Moves
Basic
Basic Attacks
Quick Backhand |
Up Slash |
Double Chop |
Low Chop |
Downward Chop |
Down Slash |
Down Slash - Delay-Hold Triangle |
Power Punch |
Doom Punch |
Rising Boot |
Krushing Kick |
Straight Kick |
Demon Kick |
Spinning Sweep |
Krescent Kick |
Spin Kick |
Portal Kick |
Jumping Attacks
Jump Front Punch-Jump attacks hit Mid on the way up. |
Jump Back Punch-Jump attacks hit Mid on the way up. |
Jump Front Kick-Jump attacks hit Mid on the way up. |
Jump Back Kick-Jump attacks hit Mid on the way up. |
Jump Up Attacks
Jump Up Punch-Jump attacks hit Mid on the way up. |
Jump Up Kick-Jump attacks hit Mid on the way up. |
Throws
Throw (Towards) |
Throw (Towards) - Enhance |
Throw (Away) |
Throw (Away) - Enhance |
Kombos
Kombo Attacks
Darkness |
Afterlife |
Torment |
Enchantment |
Korruption |
Pure Evil |
Deceptive |
Incantation |
Annihilation |
Sinister |
Kruel Intentions |
Re-Animator |
Dark Sorcerer |
Spellbinder |
Special Moves
Skull |
Demon Skull |
Air Skull(Air) |
Air Demon Skull(Air) |
Trance |
Deep Trance |
Sky Drop |
Sky Crush |
Air Sky Drop(Air) |
Air Sky Crush(Air) |
Ground Burst |
Ground Burst - Enhance |
Close Ground Burst |
Close Ground Burst - Enhance |
Far Ground Burst |
Far Ground Burst - Enhance |
Black Magic-Enhances Skull,Trance,and Ground Burst special moves.-Depletes the opponent's super meter when landing special moves while in spell circle. |
Final Hex-Opponent takes increased chip damage while in the spell circle. |
Dark Curse-Gains armor while in the spell circle. |
Demon Spawn |
Demon Spawn - Demon Grab |
Demon Spawn - Demon Strike |
Demon Spawn - Demon Spark |
Demon Spawn - Rising Demon |
Demon Spawn - Demon Swoop |
Portal Scoop |
Portal Slam |
Portal Grab |
Portal Stab |
X-Ray
Skull Krusher |
Finishing Moves
Fatalities
Mind Game (Far) |
Both Ends (Close) |
Stage Fatality (Close) |
Brutalities
Kurb Stomp- Must press Down Arrow 3x before last head slam- Final hit must be from Sky Crush |
Skull Transplant- Jump distance- Must hold Triangle during the final hit - Final hit must be from Skull attack |
Touch of Death- Opponent must be in final Hex Spell circle- Opponent must be blocking during final hit - Final hit must come from Ground Burst |
Puggles' Wrath- Jump distance- Opponent must have at least 10% health left - Press X more than 4 times during final hit - Final hit must come from a Demon Grab |
Blood Shower- Must win 1st round with a Throw attack- Final hit must come from Throw attack - Hold Down Arrow during the final Throw attack |