Published on March 25, 2023
Updated on February 26, 2024

10 Best Naruto Games Ever Made

About Naruto

Initial Release Date
April 11, 2003 (21 years)
First Entry
Naruto™: Clash of Ninja
Country of Origin
Japan
Main Developer
CyberConnect2
Main Publisher
Bandai Namco
Main Genre
3D Fighting

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Since its launch in Japan, Naruto manga was a great success all over the globe. Starting off as a successful manga in 1999 and getting more renowned as an anime by Studio Pierrot. Both the anime and the manga attained popularity over the first five years of their launch, primarily among Millenials.

Following up the huge success the Naruto franchise would eventually pop up a huge amount of video games both in and outside japan. varying from fighting games, arena brawlers, to full-blown RPGs the franchise had a lot to offer to the fans over the years. As always today we are here to offer you a list of the best ten video games in the Naruto franchise including multiple platforms and a multitude of sub-series.

Table of Contents

Naruto™ Shippuden: Ultimate Ninja Storm 4


2016 NARUTO 疾風伝 ナルティメットストーム 4 (Naruto Shippūden: Narutimetto Sutōmu 4 Naruto Shippūden: Narutimate Storm 4)
About
Release Date
February 04, 2016
Developer
CyberConnect2
Publisher
Bandai Namco
Franchise
Naruto
Genre
3D Fighting
Graphics
3D
Perspective
Third-Person
Concept
Anime
Players
1v1, Online PvP, Single Player, Split-Screen PvP
Monetization
Buy to Play
Country of Origin
Japan
Remakes
Naruto™ Shippuden: Ultimate Ninja Storm 4
(2016 Original Release)
Naruto Shippuden: Ultimate Ninja Storm 4 - Road to Boruto
(2017 Content Update)

Naruto Shippuden Ultimate Ninja Storm 4 is the most complete game in the Ultimate Ninja series by far. The game continues the saga of Naruto Shippuden all the way to the end of the fourth great ninja war. Offering over 106 playable characters from the manga series including both post and pre-post-time skip characters.  Counting the Boruto expansion the game adds more to the already huge roster with several playable characters from the next generation era.

As always the game offers the same gameplay elements presented in the third Ultimate Storm game. The player controls one of many ninjas in a vast arena using both ninjutsu and taijutsu attacks to gain an upper hand. The player can also use ranged weapons like shuriken, kunai, and many more. Aside from the typical brawling system, the game offers a detailed story mode with amazingly animated cutscenes and quick-time events that capture the heart of the manga and anime series and bring it to the video game realm.

While many of the fans might argue on the best game in the Ultimate Ninja series, the fourth entry is by far the most complete one with a huge roster and so much content to enjoy if you count the expansions.

Naruto™ Shippuden: Ultimate Ninja Impact


2011
About
Release Date
October 18, 2011
Developer
CyberConnect2
Publisher
Bandai Namco
Franchise
Naruto
Genre
Beat 'Em Up
Graphics
3D
Perspective
Third-Person
Interaction
Real-Time
Players
Single Player
Monetization
Buy to Play
Country of Origin
Japan
Available On

Alright I’m not gonna lie here Naruto Shippuden Ultimate Ninja Impact is my favorite naruto game ever, so I admit that I’m a little biased here, but hear me out I can explain. First of all the game is developed by the mighty Cyberconnect2 which many wouldn’t argue that they are the best anime video game developer to date. Not only this but there is a whole new combat system compared to the Ultimate Ninja and the Ultimate Ninja Storm series.

The game takes a whole different approach offering a Musou game done right. I mean a love letter to both Musou and naruto fans. If you’re not familiar with the Musou genre it’s basically a beat-them-up where you control one character against hundreds of enemies. The game takes on this formula mixing it with the amazing story events of Naruto Shippuden and adding outstanding quick-time events with jaw-dropping animation. The game offers the whole Naruto Shippuden saga starting from the Kazekage mission rescue arc up to the beginning of the five-kage summit arc.

