Moves
Basic Attacks
Claw Swipe |
Raising Hell |
Sickle Slice |
Bloody Nails-Cannot be canceled into special moves if Flawless Blocked.-Flawless Block Modified |
Lantern Burst |
Lantern Slam |
Knee Breaker |
Rising Claws-KRUSHING BLOW:Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK.-Krushing Blow |
Violent Heel |
Death Spin |
Korrupted Kick |
Leg Check-Cannot be canceled into special moves if Flawless Blocked.-Flawless Block Modified |
Malice Mace |
Tax Burden |
Mace Drop |
Low Mace-Cannot be canceled into special moves if Flawless Blocked.-Flawless Block Modified |
Jumping Attacks
Punishing Strike |
Kura Slam |
Kura Heel |
Hop Attacks
Menacing Fist |
Debt Kick |
Getup Attacks
Flailing Mace-Can only be performed after being KNOCKED DOWN.-Costs 1 bar of Defensive Gauge and Offensive Gauge. |
Rising Flames-Can only be performed after being KNOCKED DOWN.-Costs 1 bar of Defensive Gauge and Offensive Gauge. -Invulnerable |
Flawless Block Attacks
Flailing Mace-Can only be performed after connecting a FLAWLESS BLOCK.-Costs 1 bar of Defensive Gauge and Offensive Gauge. |
Rising Flames-Can only be performed after connecting a FLAWLESS BLOCK.-Costs 1 bar of Defensive Gauge and Offensive Gauge. -Invulnerable |
Throws
Toward Throw-KRUSHING BLOW:Triggers if opponent failed THROW ESCAPE during the previous THROW.-Krushing Blow |
Back Throw-KRUSHING BLOW:Triggers if opponent failed THROW ESCAPE during the previous THROW.-Krushing Blow |
Roll Escapes
Forward Getup Roll-Uses 1 bar of Defensive Gauge to perform Forward Getup Roll.-Invulnerable |
Backward Getup Roll-Uses 1 bar of Defensive Gauge to perform Backward Getup Roll.-Invulnerable |
Air Escapes
(Air) Breakaway-Uses 2 bars of Defensive Gauge to perform (Air) Breakaway.-Armor |
Kombo Attacks
Blood Money |
Price To Pay |
The Enforcer |
Chaotic Magic |
lll-Gotten Gains |
Slice And Dice |
Debt Is Paid |
Mine Mine Mine |
Play For Souls-KRUSHING BLOW:Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.-Krushing Blow |
Pillaged |
Taxed |
Lie And Cheat |
Greed |
Take It All-KRUSHING BLOW:Triggers if opponent is CROUCH BLOCKING.-Player cannot be in BLOCK STUN. -Krushing Blow |
Paid In Full-Cannot be used if Korrupted Kick is Flawless Blocked.-Projectile -Flawless Block Modified |
With Interest-Cannot be used if Korrupted Kick is Flawless Blocked.-Projectile -Flawless Block Modified |
Take And Deny-Cannot be used if Korrupted Kick is Flawless Blocked.-Projectile -Flawless Block Modified |
No Collateral-Cannot be canceled into special moves if Flawless Blocked.-Flawless Block Modified |
Ravages Of Time-Cannot be used if No Collateral is Flawless Blocked.-Flawless Block Modified |
Special Moves
Demonic Mace-KRUSHING BLOW:Triggers if full CHARGED.-Ranged -Delay -Cancel -Krushing Blow |
Demonic Mace - Charge-Hold Triangle-Damage increased when fully charged. -Delay |
Demonic Mace - Cancel-Hold Triangle-Cancel |
Shotel Fury |
Shotel Fury - Amplify-Hold Backward Arrow |
Damned Bola-Projectile-Delay -Cancel |
Damned Bola - Delay-Hold Circle-Delay |
Damned Bola - Cancel-Cancel |
Damned Bola - Amplify-Projectile-Stun |
