Published on January 27, 2023
Updated on June 4, 2023

Raiden Moves & Combos (Mortal Kombat 11)

Moves List

About Raiden

Franchise
Mortal Kombatâ„¢
gender
Male

About MK11

Release Date
Apr 23, 2019
Developer
NetherRealm Studios
Publisher
Warner Bros Games
Country of Origin
United States
Franchise
Mortal Kombatâ„¢

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Moves

Basic Attacks

Heavy Palm

God Fist

High Poke

Side Strike

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Straight Shock

Hammer Fists

-KRUSHING BLOW:Triggers if this move hits TWICE in a row.
-Krushing Blow

Heavy Storm

Rising Lightning

-KRUSHING BLOW:Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK.
-Krushing Blow

Chop Kick

Crawling Storm

Flick Kick

Low Boot

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

High Strike

Spinning Heel

Thunder Knee

Sweeping Storm

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Jumping Attacks

God Strike
Light Shock
Lightning Kick

Hop Attacks

Lightning Hammer
Heavy Thunder

Getup Attacks

Shocker
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Electric Current
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Flawless Block Attacks

Shocker
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Electric Current
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Throws

Toward Throw
-KRUSHING BLOW:Triggers if opponent failed THROW ESCAPE during the previous THROW.
-Krushing Blow
Back Throw

Roll Escapes

Forward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Forward Getup Roll.
-Invulnerable
Backward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Backward Getup Roll.
-Invulnerable

Air Escapes

(Air) Breakaway
-Uses 2 bars of Defensive Gauge to perform (Air) Breakaway.
-Armor

Kombo Attacks

God's Might

Downpour

-KRUSHING BLOW:Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.
-Krushing Blow

Elder Fury

Power Discharge

Distant Thunder

Divine Power

Sudden Energy

Overload

Flash Storm

Immortal Strikes

Wrath Of God

Deadly Storm

The Calm

Might Of Mordulus

-Cannot be used if 2nd hit of The Calm is Flawless Blocked.
-Flawless Block Modified

Massive Destruction

Special Moves

Lightning Bolt

-Projectile

Lightning Bolt - Amplify

-Projectile

Lightning Strike

-Ranged - Directable

Lightning Strike - Amplify

Close Lightning Strike

-Ranged - Directable

Close Lightning Strike - Amplify

Far Lightning Strike

-Ranged - Directable

Far Lightning Strike - Amplify

Summon Lightning

-Ranged
-Armor Break

Summon Lightning - Amplify

Electric Fly

-Delay
-Cancel

Electric Fly - Delay

-Hold X
-Delay

Electric Fly - Cancel Delay

-Costs 1 bar of Defensive Gauge.
-Cancel

Electric Fly - Amplify

-KRUSHING BLOW:Triggers if this move hits at MAXIMUM RANGE.
-Krushing Blow

(Air) Electric Fly

(Air) Electric Fly - Amplify

-KRUSHING BLOW:Triggers if this move hits at MAXIMUM RANGE.
-Krushing Blow

Electric Burst

-Proximity

Storm Cell

Storm Cell - Amplify

Jo Push

-Ranged

Jo Push - Amplify

Super Bolt

-Delay
-Cancel

Super Bolt - Delay

-Hold X
-Delay

Super Bolt - Cancel

-Costs 1 bar of Defensive Gauge.
-Cancel

Super Bolt - Amplify

-KRUSHING BLOW:Triggers if fully CHARGED and is a KOUNTER or PUNISH.
-Krushing Blow

Rolling Thunder

-Damage Over Time

Rolling Thunder - Amplify

-Damage Over Time

Quick Charge

-Blocking Attacks while Quick Charge is active enables Discharge.
-Buff - Block Resist

Quick Charge - Discharge

Quick Charge - Amplify

Electric Current

-Gains an additional LOW projectile if Quick Charge is active.

Electric Current - Amplify

Lightning Rod

-Will redirect Lightning Bolt if Square is held.
-Will redirect Lightning Strike if Triangle is held.
-Ranged - Directable

Lightning Rod - Recall

Lightning Rod - Amplify

Close Lightning Rod

-Will redirect Lightning Bolt if Square is held.
-Will redirect Lightning Strike if Triangle is held.
-Ranged - Directable

Close Lightning Rod - Recall

Close Lightning Rod - Amplify

Far Lightning Rod

-Will redirect Lightning Bolt if Square is held.
-Will redirect Lightning Strike if Triangle is held.
-Ranged - Directable

Far Lightning Rod - Recall

Far Lightning Rod - Amplify

Sparkport

-Teleport

Sparkport - Amplify

-Teleport

In Front Sparkport

-Costs 1 bar of Defensive Gauge.
-Teleport

In Place Sparkport

-Costs 1 bar of Defensive Gauge.
-Teleport

Far Sparkport

-Costs 1 bar of Defensive Gauge.
-Teleport

Lightning Storm

-Stance
-Cancel

Lightning Storm - Concentrated Strike

-Projectile

Lightning Storm - Straight Strike

-Projectile

Lightning Storm - Electric Stomp

Lightning Storm - Close Electric Stomp

Lightning Storm - Cancel

-Cancel

Lightning Storm - Amplify

-Projectile

Creeping Lightning Storm

-Stance
-Cancel

Creeping Lightning Storm - Concentrated Strike

-Projectile

Creeping Lightning Storm - Straight Strike

-Projectile

Creeping Lightning Storm - Electric Stomp

Creeping Lightning Storm - Close Electric Stomp

Creeping Lightning Storm - Cancel

-Cancel

Creeping Lightning Storm - Amplify

-Projectile

Fatal Blows

THUNDER TAKE YOU
-Armor
-Armor Break

Finishers

Fatalities

Alternating Current (Mid)
Alternating Current (Mid) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Direct Current (Close)
Direct Current (Close) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Stage Fatality (Close)
Stage Fatality (Close) - Easy Stage Fatality
-Must Have Easy Fatality Tokens To Perform Easy Stage Fatality

Friendships

Earthrealm's Got Talent (Mid)
KOMPETITIVE REQUIREMENTS:
-No Blocking during the final round of a Kompetitive Match.
-Friendships can be performed anytime outside of Kompetitive Matches.
Earthrealm's Got Talent (Mid) - Easy Friendship
-Must Have Easy Fatality Tokens To Perform Easy Friendship

Brutalities

The Klassic
-DO NOT Block An Attack During The Final Round
-Must Hold Triangle
-Final Hit Must Come From An Uppercut
Zap Zap
-Press Square and Triangle Rapidly During Throw
-Final Hit Must Come From Toward Throw
Elder Storm Strike
-Must Have Charged Up Quick Charge
-Hold L1 During Throw
-Final Hit Must Come From Back Throw
Pushing Through
-Must Perform a 3 Hit Kombo That Ends With Jo Push
-Opponent Must Be Grounded
-Final Hit Must Come From Jo Push
God's Wrath
-A Mercy Must Have Been Performed
-Final Hit Must Come From Amplified Super Bolt
Time To Die
-Hold Backward Arrow During Hit
-Final Hit Must Come From Electric Fly
Shocking
-Hold Up Arrow During Hit
-Final Hit Must Come From Toward Throw Krushing Blow
Deadly Current
-Hold Down Arrow During Hit
-Final Hit Must Come From Discharge Kombo
Move List Layout
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