unlocked with credits (Dream Soul Pack). | ||
Ranger | Offensive | Despite possessing an uncanny empathy with wild creatures, Rangers should never be mistaken for pacifistic naturalists. These versatile rogues are deadly masters of bow and rifle, and boast a ferocious strength rising from their bonds with their animal partners, with whom they seem to share a single mind. | Increases damage done by 1%. Increases pet damage done by 1%. |
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Riftstalker | Defensive | The Riftstalker is a defensive specialist who has learned to bend the magic of the planes to aid them in battle. They use this knowledge to shift themselves in and out of the planes granting them unprecedented mobility and the ability to shrug off the most lethal of blows. | Increases damage done by 0.5%. Increases Base Health by 1%. Increases Armor by 2%. Increases Resist by 2.5%. |
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Saboteur | Offensive | The Saboteur is an offensive based rogue who employs all manner of explosives and other incendiaries to cripple their opponents and control their battlefield. | Increases damage done by 1%. | |
Tactician | Support | Unlocked with credits (Storm Soul Pack). |
Warriors are front line fighters who wear Plate Armor to protect themselves in battle.
Warrior Souls (Sub-Classes):
Soul | Type | Description | Each Soul Point: | |
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Beastmaster | Support | The Beastmaster is a support warrior whose strength comes from a deep bond with his spirit companion. This companion both manifests as an ally in battle and also emboldens the Beastmaster, granting its virtues to its master. | Increases damage done by 0.5%. Increases Primal Companion’s damage done by 2.5%. |
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Champion | Offensive | The Champion is an offensive powerhouse that specializes in area of effect damage. They wade into battle, laying waste to the hordes of enemies that surround them. | Increases damage done by 1%. | |
Liberator | Healing | Unlocked with credits (Dream Soul Pack). | ||
Paladin | Defensive | Paladins open their souls to be imbued with power from whatever divinity they worship. The holy devotion of these versatile warriors can bolster defense or launch powerful counterattacks against incoming assaults. Paladins consider themselves to be the holy bulwark that stands between their allies and evil. | Increases damage done by 0.5%. Increases Base Health by 1%. Increases Armor by 1%. Increases Resistances by 2%. |
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Paragon | Offensive | The Paragon is an offensive fighter who does not pause long enough to give his enemy time to attack him. A master of single combat he takes down his opponent with quick weapons and unparalleled skill. | Increases damage done by 1%. | |
Reaver | Offensive | Reavers are offensive specialists who combine the art of combat with the entropic energies of death. The slightest touch of their weapon can spread disease and incite madness, leaving enemies incapable of mounting an assault against the Reaver and their allies. | Increases damage done by 1%. | |
Riftblade | Offensive | The Riftblade is an offensive Warrior who uses both blade and elemental forces to attack his enemies. Versatile in their attacks they are able to attack at range with spears of elemental energy or in close combat by enhancing their weapon with raw elemental power. | Increases damage done by 1%. | |
Tempest | Offensive | Unlocked with credits (Storm Soul Pack). | ||
Void Knight | Defensive | These arcane defenders devote themselves to controlling the battlefield. Utilizing mysterious, eldritch training, Void Knights forge mystical pacts with forces from beyond. These covenants allow them to stand steadfast in a devastating barrage or even reflect the attack back at its caster. | Increases damage done by 0.5%. Increases Base Health by 1%. Increases Armor by 1%. Increases Resistances by 2%. |
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Warlord | Offensive | A veteran and survivor of many battlefields, the Warlord is an offensive specialist who has lived his life in conflict and understands it at an instinctive level. He combines mobility and defensive abilities to increase his survivability and grant him a greater control of the battlefield. | Increases damage done by 1%. |
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Babalon, Mother of Abominations
16-hours / day in front of the screen entrepreneur, of which 6+ are spent on gaming. MMOs, CCGs, RPGs and many more, Steam-addict & achievement-w***e. Currently wasting life on BDO & Gacha Games.
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