Relic Absorb-Proj Parry - High-Delay |
Relic Absorb - Extend-Hold Circle-Delay |
Relic Absorb - Amplify-Projectile |
Vial Of Sorrow-Ranged - Directable-Damage Over Time |
Close Vial Of Sorrow-Ranged - Directable-Damage Over Time |
Far Vial Of Sorrow-Ranged - Directable-Damage Over Time |
(Air) Vial Of Sorrow-Ranged - Directable-Damage Over Time |
(Air) Close Vial Of Sorrow-Ranged - Directable-Damage Over Time |
(Air) Far Vial Of Sorrow-Ranged - Directable-Damage Over Time |
Bag Bomb-Launches opponent into the air if Bag Bomb hits the flames of Vial Of Sorrow while they are inside it.-Projectile |
Far Bag Bomb-Launches opponent into the air if Bag Bomb hits the flames of Vial Of Sorrow while they are inside it.-Projectile |
(Air) Bag Bomb-Launches opponent into the air if Bag Bomb hits the flames of Vial Of Sorrow while they are inside it.-Projectile |
(Air) Far Bag Bomb-Launches opponent into the air if Bag Bomb hits the flames of Vial Of Sorrow while they are inside it.-Projectile |
Up Demonic Mace-Ranged-Delay -Cancel |
Up Demonic Mace - Charge-Hold Triangle-Damage increased when fully charged. -Delay |
Up Demonic Mace - Cancel-Cancel |
Fade Out-Teleport |
Far Fade Out-Costs 1 bar of Defensive Gauge.-Teleport |
Demonic Clutch-KRUSHING BLOW:Triggers if opponent is hit during a GETUP ROLL.-Krushing Blow |
War-Quoit Toss-KRUSHING BLOW:Triggers if opponent is hit during a BACK DASH or GETUP ROLL.-Projectile -Krushing Blow |
War-Quoit Toss - Amplify-Projectile-Stun |
Relic Lure-Armor Break |
Relic Lure - Amplify |
Fatal Blows
A SLIGHT DONATION-Armor-Armor Break |
Finishers
Fatalities
For The Kollection (Close) |
For The Kollection (Close) - Easy Fatality-Must Have Easy Fatality Tokens To Perform Easy Fatality |
Head Lantern (Close) |
Head Lantern (Close) - Easy Fatality-Must Have Easy Fatality Tokens To Perform Easy Fatality |
Stage Fatality (Close) |
Stage Fatality (Close) - Easy Stage Fatality-Must Have Easy Fatality Tokens To Perform Easy Stage Fatality |
Friendships
One Man Behind (Mid)KOMPETITIVE REQUIREMENTS:-No Blocking during the final round of a Kompetitive Match. -Friendships can be performed anytime outside of Kompetitive Matches. |
One Man Behind (Mid) - Easy Friendship-Must Have Easy Fatality Tokens To Perform Easy Friendship |
Brutalities
The Klassic-DO NOT Block An Attack During The Final Round-Must Hold Triangle -Final Hit Must Come From An Uppercut |
Shaken-Hold Down Arrow During Hit-Final Hit Must Come From Taxed Kombo |
Dark Magic-Must Get First Hit-Hold Forward Arrow During Hit -Final Hit Must Come From Chaotic Magic Kombo |
Empty Core-Must Use 1 Stage Interactable During The Match-Final Hit Must Come From Play For Souls Kombo |
Slice Slice Slice-Hold Forward Arrow During Hit-Must Have More Than 50% Health -Final Hit Must Come From Demonic Clutch |
Should Have Paid-Rapidly Press Square and Triangle During Hit-Final Hit Must Come From Back Throw |
Smashing-Must Not be Close to the Opponent-Hold Up Arrow During Hit -Final Hit Must Come From Up Demonic Mace |
Tied Up-Hold Backward Arrow During Hit-Final Hit Must Come From Damned Bola |