About SolCal 6

Release Date
Oct 19, 2018
Country of Origin
Japan
Developer
Bandai Namco
Publisher
Bandai Namco

SolCal 6 Content

Character Roster
Published on December 4, 2020    Updated on January 10, 2021
SoulCalibur VI

SoulCalibur VI Characters - Full Roster of 29 Fighters

The roster of SoulCalibur VI might not be as big as its competitors, but the uniqueness of each weapon & fighting style more than makes up for it!

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SoulCalibur VI features a lot of the characters that we grew up with, brand new ones, as well as some surprise collaborations like 2B from NieR: Automata and Geralt from The Witcher 3!

Character Selection Screen, SoulCalibur VI

Each character uses his / her unique weapon of course, and it’s the main reason custom characters are so fun – you can have any kind of aesthetic customizations, while still choosing your favourite weapon & move list!

Below you can see all the extra SoulCalibur 6 characters that arrived through paid DLC:

  • Season Pass 1 – 2B, Amy, Cassandra, Tira
  • Season Pass 2 – Haohmaru, Hilde, Setsuka, Hwang

2B (YoRHa No. 2 Type B)

2B, Soulcalibur VI Character

Availability: Season Pass 1
Difficulty: Intermediate
Type: Standard

A style developed to handle any situation or foe by wielding a variety of melee armaments. Specialized movements allow a fighter to maintain a ceaseless chain of attacks before leaping up and unleashing midair combos to exploit any momentary openings. A support device called a “pod” provides assistance in launching long-range attacks and coordinated assaults.

Amy

Amy, Soulcalibur VI Character

Availability: Season Pass 1
Difficulty: Intermediate
Type: Speed

A fighting style that combines rapier techniques with natural instincts to exploit an opponent’s openings. Armed with quick attacks, moves that help close in on the enemy, and stances that repel their attacks, this style excels at close-range combat. Hit the opponent with a rose to open them up to a powerful attack at the end of a match.

Astaroth

Astaroth, Soulcalibur VI Character

Availability: Base Game
Difficulty: Intermediate
Type: Power

As if the giant ax isn’t imposing enough, users of this fearsome style also deal massive damage when throwing enemies around. Their revenge abilities let them take hits without flinching, which they can use to close the distance to deliver crushing holds that quickly knock opponents out of commission and end a round.

Azwel

Azwel, Soulcalibur VI Character

Availability: Base Game
Difficulty: Intermediate
Type: Technique

Dual swords, a giant ax, and a spear and shield can all be willed into existence with mastery of this style. These weapons are invisible until they’re summoned, making attacks impossible to predict. Each weapon has its own ideal range and, after the initial summon, can be quickly recalled, making this style highly strategic in nature.

Cassandra

Cassandra, Soulcalibur VI Character

Availability: Season Pass 1
Difficulty: Beginner
Type: Power

A close-range fighting style that utilizes a sword and shield. The shield can be used both for defense and as an offensive measure to strike the opponent. It can even be thrown. The sword can be powered up temporarily, allowing for extremely destructive attacks.

Cervantes

Cervantes, Soulcalibur VI Character

Availability: Base Game
Difficulty: Beginner
Type: Power

This dual-blade style brings together a longsword, a dagger, and a gun, letting practitioners slice, dice, and shoot their enemies full of holes in quick succession. Feats of superhuman strength like air dashes and wall kicks can bury opponents in a flash.

Geralt of Rivia

Geralt, Soulcalibur VI Character

Availability: Base Game
Difficulty: Beginner
Type: Standard

Two longswords are wielded in this fighting style designed for use in any situation. The silver sword is particularly noteworthy, growing deadlier whenever an opponent activates a soul charge. In addition to blades, a practitioner can also use basic magic to stay on top of fights and emerge victorious.

Grøh

Grøh, Soulcalibur VI Character

Availability: Base Game
Difficulty: Beginner
Type: Standard

Users of this style dominate mid-range fights with their long double-bladed swords. They can even split the weapon in two to use special stances in order to outwit opponents. When a soul charge is active, their maneuverability and attack strength increase so considerably that they can annihilate enemy fighters and end rounds within seconds.

