Rambo
MK11
Published on January 6, 2023
Updated on June 4, 2023

Rambo Moves & Combos (Mortal Kombat 11)

Moves List

About Rambo

Franchise
gender
Male

About MK11

Release Date
Apr 23, 2019
Developer
NetherRealm Studios
Publisher
Warner Bros Games
Country of Origin
United States
Franchise
Mortal Kombatâ„¢

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Moves

Basic Attacks

Fist Of Glory

Basic Training

Bloody Knuckles

Gut Punch

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Nose Buster

KA-BAR Slash

Knockout Punch

Rising KA-BAR

-KRUSHING BLOW:Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK.
-Krushing Blow

Boot Bash

Low Blow

Recon Kick

Steel Toe

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Service Strike

Survival Sweep

Lieutenant Drop

-KRUSHING BLOW:Triggers if the move hits the opponent TWICE in a row or BREAKS ARMOR.
-Armor Break
-Krushing Blow

Double Down

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Jumping Attacks

Air Raid
Deep Cuts
Brutal Boots

Hop Attacks

Bow Slam
Drop Kick

Getup Attacks

Swinging Bow
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Quick Detonation
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Flawless Block Attacks

Swinging Bow
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Quick Detonation
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Throws

Toward Throw
-KRUSHING BLOW:Triggers after not jumping,being knocked down,or becoming airborne for 10 seconds.
-Krushing Blow
Back Throw

Roll Escapes

Forward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Forward Getup Roll.
-Invulnerable
Backward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Backward Getup Roll.
-Invulnerable

Air Escapes

(Air) Breakaway
-Uses 2 bars of Defensive Gauge to perform (Air) Breakaway.
-Armor

Kombo Attacks

Mad Minute

Code Of Honor

Don't Push It (Equipped Ability Move)

I'll Give You A War

Lethal Tactics

First Blood

-2nd hit cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

The Last One

-Cannot be used if 2nd hit of First Blood is Flawless Blocked.
-Flawless Block Modified

Expendable (Equipped Ability Move)

Mission Accomplished

I'd Die For It!

Day By Day

No More POWs

Diddy-Bopping

Civilian Life

Blood Trail

Most Ricky-Tick

Deadly Boondocks

Nothing Is Over (Equipped Ability Move)

Special Moves

Hunting Bow

-Projectile
-Delay
-Cancel

Hunting Bow - Cancel Hunting Bow Stance

-Cancel

Hunting Bow - Delay

-Hold Triangle
-Delay

Hunting Bow - Shoot Arrow

-Release Triangle
-Projectile

Savage Slide

Savage Slide - Extend

-Hold Forward Arrow

Savage Slide - Roll Back

-Hold Backward Arrow

Savage Slide - Amplify

-KRUSHING BLOW:Triggers on the THIRD AMPLIFIED Slide to hit.
-Krushing Blow

Whip Trap

-Projectile
-Ranged - Directable

Far Whip Trap

-Projectile
-Ranged - Directable

M.R.E.

-KRUSHING BLOW:Triggers if FATAL BLOW is on cooldown or if Rambo has thrown up.
-Krushing Blow
-Buff - Heal

FUBAR

FUBAR - Amplify

-KRUSHING BLOW:Triggers if opponent is hit during a GETUP ROLL.
-Krushing Blow

FUBAR - Forward Amplify

-Hold Forward Arrow
-KRUSHING BLOW:Triggers if opponent is hit during a GETUP ROLL.
-Krushing Blow

Artillery Strike

-Projectile
-Ranged - Directable

Close Artillery Strike

-Projectile
-Ranged - Directable

Far Artillery Strike

-Projectile
-Ranged - Directable

Hidden M60

-Projectile

Hidden M60 - Amplify

Claymore

Claymore - Amplify

Snare Trap

-Projectile

Snare Trap - Amplify

-Projectile

Leopard Krawl

-Stance
-Parry - Melee
-Cancel

Leopard Krawl - Krawl Forward

Leopard Krawl - Cancel Krawl

Leopard Krawl - Quick Slash

Leopard Krawl - Sneak Attack

-KRUSHING BLOW:Triggers after crawling a far distance.
-Krushing Blow

Leopard Krawl - Return To Krawl

Leopard Krawl - Parry

-KRUSHING BLOW:Triggers after crawling a far distance.
-Krushing Blow

Leopard Krawl - Return To Krawl

Shoulder Roll

-KRUSHING BLOW:Triggers if this ATTACK KOUNTERS or PUNISHES an ATTACK.
-Ranged - Directable
-Krushing Blow

Shoulder Roll - Cancel

-Hold Down Arrow
-Costs 1 bar of Defensive Gauge.
-Cancel

Shoulder Roll - Amplify

Close Shoulder Roll

-KRUSHING BLOW:Triggers if this ATTACK KOUNTERS or PUNISHES an ATTACK.
-Ranged - Directable
-Krushing Blow

Close Shoulder Roll - Cancel

-Hold Down Arrow
-Costs 1 bar of Defensive Gauge.
-Cancel

Close Shoulder Roll - Amplify

Far Shoulder Roll

-KRUSHING BLOW:Triggers if this ATTACK KOUNTERS or PUNISHES an ATTACK.
-Ranged - Directable
-Krushing Blow

Far Shoulder Roll - Cancel

-Hold Down Arrow
-Costs 1 bar of Defensive Gauge.
-Cancel

Far Shoulder Roll - Amplify

Mace Trap

-Projectile

Mace Trap - Amplify

-KRUSHING BLOW:Triggers if the move hits the opponent THREE times in a row.
-Projectile
-Krushing Blow

Far Mace Trap

-Projectile

Far Mace Trap - Amplify

-KRUSHING BLOW:Triggers if the move hits the opponent THREE times in a row.
-Projectile
-Krushing Blow

Fatal Blows

LONE WOLF
-Armor
-Armor Break

Finishers

Fatalities

Straight To Valhalla (Far)
Straight To Valhalla (Far) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Parrilla Thrilla (Close)
Parrilla Thrilla (Close) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Stage Fatality (Close)
Stage Fatality (Close) - Easy Stage Fatality
-Must Have Easy Fatality Tokens To Perform Easy Stage Fatality

Friendships

Demolition Man (Mid)
KOMPETITIVE REQUIREMENTS:
-No Blocking during the final round of a Kompetitive Match.
-Friendships can be performed anytime outside of Kompetitive Matches.
Demolition Man (Mid) - Easy Friendship
-Must Have Easy Fatality Tokens To Perform Easy Friendship

Brutalities

The Klassic
-DO NOT Block An Attack During The Final Round
-Must Hold Triangle
-Final Hit Must Come From An Uppercut
Silenced
-Press Forward Arrow 3x During Hit
-Final Hit Must Come From Toward Throw
Splitting Headache
-Rapidly Press Square and Triangle During Hit
-Final Hit Must Come From Nothing Is Over Kombo
Move List Layout
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