Published on February 22, 2023
Updated on June 4, 2023

Skarlet Moves & Combos (Mortal Kombat 11)

Moves List

About Skarlet

Franchise
Mortal Kombatâ„¢
gender
Female

About MK11

Release Date
Apr 23, 2019
Developer
NetherRealm Studios
Publisher
Warner Bros Games
Country of Origin
United States
Franchise
Mortal Kombatâ„¢

More Skarlet Moves

Mortal Kombatâ„¢
62 Moves
Mortal Kombatâ„¢ 11
96 Moves

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Moves

Basic Attacks

Quick Prick

Slick Scimitar

Silent Stab

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Slicing Scimitar

Scythe Slam

-KRUSHING BLOW:Triggers on SECOND hit in a row.
-Krushing Blow

Whip Snap

Cutter

-KRUSHING BLOW:Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK.
-Krushing Blow

Crack The Whip

Spear Stab

Spear Strike

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Snap Kick

Reaching Whip

Gut Buster

Spinning Scythe

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Jumping Attacks

Bleeding Dagger
Downward Stab
Blood Kick

Hop Attacks

Punishing Spear
Krimson Kick

Getup Attacks

Bloody Boots
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Side Slice
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Flawless Block Attacks

Bloody Boots
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Side Slice
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Throws

Toward Throw
-KRUSHING BLOW:Triggers if opponent failed THROW ESCAPE during the previous THROW.
-Krushing Blow
Back Throw
-KRUSHING BLOW:Triggers if opponent failed THROW ESCAPE during the previous THROW.
-Krushing Blow

Roll Escapes

Forward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Forward Getup Roll.
-Invulnerable
Backward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Backward Getup Roll.
-Invulnerable

Air Escapes

(Air) Breakaway
-Uses 2 bars of Defensive Gauge to perform (Air) Breakaway.
-Armor

Kombo Attacks

Redrum

Marrow Massacre

Thicker Than Water

-KRUSHING BLOW:Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.
-Krushing Blow

Komplete Carnage

The End is Nigh

Quick Transfusion

Simple Slaughter

Koagulation

Bleeding

Special Moves

Bloodshot

-Projectile

Bloodshot - Amplify

-Buff - Heal

Blood Ball

-Projectile

Blood Spatter

-Proximity
-Armor Break

Blood Spatter - Amplify

-Proximity
-Armor Break

Blood Trail

-Projectile

Blood Trail - Amplify

-Projectile

Blood Tentacle

-Ranged - Directable

Close Blood Tentacle

-Ranged - Directable

Far Blood Tentacle

-Ranged - Directable

Very Far Blood Tentacle

-Ranged - Directable

Blood Ritual

-Damage Over Time
-Delay

Blood Ritual - Extend Blood Ritual

-Hold Square
-Damage Over Time
-Delay

Dagger Dance

-Parry - High
-Delay

Dagger Dance - Delay

-Hold Square
-Parry - High
-Delay

Dagger Dance - Amplify

-KRUSHING BLOW:Triggers on THIRD parry in a Match.
-Parry
-Krushing Blow

Blood Ball - Amplify Slow Blood Ball

-Projectile

Blood Ball - Amplify Fast Blood Ball

-Projectile

Red Rain

-While standing in Red Rain Skarlet deals increased damage.
-While standing in Red Rain the opponent deals decreased damage.
-Proximity
-Buff - Damage

Killer Clot

-Disable Moves

Krimson Shield

-Buff - Resist

Cell Siphon

-Ranged

Cell Siphon - Amplify

-Buff - Heal

Boiling Point

-Ranged - Directable

Boiling Point - Amplify

-Ranged - Directable

Close Boiling Point

-Ranged - Directable

Close Boiling Point - Amplify

-Ranged - Directable

Far Boiling Point

-Ranged - Directable

Far Boiling Point - Amplify

-Ranged - Directable

Retch-Rebution

-Ranged - Directable

Retch-Rebution - Amplify

-Ranged - Directable

Close Retch-Rebution

-Ranged - Directable

Close Retch-Rebution - Amplify

-Ranged - Directable

Far Retch-Rebution

-Ranged - Directable

Far Retch-Rebution - Amplify

-Ranged - Directable

Red Mist

-Proximity
-Damage Over Time

Bloodport

-Teleport

Bloodport In Front

-Costs 1 bar of Defensive Gauge.
-Teleport

Bloodport Far

-Costs 1 bar of Defensive Gauge.
-Teleport

Bloodport In Place

-Costs 1 bar of Defensive Gauge.
-Teleport

Very Far Boiling Point

-Ranged - Directable

Very Far Boiling Point - Amplify

-Ranged - Directable

Fatal Blows

BLOODY FUN
-Armor
-Armor Break

Finishers

Fatalities

Bloody Mess (Mid)
Bloody Mess (Mid) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Heart Condition (Mid)
Heart Condition (Mid) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Stage Fatality (Close)
Stage Fatality (Close) - Easy Stage Fatality
-Must Have Easy Fatality Tokens To Perform Easy Stage Fatality

Friendships

Masterpiece (Mid)
KOMPETITIVE REQUIREMENTS:
-No Blocking during the final round of a Kompetitive Match.
-Friendships can be performed anytime outside of Kompetitive Matches.
Masterpiece (Mid) - Easy Friendship
-Must Have Easy Fatality Tokens To Perform Easy Friendship

Brutalities

The Klassic
-DO NOT Block An Attack During The Final Round
-Must Hold Triangle
-Final Hit Must Come From An Uppercut
Bottom Out
-Must Land 3 Throws in Final Round
-Hold L1 During Throw
-Final Hit Must Come From a Toward Throw
Melted
-Must Be A Great Distance Away
-Hold Triangle
-Final Hit Must Come From Blood Ball
Not Dead Yet
-Red Mist Must Be Active
-Final Hit Must Come From an Amplified Blood Trail
Feeding Time
-Must Use Blood Tentacle 5 Times
-Final Hit Must Come From Blood Tentacle
Purge
-A Mercy Must Have Been Performed
-Final Hit Must Come From Retch-Rebution
Gushing Garrote
-Final Hit Must Come From Amplified Dagger Dance
Just A Prick
-Press Backward Arrow 3x During Hit
-Final Hit Must Come From a Back Throw
Move List Layout
List
Details
Controller Layout
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