Naruto™ Shippuden: Ultimate Ninja Storm 3


2013 NARUTO ナルト 疾風伝 ナルティメットストーム3 (Naruto Shippuden: Narutimate Storm 3)
About
Release Date
March 05, 2013
Developer
CyberConnect2
Publisher
Bandai Namco
Franchise
Naruto
Genre
3D Fighting
Concept
Anime
Players
1v1, Online PvP, Single Player
Monetization
Buy to Play
Country of Origin
Japan
Remakes
Naruto™ Shippuden: Ultimate Ninja Storm 3
(2013 Original Release)
Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst
(2013 Content Update)

Naruto Shippuden Ultimate Ninja Storm 3 continues the legacy of its predecessor with a bigger roaster and some of the best story elements in the whole series. The game starts off with the Kyubi invasion flashback arc starring Minato, Kushina, and the mysterious masked man and picks up to the present following the first events of the fourth great ninja war all the way up to an original story conclusion made up exclusively for the game.

Similar to previous games in the series the game offers a 3d arena fighting game, you can choose from a huge selection of characters from the naruto universe venturing into the amazing world and story of Naruto Shippuden. Visuals were hugely improved compared to the previous games and content has been also hugely expanded with 80 playable characters. As always Cyberconnect didn’t disappoint with the amazing cutscenes offering outstanding battle animation and one of the greatest quick-time events in the history of gaming.

Naruto™ Shippuden: Ultimate Ninja Heroes 3


2009
About
Release Date
December 10, 2009
Developer
CyberConnect2
Publisher
Bandai Namco
Franchise
Naruto
Genre
2D Fighting
Graphics
3D
Perspective
Side Scroller
Interaction
Real-Time
Players
PvP, Single Player
Monetization
Buy to Play
Country of Origin
Japan
Available On

The Naruto Ultimate Ninja Heroes series was a revival of the PS2 Ultimate Ninja series, introducing PSP owners to the series’ beauty, and boy did they succeed. Choosing the third entry to appear on this list was my personal choice since this entry was more faithful to the original source material compared to the first two.

The game follows the tale of Naruto Uzumaki as he gets back to the village after two years of training with Jiraiya. The story then picks up all the way to the final battle between Sasuke and Itachi Uchiha. In a two-dimensional arena, the player controls one of numerous Naruto characters, as in previous entries.

The player can utilize many attacks on enemy adversaries, such as hand-to-hand Taijutsu, multiple unique Ninjutsu, and even various throwing weapons that can be found across the terrains. The game also has an awakening mode that varies depending on the character. For example, Naruto’s awakening can transform him into the four-tailed awakening state, whereas Sasuke can transform into the cursed mark, among other things. Overall, the game is well-balanced, with a large cast and an excellent opportunity to relive the glory days of Naruto Shippuden.

Naruto™ Shippuden: Clash of Ninja Revolution III


2010
About
Release Date
April 09, 2010
Developer
8ing
Publisher
Tomy
Franchise
Naruto
Genre
3D Fighting
Players
Single Player
Monetization
Buy to Play
Country of Origin
Japan
Available On

While the Clash of Ninja series is hugely less known compared to the Ultimate Ninja Series, there is a lot to enjoy on this series for hardcore fans who had their share of the Ultimate Ninja fun and want more. Naruto Shippuden Clash of Ninja III marks the fifth installment of the Clash of Ninja series adapting the first arc in Naruto Shippuden. While the story is not the strongest aspect of the game, the gameplay makes up for it with a solid and classic battle system.

The game offers a classic 3D fighting game where up to four players can join the brawl, unique to the game is the ability to destroy or jump from one stage to the other.  Up to 40 playable characters are available from the first Naruto series up to some of Naruto Shippuden characters and even some exclusive characters like the Special Anbu Komachi and the hard-hitting taijutsu user Bando. On the whole, the game is well-balanced if you exclude the last story mission, if you want to enjoy the game more i hugely recommend playing the game with friends since the battle engine is where the game shines more and more.