Haohmaru

Haohmaru, Soulcalibur VI Character

Availability: Season Pass 2
Difficulty: Beginner
Type: Power

A dynamic sword style using the blade Fugudoku that involves searching for an opening and, when the time is right, unleashing a single mighty strike that can cleave foes clean in half. At low health, the wielder activates Max Rage and gains access to special techniques that can change the tides of battle. The supercharged Rage Explosion grants even greater power than soul charge, allowing for blows of unmatched power.

Hilde

Hilde, Soulcalibur VI Character

Availability: Season Pass 2
Difficulty: Intermediate
Type: Technique

A style that incorporates both vertical attacks with a long-reaching spear and horizontal attacks with a broad-striking sword. This technique shines at mid- to long-range, with the spear serving to strike at enemy openings from any distance. You can also perform a “focused attack” by holding down a button and releasing it. If the attack hits, you can then change the course of battle with a powerful “regalia technique.”

Hwang

Hwang, SoulCalibur VI Character

Availability: Season Pass 3

Inferno

Inferno, Soulcalibur VI Character

Availability: Base Game (unlocked through completing Episode 19 from the main story of Soul Chronicles, unavailable in online play)
Difficulty: Intermediate
Type: Power

The techniques employed by Inferno, Soul Edge incarnate, transcend human comprehension. High-speed unblockable moves quickly break through any enemy’s defenses and revenge abilities can nullify their attacks, making this style formidable for even the most hardened warriors to face.

Ivy

Ivy, Soulcalibur VI Character

Availability: Base Game
Difficulty: Intermediate
Type: Technique

Armed with a snake sword whose shape can be changed at will, users of this long-range fighting style can deftly avoid close-quarters combat with techniques that keep foes at bay. Equipped with powerful moves that can only be activated at a certain distance, this style is made to deal out major damage from far away.

Kilik

Kilik, Soulcalibur VI Character

Availability: Base Game
Difficulty: Beginner
Type: Standard

The staff used by this fighting style has a long reach, but can capably respond to enemy attacks at any distance. Additionally, the vast number of defensive moves available make practitioners tough to take down. While a soul charge is active, offensive strength rises, but at the cost of the user’s life being slowly drained.

Maxi

Maxi, Soulcalibur VI Character

Availability: Base Game
Difficulty: Advanced
Type: Technique

Powerful, painful nunchaku combos are the name of the game with this fighting style. Its myriad special stances allow for a number of unique combos whose movements are difficult to predict. Smart usage of its Seven Stars Rebirth to change stances can make this style even more potent in the right hands.

Mitsurugi

Mitsurugi, Soulcalibur VI Character

Availability: Base Game
Difficulty: Beginner
Type: Standard

A fighting style that specializes in razor-sharp Japanese swords. Although viable for combat at any distance, it excels at close-range fighting. Clever use of the special fighting stances Mist and Relic can enable a wide array of offensive strategies during fights as well.

Nightmare

Nightmare, Soulcalibur VI Character

Availability: Base Game
Difficulty: Intermediate
Type: Power

Users of this mid-range fighting style swing heavy greatswords as if they’re as light as a feather. Their powerful attacks have great reach and give users numerous options for driving enemies to the edge of the ring. Plus, their revenge abilities prevent them from flinching when hit, allowing them to stay on the offensive.

Raphael

Raphael, Soulcalibur VI Character

Availability: Base Game
Difficulty: Intermediate
Type: Speed

The great length of the rapier used by this style is key to its trademark piercing hit-and-run attacks. Sporting admirable reach and speed, it excels at fighting from outside an opponent’s range, then lunging in with long, quick, and fatal blows when a foe leaves themselves open.

Seong Mi-na

Seong Mi-Na, Soulcalibur VI Character

Availability: Base Game
Difficulty: Intermediate
Type: Power

A fighting style that makes heavy use of centrifugal force to make every blow hit hard. As such, it’s designed to keep enemy fighters at bay from afar and not let them close the gap. It’s also superb at whittling down guard stamina and breaking through enemy defenses.

