All Sega Consoles Ever Released (1983-2021)

We are taking a look at every Sega console ever released throughout the years.

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Sega has been originally founded on June 3, 1960, by American businessmen Martin Bromley and Richard Stewart as Nihon Goraku Bussan. The company has been producing video game titles, consoles, and handhelds. Until the Sega Dreamcast flopped, of course. As a result, Sega decided that they’ll be sticking to producing software instead of hardware.

Sega is one of those competitors that dared to challenge the juggernaut Nintendo for two generations straight. The competition started with the Sega Genesis and ended with the downfall of the Dreamcast. Unfortunately, the latter couldn’t reign on the throne as the competition grew brutally strong with Sony’s PlayStation and Microsoft’s Console entering the game.

Today, we will be doing a list of all Sega console ever released throughout the years. Check the full list below

Game Gear Micro (2020)

Japanese Commercial

CPU: ARM7TDMI clocked at 81MHz
GPU: Not Specified
Memory: 24 KB of main RAM
Storage: Packed with 4 games
Optical Drive: Internal flash memory
Video Output: LCD Screen
Resolution: unknown
Audio: Headphone Jack

Release Date: October 6, 2020 (JP)
Region: Japan-Only at the moment
Code Name: Mercury
Generation: Fourth
Status: Active
Release Price: $50
Units Sold: Unknown for now
Best-selling Game: Unknown

Sega, back on June 3, 2020, had revealed the Game Gear Micro as part of their 60th anniversary. The latter was released exclusively in Japan and is a tiny version of the original Game Gear handheld.

The Game Gear Micro came out with four different versions, carrying in colour and the game selection, with each containing four separate Game Gear games. There’s Blue, Red, Yellow, and Black. There’s not so much difference between each unit except for the games.

Rest assured, you can expect that the Game Gear Micro will be released internationally anytime soon.

Sega Genesis Mini (2019)

Sega Genesis Mini

CPU: ARM7TDMI clocked at 81MHz
GPU: Not Specified
Memory: 256 MB of RAM
Storage: 512 MB flash memory
Optical Drive: Internal flash memory
Video Output: HDMI
Resolution: from 720p to 4K
Audio: Yamaha YM2612

Release Date: September 19, 2019 (WW)
Region: WW
Code Name: Moon
Generation: Fourth
Status: Active
Release Price: $79.99
Units Sold: 30 million units
Best-selling Game: Unknown

The Sega Genesis Mini, or known as Mega Drive Mini, is Sega’s answer to the SNES Classic Edition by Nintendo. This particular is a tiny model of the original Sega Genesis, and it comes packed with over 42 games. Some of these are games are:

  1. Castlevania: Bloodlines
  2. Shining Force
  3. World of Illusion
  4. Comix Zone
  5. Contra: Hard Corps

Sega Genesis Mini was successful since it managed to sell more than 30 million units worldwide. We can only hope that after this magnificent success, Sega would consider making either a Sega Saturn Mini or a Dreamcast Mini.

Advanced Pico Beena (2005)

Sega Advanced Pico Beena

CPU: ARM7TDMI clocked at 81MHz
GPU: Not Specified
Memory: 64 KB of Main RAM.
Storage: “Storyware” cartridges of various sizes
Optical Drive: Not Specified
Video Output: RCA / composite
Resolution: 256×224, 640×480 (SD)
Audio: Texas Instruments SN76489 PSG

Release Date: August 6, 2005 (JP)
Region: Japan-Only
Code Name: Unknown
Generation: Sixth
Status: Discontinued, 2011
Release Price: $139
Units Sold: 3.4 million
Best-selling Game: Unknown

The Advanced Pico Beena, or simply known as Beena or BeenaLite, is the successor to the original Sega Pico released in 1993. The latter wasn’t made for hardcore gamers. In fact, it is an educational console system which targeted at the young kids. The console was marketed and sold by Sega Toys back in 2005.