Naruto Rise of A Ninja / Naruto The Broken Bond


2007 / 2008
About
Full Name
Naruto™ Rise of A Ninja
Release Date
October 30, 2007
Developer
Ubisoft Montreal
Publisher
Ubisoft
Franchise
Naruto
Genre
Action Adventure
Concept
Anime
Players
Single Player
Monetization
Buy to Play
Country of Origin
Canada
Available On
About
Full Name
Naruto™: The Broken Bond
Release Date
November 18, 2008
Developer
Ubisoft Montreal
Publisher
Ubisoft
Franchise
Naruto
Genre
Action Adventure
Graphics
3D
Perspective
Third-Person
Interaction
Real-Time
Players
Single Player
Monetization
Buy to Play
Country of Origin
Canada
Available On

I know what you are thinking a dilogy of Naruto games developed by a western team. Well you have to hear me out on this, change is not always bad sometimes change is needed and this is what these two games offer compared to countless Japanese naruto games. Rise of the Ninja and The Broken Bond tend to mix two gameplay elements into one nicely wrapped package.

The game offers a 3D fighting game where you can choose your fighter and fight in a 1 on 1 arena. Or you can freely roam Konoha village controlling naruto, where you can take on many of the villager’s requests and fulfill them. You can do this by fetching objects, roaming the outside of the village, and beating up several enemies. Mostly you can jump around with naruto collecting several coins and doing whatever you want most of the time.

If you tend to follow the roots of the story the first game covers the three first arcs of the manga/anime all the way up to the invasion of Konoha and the clashing of the two Jinchuriki Naruto and Gaara. The Broken Bond picks up where the first game left off and continues all the way to the end of the retrieval of Sasuke’s story arc. While these two games might not please every Naruto fan, I still hugely recommend trying out one of the games and see for yourself.

Naruto™ Shippuden: Legends Akatsuki Rising


2009
About
Release Date
September 24, 2009
Developer
Racjin
Publisher
Bandai Namco
Franchise
Naruto
Genre
Action Adventure
Graphics
3D
Perspective
Third-Person
Players
Single Player
Monetization
Buy to Play
Country of Origin
Japan
Available On

Naruto Shippuden Legends Akatsuki Rising was my choice out of the Uzumaki Chronicles series. This ever is the most balanced one in my opinion with a small yet very enjoyable story mode and a fairly decent array of playable characters. Seen from a third-person perspective the game offers a 3D brawler where you can take control of many characters in the Naruto universe. The player can use a huge combination of Taijutsu, Ninjutsu, and Genjutsu.

The goal on each level is to clear the map of various enemies like thugs, boars, rogue ninjas,s and many more. The game adds more to the formula with a leveling system where you can gain more health, chakra, and stronger ninjutsu attacks. Up to 17 characters are fully playable during the game including Konoha fighters, Suna ninjas, and a wide array of the Akatsuki gang.

Naruto™ Shippuden: Ultimate Ninja 4


2007
About
Release Date
April 05, 2007
Developer
CyberConnect2
Publisher
Bandai Namco
Franchise
Naruto
Genre
2D Fighting
Graphics
3D
Perspective
Side Scroller
Interaction
Real-Time
Players
PvP, Single Player
Monetization
Buy to Play
Country of Origin
Japan
Available On

Naruto Shippuden Ultimate Ninja 4 took place in the golden era of gaming developed exclusively for the mighty PlayStation 2. Way before the era of Ultimate Ninja Storm the early games of the series took a simple yet very fun approach. The Ultimate Ninja game offered a 2d side-scrolling battle game with simple mechanics and amazing execution. Surprisingly the game offers a mix of both filler and canon events taking place right before the start of the Kazekage rescue mission arc.

