Seris has taken the name of the city she completely destroyed, when she very first came in the world of the living. Her weapon attacks capture the souls of her enemies to give life back to her allies.

She is one  of the most capable Supports in Paladins, but don’t underestimate this champion’s damage skills as well, as she can grow stronger and far more dangerous if the blood on the battlefield needs to be settled.

Seris: Abilities & Talents

Her weapon attacks are basically “steam of majic projectiles” that comin ot of her hands, dealing 210 damage every 0.3s. These projectiles pass through enemies and apply a Soul Orb stack with every hit, that stacks up to 4 times.

Also, by picking the “Soul Collector” talent, with each Soul Charge you detonate. you increase your maximum health and weapon damage by 2% until you die. Soul Charges can stack up to 15 times. Seris is turning into a killing machine with this talent!

The secondary attack is all about detonating all of your active Soul Charges and deal 100 damage to the afflicted enemy, for every charge detonated, and heal for the 15% of your maximum health. Seris’ Rend Soul can be really dangerous for flankers by using “Agony” talent. By using this talent, Rend Soul applies a 1.5s stun to the victim when they are afflicted with 4 Soul Charges.

As for the healing abilities of hers, they are the strongest one’s among the healers of the Realm. Restore the soul of an ally for 1000 health every second for 2 seconds. As for the “matching” talents of the ability, with “The Void Abides” you can heal all allies within 50ft of your Restore Soul target for 50% of the healing value.

And as for the second one, the “Mortal Reach”, you can increase the range of the “Resore Soul” talent by 300%, and the duration as well for 1s.

Loadouts

For Seris, I always choose between 3 loadouts, one for damage, one for heals, and one for a bit of both! Unfortunately there is no card that helps Seris on CC immunity, so there will be no loadout for this option.

Talent: Mortal Reach – The Void Abides
Role: Healer

  • Blood Pact (5): While channeling Restore Soul you heal yourself for 70 (350) Health per second.
  • Soul Forge (5): Reduce the Cooldown of Restore Soul by 0.5s(2.5s).
  • Fade to Black (2): Activating Restore Soul reduces the cooldown of Shadow Travel by 0.8s (1.6s)
  • Veil (1): Reduce the cast time of Shadow Travel by 15% (15%)
  • Nether Siphon (2): Heal for 50 (100) Health every second while in Shadow Travel.

Talent: Soul Collector – Agony
Role: Damage

  • Dusk Walker (3): Reduce the Cooldown of Shadow Travel by 0.5s (1.5s).
  • Wickedness (5): Reduce the Cooldown of Rend Soul by 0.5s(2.5s)
  • Nether Siphon (3): Heal for 50 (150) Health every second while in Shadow Travel.
  • Dark Whisper (2): Increase your movement speed in Shadow Travel by 20%(40%).
  • Veil (2): Reduce the cast time of Shadow Travel by 15% (30%)

Talent: Soul Collector – Agony
Role: Damage + Heals

  • Blood Pact (3): While channeling Restore Soul you heal yourself for 70 (210) Health per second.
  • Soul Forge (3): Reduce the Cooldown of Restore Soul by 0.5s(1.5s).
  • Wickedness (5): Reduce the Cooldown of Rend Soul by 0.5s(2.5s)
  • Veil (2): Reduce the cast time of Shadow Travel by 15% (30%)
  • Dark Whisper (2): Increase your movement speed in Shadow Travel by 20%(40%).

Feel free to post you own opinions and recommendations on the loadouts. They are more than welcome!

Worked in nightclubs and music events for years. Finally enjoying gaming by exploring anything fun to play. Mostly FPS lover and believes in the emo revival.

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