The focus of the Advanced Pico Beena, according to Sega Toys, is on learning in a new social environment, sharing educational topics. Basically, it’s for children. Now while the console wasn’t officially discontinued, it stopped receiving new games. It could be because the console was released exclusively in Japan, unlike the original Pico console.

Sega Dreamcast (1998)

Sega Dreamcast Japanese Model

CPU: Hitachi SH-4 32-bit RISC @ 200 MHz
GPU: 100 MHz PowerVR2, integrated with the system’s ASIC
Memory: 16 MB RAM, 8 MB video RAM
Storage: VMU 128 kbyte memory card
Optical Drive: 1.2GB GD-ROM, 12x access speed
Video Output: RCA / VGA / RGB Scart / S-Video
Resolution: 640×480 pixels
Audio: 67 MHz Yamaha AICA with 32-bit ARM7 RISC CPU core, 64 channels

Release Date: November 27, 1998 (JP)
Region:Japan, North America, Europe
Code Name: White Belt (Katana, Guppy)
Generation: Sixth
Status: Discontinued, March 31, 2001
Release Price: $199
Units Sold: 9.13 million
Best-selling Game: Sonic Adventure

 

The Dreamcast was Sega’s last home console and the end of the company’s eighteen years in the console business. It was also Sega’s last hope to compensate for their failure with the Sega Saturn. Unfortunately, it was a short achievement while it lasted until Sony’s PlayStation 2 appeared, and destroyed every iota of hope left for Sega at the time.

The console was simply ahead of its time since it was the first console to introduce a built-in modular modem for Internet support and online play. This feature allowed players to play their games online via the internet or using co-op mode.

Despite the Dreamcast lasting for a short while, and having limited-third party support, it was praised for what it had provided A lot of people have considered the console ahead of its time. Many of its games were considered innovative, fun, and memorable. Some of these games are Crazy Taxi, Shenmue, Jet Set Radio, Maken X, Phantasy Star Online.

Genesis Nomad (1995)

Sega Nomad

CPU: Motorola 68000
GPU: Not Specified
Memory: 64 KB of Main RAM.
Storage: ROM cartridge
Optical Drive: Not Specified
Video Output: 3.25-inch backlit color screen
Resolution: 320x224d (NTSC)
Audio: Mono speaker Headphone jack

Release Date: October 1995 (NA)

Region: North America-Only
Code Name: Venus
Generation: Fourth
Status: Discontinued, 199
Release Price: $180
Units Sold: 1 million units
Best-selling Game: Sonic the Hedgehog 2

The Genesis Nomad, or also known as Sega Nomad, is one of the best 16bit handheld game consoles at the time. Unfortunately, this one was released exclusively in North America. What you don’t know is that the aforementioned is a portable variation of the Sega Genesis. Basically, it is capable of running any Sega Genesis game you throw at it.

While the Genesis Nomad’s main function was to run Genesis games on a portable device, it was also designed to be used with a television set via a video port. Unfortunately, the latter was the last handheld by Sega.

Despite selling 1 million units, the latter was considered a commercial failure. Sega’s heavy focus on the Saturn left this handheld under-supported. In addition, the handheld itself was incompatible with many Genesis peripherals. Like, the 32X, and the Power Base Converter, the Sega CD. Luckily, it managed to receive a bit of praise for its powerful specs, and for being the first true 16-bit handheld.

Sega Saturn (1994)

Sega Saturn North American Model

CPU: 2× Hitachi SH-2 @ 28.6 MHz
GPU: VDP1 & VDP2 video display processors
Memory: 2 MB RAM, 1.5 MB VRAM
Storage: Internal RAM, cartridge
Optical Drive: CD-ROM, CD+G, CD+EG, Video CD, Mini CD
Video Output: RCA / composite / RGB Scart / S-Video
Resolution: 320×224 to 704×480
Audio: Yamaha YMF292

Release Date: November 22, 1994 (JP)
Region:Japan, North America, Europe
Code Name: Saturn
Generation: Fifth
Status: Discontinued, 1998
Release Price: $399
Units Sold: 9.26 million
Best-selling Game: Madden NFL 97

 

The Sega Saturn is part of the fifth generation of video game consoles, and the successor to the successful Sega Genesis ( or Mega Drive in EU). Unlike the Dreamcast, the Saturn was expensive for one to get their hands on. This was mainly due to how technically advanced the Saturn was back then.

