SoulCalibur VI features a lot of the characters that we grew up with, brand new ones, as well as some surprise collaborations like 2B from NieR: Automata and Geralt from The Witcher 3!
Character Selection Screen, SoulCalibur VI
Each character uses his / her unique weapon of course, and it's the main reason custom characters are so fun - you can have any kind of aesthetic customizations, while still choosing your favourite weapon & move list!
Below you can see all the extra SoulCalibur 6 characters that arrived through paid DLC:
- Season Pass 1 - 2B, Amy, Cassandra, Tira
- Season Pass 2 - Haohmaru, Hilde, Setsuka, Hwang
29 Characters in SoulCalibur VI
Amy, SoulCalibur VI Character Artwork
Availability |
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DLC4: Amy (DLC) |
Season Pass (Season Pass) |
About |
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Difficulty | Intermediate
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Type | Speed |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
A fighting style that combines rapier techniques with natural instincts to exploit an opponent’s openings. Armed with quick attacks, moves that help close in on the enemy, and stances that repel their attacks, this style excels at close-range combat. Hit the opponent with a rose to open them up to a powerful attack at the end of a match.
Astaroth, SoulCalibur VI Character Artwork
About |
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Difficulty | Intermediate
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Type | Power |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
As if the giant ax isn’t imposing enough, users of this fearsome style also deal massive damage when throwing enemies around. Their revenge abilities let them take hits without flinching, which they can use to close the distance to deliver crushing holds that quickly knock opponents out of commission and end a round.
Azwel, SoulCalibur VI Character Artwork
About |
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Difficulty | Intermediate
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Type | Technique |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
Dual swords, a giant ax, and a spear and shield can all be willed into existence with mastery of this style. These weapons are invisible until they’re summoned, making attacks impossible to predict. Each weapon has its own ideal range and, after the initial summon, can be quickly recalled, making this style highly strategic in nature.
Cassandra, SoulCalibur VI Character Artwork
Availability |
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DLC6: Cassandra (DLC) |
Season Pass (Season Pass) |
About |
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Difficulty | Beginner
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Type | Power |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
A close-range fighting style that utilizes a sword and shield. The shield can be used both for defense and as an offensive measure to strike the opponent. It can even be thrown. The sword can be powered up temporarily, allowing for extremely destructive attacks.
Cervantes, SoulCalibur VI Character Artwork
About |
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Difficulty | Beginner
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Type | Power |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
This dual-blade style brings together a longsword, a dagger, and a gun, letting practitioners slice, dice, and shoot their enemies full of holes in quick succession. Feats of superhuman strength like air dashes and wall kicks can bury opponents in a flash.
Geralt of Rivia, SoulCalibur VI Character Artwork
About |
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Difficulty | Beginner
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Type | Standard |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
Two longswords are wielded in this fighting style designed for use in any situation. The silver sword is particularly noteworthy, growing deadlier whenever an opponent activates a soul charge. In addition to blades, a practitioner can also use basic magic to stay on top of fights and emerge victorious.
Grøh, SoulCalibur VI Character Artwork
About |
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Difficulty | Beginner
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Type | Standard |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
Users of this style dominate mid-range fights with their long double-bladed swords. They can even split the weapon in two to use special stances in order to outwit opponents. When a soul charge is active, their maneuverability and attack strength increase so considerably that they can annihilate enemy fighters and end rounds within seconds.
A dynamic sword style using the blade Fugudoku that involves searching for an opening and, when the time is right, unleashing a single mighty strike that can cleave foes clean in half. At low health, the wielder activates Max Rage and gains access to special techniques that can change the tides of battle. The supercharged Rage Explosion grants even greater power than soul charge, allowing for blows of unmatched power.