Setsuka

Setsuka, Soulcalibur VI Character

Availability: Season Pass 2
Difficulty: Advanced
Type: Speed

A sword-fighting style rooted in assassination techniques, in which the user slices at the enemy with a hidden blade faster than the eye can see. This style excels in making speedy approaches, making it possible to go on the offensive from a distance. Though it gains soul gauge more slowly than other styles, it boasts powerful attacks, and mastering combos from counter hits is the key to unlocking its full potential.

Siegfried

Siegfried, Soulcalibur VI Character

Availability: Base Game
Difficulty: Beginner
Type: Power

The hulking two-handed sword employed in this fighting style is used to provide superb defense by stringing together stance changes. It’s no offensive slouch either, as special stances can quickly break an enemy’s guard. On the off chance a user’s life drops below a certain point, many of their attacks also become stronger.

Sophitia

Sophitia, Soulcalibur VI Character

Availability: Base Game
Difficulty: Beginner
Type: Standard

Moves are kept on the light side with this sword and shield fighting style. Its highly-maneuverable Angel Step can quickly cover distance, letting its users score deadly blows at close range. It also possesses a wealth of moves that can attack enemies while simultaneously repelling their strikes.

Taki

Taki, Soulcalibur VI Character

Availability: Base Game
Difficulty: Intermediate
Type: Speed

No other fighting style even comes close to matching this one when it comes to sheer attack speed. Barrages of attacks that can chip away at an opponent’s life even as they’re guarding make it highly dangerous, and rush attacks out of special stances can also quickly end a round.

Talim

Talim, Soulcalibur VI Character

Availability: Base Game
Difficulty: Intermediate
Type: Speed

A close-range fighting style that employs a variety of special movements that emphasize high speed, flexibility, and number of hits. This speed is used to launch surprise attacks and punish enemies when their attacks leave them exposed. Fighters in this style can use their special Wind Fury stance to deal high amounts of damage.

Tira

Tira, Soulcalibur VI Character

Availability: Season Pass 1
Difficulty: Advanced
Type: Technique

The fighting style of choice among assassins, its users employ a ring blade whose movements are hard to follow. It also boasts two unique battle personalities, Jolly and Gloomy, that users can switch between by meeting certain conditions. Gloomy can dominate a fight, but this style’s tendency to randomly switch personalities makes it tough to control.

Voldo

Voldo, Soulcalibur VI Character

Availability: Base Game
Difficulty: Advanced
Type: Technique

Distinctive weapons wielded in both hands and bizarre, erratic moves make this style deadly and unpredictable in equal measure. Its users can launch powerful attacks with their backs turned to the enemy as their bodies contort in ways that are altogether unthinkable to most any normal fighter.

Xianghua

Xianghua, Soulcalibur VI Character

Availability: Base Game
Difficulty: Beginner
Type: Speed

This fighting style makes use of quick slashes dished out by a Chinese sword. Every swing flows smoothly and elegantly like a choreographed dance as they poke and prod at weak points in enemy defenses. Its Silent Xia Sheng special stance can also be used to stage confusing, unpredictable attacks on enemies.

Yoshimitsu

Yoshimitsu, Soulcalibur VI Character

Availability: Base Game
Difficulty: Advanced
Type: Technique

A katana, wakizashi, and strange ninjutsu constitute this unique fighting style. Although a close-ranged by nature, its users can also fly and move around the ring in the blink of an eye. They can even steal soul gauge from enemy fighters, which is used to launch powerful attacks on their weakened foes.

Zasalamel

Zasalamel, Soulcalibur VI Character

Availability: Base Game
Difficulty: Beginner
Type: Offense

This fighting style takes full advantage of the scythe’s length in order to be deadly at any range. The key to victory for its practitioners calls for a unique reliance on curses to draw their enemies in, as well as magic that can stop the flow of time.

Babalon, Mother of Abominations

16-hours / day in front of the screen entrepreneur, of which 6+ are spent on gaming. MMOs, CCGs, RPGs and many more, Steam-addict & achievement-w***e. Currently wasting life on BDO & Gacha Games.

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