Smash Up
Cards

All Smash Up Cards

There are 611 unique cards released for Smash Up! as of 23rd July 2018. Learn all about them.

“Old Man Jenkins!?” Miskatonic University Action Special
Special: Before a base scores,destroy…
Special: Before a base scores,destroy a minion with the highest power there.
Base Scoring (Before), Minion (Destroy) N/A 1
And Stay Down! Orcs Action Special
Special: Play before a base…
Special: Play before a base scores. If you have the highest total power here, other players cannot play or use Special: abilities.
Base Scoring (Before), Action (Forbid) N/A 1
Block the Probe Astroknights Action Special
Choose a minion. It gains…
Choose a minion. It gains +2 until the end of the turn. Special: You may play this card before a base scores
Power (Add), Base Scoring (Before) N/A 2
Can Has Cheeseburger? Kitty Cats Action Special
Special: Before a base scores,…
Special: Before a base scores, take control of a minion there of power 3 or less, until the end of the turn.
Base Scoring (Before), Control (Take), Turn (Current) N/A 1
Change Up and Roll On Changerbots Action Special
Special:Before a base scores you…
Special:Before a base scores you may move any number of your minions to there. They each get -1 power until the end of the turn.
Base Scoring (Before), Move, Power (Remove), Turn (Current) N/A 1
Cthulhu’s Chosen Minions of Cthulhu Minion Special
Special: Before a base scores,…
Special: Before a base scores, you may draw a Madness card. This minion gets +2 power until the end of the turn.
Base Scoring (Before), Madness (Draw), Power (Add), Turn (Current) 3 3
Cunning Plan Dwarves Action Special
Special: Play before a base…
Special: Play before a base scores. Draw a treasure card. You may play it.
Base Scoring (Before), Treasure (Draw), Treasure (Play) N/A 1
Dogpile Orcs Action Special
Move one of your minions…
Move one of your minions to a base where you have at least two minions. Special: You may play this before a base scores.
Move, Base Scoring (Before) N/A 2
Dungeon Rule Book Treasures Action Special
Destroy an action on a…
Destroy an action on a minion or base. Special: You may play this before a base scores.
Action (Destroy), Base Scoring (Before) N/A 1
Full Sail Pirates Action Special
Move any number of your…
Move any number of your minions to other bases. Special: Before a base scores, you may play this card.
Move, Base Scoring (Before) N/A 1
Happy Zapper Mages Minion Special
Talent: Discard a card to…
Talent: Discard a card to give this minion +2 power until the end of the turn. Special: Before this base scores, you may use this minion's Talent:.
Card (Discard), Power (Add), Turn (Current), Base Scoring (Before) 3 2
Helping Hands Elves Action Special
Special: Play before a base…
Special: Play before a base scores if you have a minion there. Choose another player. That player gets +2 total power;your minion gets-2 power (minimum 0). If that player is the winner, you get one of that player's VPs.
Base Scoring (Before), Power (Add), Power (Remove), VP (Gain) N/A 1
Hidden Ninja Ninjas Action Special
Special: Before a base scores,…
Special: Before a base scores, play a minion there.
Base Scoring (Before), Minion (Extra) N/A 1
Hippogriff Monsters Monster Ongoing
1 Treasure. Ongoing: Before this…
1 Treasure. Ongoing: Before this base scores, destroy a random non-monster minion here of power 3 or less.
Base Scoring (Before), Minion (Destroy) 3 2
Inevitable Betrayal Ignobles Action Special
Special: Before a base scores,…
Special: Before a base scores, take control of a minion you own there.
Base Scoring (Before), Control (Take) N/A 1
It’s a Trap! Astroknights Action Special
Special: Before a base scores,…
Special: Before a base scores, reveal cards from your deck until you reveal an action.You may draw it or play it immedialetly. Shuffle the unused cards into your deck
Base Scoring (Before), Reveal, Deck (Top), Card (Draw), Action (Extra), Shuffle N/A 1
Last Call Halflings Action Special
Special: Play before a base…
Special: Play before a base scores. Play a minion there. Cancel that minions ability until the end of the turn.
Base Scoring (Before), Minion (Extra), Abilities (Lose), Turn (Current) N/A 1
Live And Let Chum Super Spies Action Special
Special: Play before a base…
Special: Play before a base scores. Destroy a minion of power 3 or less there.
Base Scoring (Before), Minion (Destroy) N/A 1
Loup-Garou Werewolves Minion Special
Special: Before this base scores,…
Special: Before this base scores, this minion gains +2 power until the end of the turn.
Base Scoring (Before), Power (Add), Turn (Current) 4 2
Mindraker Super Spies Action Ongoing
Play on a base. Ongoing:…
Play on a base. Ongoing: Other players cannot play Special:s while this base is scoring.
Base (Play On), Base Scoring (Before), Base Scoring (After), Action (Forbid) N/A 1
Mole Super Spies Minion Ongoing
Ongoing: Before this base scores,…
Ongoing: Before this base scores, you may play an action as a Special: action.
Base Scoring (Before), Action (Extra) 4 2
No-Moon™ Astroknights Base None
Before this base scores, place…
Before this base scores, place a random other base and all cards on it in the discard pile. Replace it with the top of the base deck.
Base Scoring (Before), Base (Swap), Card (Discard) 25 1
Pack Alpha Werewolves Minion Special
Special: Before this base scores,…
Special: Before this base scores, each of your minions here gains +1 power until the end of the turn.
Base Scoring (Before), Power (Add), Turn (Current) 5 1
Pirate King Pirates Minion Special
Special: Before a base scores,…
Special: Before a base scores, you may move this minion there.
Base Scoring (Before), Move 5 1
Port Me Up Star Roamers Action Special
Return one of your minions…
Return one of your minions to it's owner's hand. Special: You may play this after a base scores; the minion must be on the scoring base.
Minion (Return), Base Scoring (Before) N/A 2
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