The latter has a dual-CPU architecture and eight processors. Its games are in CD-ROM format, and its game library includes several ports of arcade games as well as original games. Such as The House of the Dead, Burning Rangers, Nights into Dreams, Tomb Raider, and Deep Fear.

During its release, the Saturn was successful in Japan. However, the aforementioned failed to do the same in the United States. This was mainly because of Sega’s management, and the surprising release of Sony’s PlayStation, and Nintendo 64. After the release of these two consoles, the Saturn would see a rapid decline in its popularity and its existence would end up being discontinued in 1998. Shortly after, Sega decided to develop the Dreamcast, the successor to the Saturn.

32X (1994)

Sega 32X model 1

CPU: Twin Hitachi SH-2
GPU: Sega 32X VDP @ 23.01136 MHz
Memory: 256 KB RAM, 256 KB VRAM
Storage: Internal RAM, cartridge
Optical Drive: ROM cartridge
Video Output: RGB SCART cable
Resolution: 320×448
Audio: QSound PWM @ 23.01136 MHz

Release Date: November 21, 1994
Region:Japan, North America, Europe
Code Name: Mars
Generation: Fifth
Status: Discontinued, 1996
Release Price: $159.99
Units Sold: 800,000
Best-selling Game: Sonic the Hedgehog

The 32X is an add-on console for the Sega Genesis (Mega Drive in EU) which extends the power of the aforementioned. The 32X name refers to the console ability to transition into the 32-bit era. The latter uses its own ROM cartridges and has its own library of games, and it was distributed under the name of Super 32X in Japan, Genesis 32X in North America, Mega Drive 32X in the PAL region, and Mega 32X in Brazil.

Similar to the Saturn, the 32X failed to attract third-party developers and consumer’s interest. This is because of the announcement of Saturn’s simultaneous release in Japan. Additionally, bad management and rushing from Sega’s part has resulted in the 32X having a feeble library of games that did not take advantage of the actual hardware.

In the end, the 32X was considered a failure along with its brother in dilemma, the Saturn. Despite the 32X being overly affordable with a reasonable price and interesting features at the time, it did not escape the brutal reception.

Sega Mega Jet (1994)

Sega MegaJet

CPU: 16-bit Motorola 68000 at 7.61MHz
GPU: VDP (Video Display Processor)
Memory: 64 KB of Main RAM.
Storage: ROM Cartridge
Optical Drive: ROM Cartridge
Video Output: LCD Backlit Screen
Resolution: 320×224 pixels
Audio: Texas Instruments PSG

Release Date: March 10, 1994 (JP)

Region: Japan-only
Code Name: Unknown
Generation: Fourth
Status: Discontinued, around 1999
Release Price: $123
Units Sold: Unknown
Best-selling Game: Unknown

This particular is another portable version of the Sega Genesis (Mega Drive in Europe). Unfortunately, this one was exclusively released in Japan, was rented for use aboard Japan Airlines flights.

Unlike the Sega Nomad, Mega Jet lacked a screen. However, the handheld could play Genesis games when connected to small armrest monitors used in JAL flights. The handheld included four games such as Sonic the Hedgehog, and Super Monaco GP to play during flights. However, since the unit was compatible with the Mega Drive cartridges, passengers were allowed to bring in their own cartridges, and play.

It’s unknown whether the handheld was successful or ended up being a failure, but eventually, it became the basis for the Sega Nomad which of course, had a backlit screen included, unlike the Mega Jet.