Using RPG features, the player must enter the story mode and pursue a mysterious individual known as the Black Shadow; the tale continues from the end of this filler arc to the middle of the Kazekage rescue mission arc. The game’s content is massive, with up to 43 playable characters from both the Naruto and Naruto Shippuden eras.

Furthermore, each character has their own unique awakening transformation, which adds to the gameplay with various power-ups and attack patterns.
While many people debate which of the Naruto Ultimate Ninja games is the finest on the PlayStation 2, I believe the fourth entry is the best way to introduce a newcomer to the party.

Naruto™ Ultimate Ninja Storm


2008
About
Release Date
November 04, 2008
Developer
CyberConnect2
Publisher
Bandai Namco
Franchise
Naruto
Genre
3D Fighting
Graphics
3D
Perspective
Third-Person
Interaction
Real-Time
Concept
Anime
Players
1v1, Online PvP, Single Player
Monetization
Buy to Play
Country of Origin
Japan
Available On

Personally, I consider the first Naruto Ultimate Ninja Storm game the most underrated one in the whole series. While the game was the first to introduce the amazing core and basic of the battle system that will lift the series in popularity up to the fourth entry, it has one more underrated element that didn’t make it to the sequels. Which is the ability to free-roam the village and some parts of the Naruto universe. Yeah being able to freely roam Konoha and climb over the buildings was a dream come true for me.

The game gave the player the opportunity to live the atmosphere of the Ninja realm outside of the typical 3D arena where all you do is spam that attacks button. Aside from the beautiful open-world sequence the game surely nails the battle system with a huge array of playable characters and adapts the full story of the first Naruto anime.

While the roster is decent a lot of us might find it a little bit offensive to exclude Zabuza and Haku from the main roster, I mean come on Zabuza’s arc was one of the greatest arcs in Naruto. But overall, the game is well worth it, the visuals aged very well, and the combat system are still alive and kicking. If you are a fan of the series and never touched this game because it’s outdated give it a try it’s well worth it, and I promise you both a good time and an amazing nostalgia trip.

Naruto: Path of the Ninja / Naruto: Path of the Ninja 2


2004 / 2006
About
Full Name
Naruto™: Path of the Ninja
Release Date
July 22, 2004
Developer
Tose
Publisher
Tomy
Franchise
Naruto
Genre
JRPG
Graphics
2D
Perspective
Top-Down
Interaction
Real-Time
Players
Single Player
Monetization
Buy to Play
Country of Origin
Japan
Available On
About
Full Name
Naruto™: Path of the Ninja 2
Release Date
July 13, 2006
Developer
Tose
Publisher
Tomy
Franchise
Naruto
Genre
JRPG
Graphics
2D
Perspective
Top-Down
Interaction
Real-Time
Players
Single Player
Monetization
Buy to Play
Country of Origin
Japan
Available On

In contrast to the typical 2D and 3D fighters, the Naruto Path of the Ninja series tried something new with Naruto. While the two games aren’t perfect I still consider this a fairly decent try to make something new out of the amazing work of Kishimoto sensei. The game follows the tale of Naruto Uzumaki and his fellow ninja mate as they venture into different missions to protect the village and aid the people in need.

I know what you’re thinking, what’s new it’s the same cliché stuff over and over. Well, the new thing is that the gameplay is fully turn-based with RPG elements, a leveling system, and the ability to learn numerous techniques. As anticipated both games offer a lengthy story where you can spend up to 40 hours to get ahold of the whole experience. The first game offers a fairly decent first step toward the formula while the second one continues the legacy with enhanced visuals, solid elements, and an overall better experience.

While many fans are solely interested in fighting games, I highly recommend these two gems as a good alternative. Both games are excellent recaps of the first Naruto story, seasoned with some decent RPG aspects that will please any Naruto fan who enjoys JRPGs on the side.

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Freecs

A casual gamer who loves everything Nintendo, and swears by arcade racers, platformers, and hack 'n slash games.

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