Hilde, SoulCalibur VI Character Artwork
Availability |
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DLC7: Hilde (DLC) |
Season Pass 2 (Season Pass) |
About |
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Difficulty | Intermediate
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Type | Technique |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
A style that incorporates both vertical attacks with a long-reaching spear and horizontal attacks with a broad-striking sword. This technique shines at mid- to long-range, with the spear serving to strike at enemy openings from any distance. You can also perform a “focused attack” by holding down a button and releasing it. If the attack hits, you can then change the course of battle with a powerful “regalia technique.”
Hwang, SoulCalibur VI Character Artwork
Availability |
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DLC13: Hwang (DLC) |
Season Pass 2 (Season Pass) |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
How to unlock Inferno: Complete Episode 19 from the main story of Soul Chronicles. (unavailable to use in online play)
The techniques employed by Inferno, Soul Edge incarnate, transcend human comprehension. High-speed unblockable moves quickly break through any enemy’s defenses and revenge abilities can nullify their attacks, making this style formidable for even the most hardened warriors to face.
Ivy, SoulCalibur VI Character Artwork
About |
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Difficulty | Intermediate
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Type | Technique |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
Armed with a snake sword whose shape can be changed at will, users of this long-range fighting style can deftly avoid close-quarters combat with techniques that keep foes at bay. Equipped with powerful moves that can only be activated at a certain distance, this style is made to deal out major damage from far away.
Kilik, SoulCalibur VI Character Artwork
About |
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Difficulty | Beginner
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Type | Standard |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
The staff used by this fighting style has a long reach, but can capably respond to enemy attacks at any distance. Additionally, the vast number of defensive moves available make practitioners tough to take down. While a soul charge is active, offensive strength rises, but at the cost of the user’s life being slowly drained.
Maxi, SoulCalibur VI Character Artwork
About |
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Difficulty | Advanced
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Type | Technique |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
Powerful, painful nunchaku combos are the name of the game with this fighting style. Its myriad special stances allow for a number of unique combos whose movements are difficult to predict. Smart usage of its Seven Stars Rebirth to change stances can make this style even more potent in the right hands.
Mitsurugi, SoulCalibur VI Character Artwork
About |
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Difficulty | Beginner
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Type | Standard |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
A fighting style that specializes in razor-sharp Japanese swords. Although viable for combat at any distance, it excels at close-range fighting. Clever use of the special fighting stances Mist and Relic can enable a wide array of offensive strategies during fights as well.
Nightmare, SoulCalibur VI Character Artwork
About |
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Difficulty | Intermediate
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Type | Power |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
Users of this mid-range fighting style swing heavy greatswords as if they’re as light as a feather. Their powerful attacks have great reach and give users numerous options for driving enemies to the edge of the ring. Plus, their revenge abilities prevent them from flinching when hit, allowing them to stay on the offensive.
Raphael, SoulCalibur VI Character Artwork
About |
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Difficulty | Intermediate
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Type | Speed |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
The great length of the rapier used by this style is key to its trademark piercing hit-and-run attacks. Sporting admirable reach and speed, it excels at fighting from outside an opponent’s range, then lunging in with long, quick, and fatal blows when a foe leaves themselves open.
Seong Mi-na, SoulCalibur VI Character Artwork
About |
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Difficulty | Intermediate
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Type | Power |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
A fighting style that makes heavy use of centrifugal force to make every blow hit hard. As such, it’s designed to keep enemy fighters at bay from afar and not let them close the gap. It’s also superb at whittling down guard stamina and breaking through enemy defenses.
Setsuka, SoulCalibur VI Character Artwork
Availability |
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DLC11: Setsuka (DLC) |
Season Pass 2 (Season Pass) |
About |
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Difficulty | Advanced
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Type | Speed |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
A sword-fighting style rooted in assassination techniques, in which the user slices at the enemy with a hidden blade faster than the eye can see. This style excels in making speedy approaches, making it possible to go on the offensive from a distance. Though it gains soul gauge more slowly than other styles, it boasts powerful attacks, and mastering combos from counter hits is the key to unlocking its full potential.