Sega Pico (1993)

Sega Pico Model HPC-0003A

CPU: 16/32-bit Motorola 68000.
GPU: Sega 32X VDP @ 23.01136 MHz
Memory: 64 KB of Main RAM.
Storage: Storyware cartridges of various sizes
Optical Drive: ROM cartridge
Video Output: Unknown
Resolution: 256×224, 640×480 (SD)
Audio: Texas Instruments SN76489 PSG

Release Date: June 26, 1993 (JP)
Region: Japan, North America, Europe, South Korea
Code Name: Unknown
Generation: Fourth
Status: Discontinued, 1998
Release Price: $139
Units Sold: 3.4 million
Best-selling Game: Unknown

The Sega Pico, or known as Kids Computer Pico, is an educational video game console by Sega Toys. The main focus of this console is to target the young audience, preferably, children between 3 and 7 years old.

Surprisingly, the console was very successful as it sold 3.4 million units and 11.2 million game cartridges. Despite its success, the console was later discontinued 5 years after its release. However, Sega released the Advanced Pico Beena exclusively in Japan back in 2005 which was regarded as the successor to the latter.

Sega CD (1991)

Model 2 Sega CD attached to a Model 2 Genesis.

CPU: Motorola 68000 @ 12.5 MHz
GPU: Sega 315-5548 Custom ASIC
Memory: 64 kbit internal RAM
Storage: 500 MB CD-ROM discs
Optical Drive: CD-ROM, CD+G
Video Output: RGB SCART cable
Resolution: 320 x 224 pixels
Audio: Ricoh RF5C164

Release Date: December 12, 1991 (JP)
Region: Japan, North America, Europe
Code Name: Unknown
Generation: Fourth
Status: Discontinued, 1996
Release Price: $299.
Units Sold: 2.24 million
Best-selling Game: Sonic CD

The Sega CD, or known as the Mega-CD outside North America, is an add on for the Mega Drive/Genesis. Pretty much similar to the case with the 32X. The latter is capable of playing CD-based games. In addition to this, it adds hardware functionality such as a faster central processing unit and graphic enhancements like sprite scaling and rotation.

One of the main benefits of owning the Mega-CD at the time was its huge storage capacity. This allowed for games to be nearly 320 times larger compared to the Genesis cartridges.

The Sega CD sold 2.24 million units and was praised for its additional functionalities, as well as, games like Sonic CD. However, it couldn’t escape the fate of its predecessors. The console was heavily criticized for its high price at the time and the lack of a variety of games.

Game Gear (1990)

Sega Game Gear

CPU: Zilog Z80 @ 3.5 MHz
GPU: Sega 32X VDP @ 23.01136 MHz
Memory: 24 KB of main RAM
Storage: ROM cartridge
Optical Drive: ROM cartridge
Video Output: 3.2-square inch backlit screen
Resolution: 160 x 144 pixels
Audio: Texas Instruments SN76489

Release Date: October 6, 1990 (JP)
Region: Europe, Japan, North America
Code Name: Mercury
Generation: Fourth
Status: Discontinued, 1997
Release Price: $149
Units Sold: 10.62 million
Best-selling Game: Sonic Dash

The Game Gear’s primarily focus was to compete against Nintendo’s Game Boy at the time. The latter is an 8-bit handheld console, and it can play Mast System games by using an adapter.

Technically speaking, the Game Gear was much more powerful than Nintendo’s Game Boy. However, with power comes quick death. Despite the Game Gear being technically advanced, it required more batteries. On top of that, it only lasts a while before the player would have to charge it again. Meanwhile, the Game Boy lasts longer.

Unfortunately, Sega’s handheld was unable to surpass Game Boy despite how technically superior it was. The aforementioned managed to sell only 10.62 million units. Meanwhile, the Game Boy sold 118.69 million units.

Sega Genesis (1988)

Genesis Model 2

CPU: Zilog Z80 @ 3.58 MHz
GPU: VDP (Video Display Processor)
Memory: 72 kB of main RAM
Storage: ROM cartridge
Optical Drive: ROM cartridge
Video Output: RGB SCART cable
Resolution: 320×240,
Audio: Yamaha YM2612

Release Date: October 29, 1988 (JP)
Region:Japan, North America, Europe
Code Name: Neptune
Generation: Fourth
Status: Discontinued, 1997
Release Price: $189.99
Units Sold: 40 million
Best-selling Game: Sonic the Hedgehog

The console that started the legendary console war between Sega and its former adversary, Nintendo. It was Sega’s third console and the successor to the Master System which included tons of great games.

It is quite a debatable topic on which console is better than the other one. In terms of the games’ library, both the SNES and the Sega Genesis had great classics. Like, Super Metroid, Sonic the Hedgehog, Super Mario, Alien Soldier…etc.

In terms of sales, the Sega Genesis couldn’t outperform PC Engine and the Super Famicom in Japan. But it achieved significant success in North America. All thanks to its popular titles such as Sonic the Hedgehog and Shinobi, as well as, Arcade ports.

Master System (1985)

North American SMS

CPU: Zilog Z80A @ 4 MHz
GPU: Sega VDP
Memory: 8 kB RAM, 16 kB VRAM
Storage: ROM cartridge, Sega Card
Optical Drive: ROM cartridge, Sega Card
Video Output: RGB SCART cable
Resolution: 256 × 192 resolution
Audio: Yamaha VDP PSG

Release Date:  October 20, 1985 (JP)
Region:Japan, North America, Europe
Code Name: Unknown
Generation: Third Generation
Status: Discontinued, 1996
Release Price: $200
Units Sold: 13 million
Best-selling Game: Unknown

The successor to the SG-1000 which was released back in 1985 in Japan, 1986 in North America, and 1987 in Europe. A Japanese version of the Master System was also launched in 1987, which includes several improvements over the export models. Finally, a cheaper model called Master System II was released in 1990 for North America and Europe regions.

The Master System, like any Sega console, is worthy of praise for its abundance of great games. For example, R-Type, Sonic the Hedgehog, Space Harrier, Phantasy Star, and Mortal Kombat…etc.

Once again, Sega’s intention from releasing the console was to compete against the Nintendo Entertainment System. However, despite the Master System being technically superior to Nintendo’s console, the latter failed to outperform its rival in terms of sales. Nevertheless, the Master System was significantly far successful in Europe and Brazil.

SG-1000 (1983)

SG-1000 ( Mark I )

CPU: NEC 780C (based on Zilog Z80A)
GPU:  Texas Instruments TMS9918A
Memory: 17 KB of RAM
Storage: ROM cartridge, Compact Cassette
Optical Drive: ROM cartridge,
Video Output: RGB SCART cable
Resolution: 256×192 pixels
Audio: Texas Instruments SN76489A

Release Date:  July 15, 1983 (JP-AU)
Region: Japan, Australia
Code Name: Unknown
Generation: Third Generation
Status: Discontinued, 1984
Release Price: $143.99 (15.000 Yen)
Units Sold: 160,000
Best-selling Game: James Bond 007

The SG-1000 was Sega’s first step into the video game hardware market. The latter was released in 1983, the same day Nintendo launched the Family Computer (NES/Famicom).

The aforementioned was launched in different forms, including, the home-computer based SC-3000, and the redesigned SG-1000 II. Both were nearly released in the same year. Shortly after, a third iteration of the console called Sega Mark III was released in 1985.

The SG-1000 supports up to 76 ROM Cartridge games and over 29 Sega My Card games. These are fully compatible with the Mark III and the Japanese version of the Master System.

SG-1000 II (1984)

SG-1000 II ( Mark II )

The latter is the updated model of the original SG-1000 console released back in 1984. The latter is quite identical to the original SG-1000, except it featured a hardwired joystick controller with an optional extra port for a controller. The SG-1000 II also featured two detachable joypad controllers.

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FreeckyCake
FreeckyCake
Just your average gamer who enjoys hunting hidden gems and underrated games - but still open to any game in the industry if you ask me! My favourite game is Onimusha: Dawn of Dreams and nothing comes close to it to this very day imo. I highly recommend you to play it!

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