Siegfried, SoulCalibur VI Character Artwork
About |
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Difficulty | Beginner
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Type | Power |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
The hulking two-handed sword employed in this fighting style is used to provide superb defense by stringing together stance changes. It’s no offensive slouch either, as special stances can quickly break an enemy’s guard. On the off chance a user’s life drops below a certain point, many of their attacks also become stronger.
Sophitia, SoulCalibur VI Character Artwork
About |
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Difficulty | Beginner
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Type | Standard |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
Moves are kept on the light side with this sword and shield fighting style. Its highly-maneuverable Angel Step can quickly cover distance, letting its users score deadly blows at close range. It also possesses a wealth of moves that can attack enemies while simultaneously repelling their strikes.
Taki, SoulCalibur VI Character Artwork
About |
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Difficulty | Intermediate
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Type | Speed |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
No other fighting style even comes close to matching this one when it comes to sheer attack speed. Barrages of attacks that can chip away at an opponent’s life even as they’re guarding make it highly dangerous, and rush attacks out of special stances can also quickly end a round.
Talim, SoulCalibur VI Character Artwork
About |
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Difficulty | Intermediate
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Type | Speed |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
A close-range fighting style that employs a variety of special movements that emphasize high speed, flexibility, and number of hits. This speed is used to launch surprise attacks and punish enemies when their attacks leave them exposed. Fighters in this style can use their special Wind Fury stance to deal high amounts of damage.
Tira, SoulCalibur VI Character Artwork
Availability |
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DLC1: Tira (DLC) |
Season Pass (Season Pass) |
About |
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Difficulty | Advanced
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Type | Technique |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
The fighting style of choice among assassins, its users employ a ring blade whose movements are hard to follow. It also boasts two unique battle personalities, Jolly and Gloomy, that users can switch between by meeting certain conditions. Gloomy can dominate a fight, but this style’s tendency to randomly switch personalities makes it tough to control.
Voldo, SoulCalibur VI Character Artwork
About |
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Difficulty | Advanced
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Type | Technique |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
Distinctive weapons wielded in both hands and bizarre, erratic moves make this style deadly and unpredictable in equal measure. Its users can launch powerful attacks with their backs turned to the enemy as their bodies contort in ways that are altogether unthinkable to most any normal fighter.
Xianghua, SoulCalibur VI Character Artwork
About |
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Difficulty | Beginner
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Type | Speed |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
This fighting style makes use of quick slashes dished out by a Chinese sword. Every swing flows smoothly and elegantly like a choreographed dance as they poke and prod at weak points in enemy defenses. Its Silent Xia Sheng special stance can also be used to stage confusing, unpredictable attacks on enemies.
A style developed to handle any situation or foe by wielding a variety of melee armaments. Specialized movements allow a fighter to maintain a ceaseless chain of attacks before leaping up and unleashing midair combos to exploit any momentary openings. A support device called a “pod” provides assistance in launching long-range attacks and coordinated assaults.
Yoshimitsu, SoulCalibur VI Character Artwork
About |
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Difficulty | Advanced
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Type | Technique |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
A katana, wakizashi, and strange ninjutsu constitute this unique fighting style. Although a close-ranged by nature, its users can also fly and move around the ring in the blink of an eye. They can even steal soul gauge from enemy fighters, which is used to launch powerful attacks on their weakened foes.
Zasalamel, SoulCalibur VI Character Artwork
About |
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Difficulty | Beginner
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Type | Offense |
SoulCalibur VI and all its Video, Image & Audio Content is owned by Bandai Namco. Our goal with sharing it, is to preserve its highest quality version throughout centuries, serving as a Wiki reference, and an important piece of gaming history. If you own rights to this content and want it removed, please message us.
This fighting style takes full advantage of the scythe’s length in order to be deadly at any range. The key to victory for its practitioners calls for a unique reliance on curses to draw their enemies in, as well as magic that can stop the flow of time.