Published on February 9, 2023
Updated on June 4, 2023

Erron Black Moves & Combos (Mortal Kombat 11)

Moves List

About MK11

Release Date
Apr 23, 2019
Developer
NetherRealm Studios
Publisher
Warner Bros Games
Country of Origin
United States
Franchise
Mortal Kombatâ„¢

More Erron Black Moves

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Moves

Basic Attacks

Straight Punch

Spinning Revolver

Dusty Knuckles

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Bounty Bash

Grip Slam

Shoulder Shimmy

Rising Outlaw

-KRUSHING BLOW:Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK.
-Krushing Blow

Boot Flick

Saloon Strike

Low Boot

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Ankle Biter (Equipped Ability Move)

-Projectile

Spinning Spur

Low Spur

Boot Drop

-KRUSHING BLOW:Triggers if opponent is hit by this move TWICE in a row.
-Krushing Blow

Boot Drop - Amplify

-Can only be Amplified on Block or Miss.
-Projectile

Sandy Sole

-Cannot be canceled into special moves if Flawless Blocked.
-Flawless Block Modified

Jumping Attacks

Swinging Pistol
Hammer Fist
Quick Flick

Hop Attacks

Tumbleweed
Drop Kick

Getup Attacks

Quick Shot
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Pocket Sand
-Can only be performed after being KNOCKED DOWN.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Flawless Block Attacks

Quick Shot
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
Pocket Sand
-Can only be performed after connecting a FLAWLESS BLOCK.
-Costs 1 bar of Defensive Gauge and Offensive Gauge.
-Invulnerable

Throws

Toward Throw
Back Throw
-KRUSHING BLOW:Triggers if opponent failed THROW ESCAPE during the previous THROW.
-Krushing Blow

Roll Escapes

Forward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Forward Getup Roll.
-Invulnerable
Backward Getup Roll
-Uses 1 bar of Defensive Gauge to perform Backward Getup Roll.
-Invulnerable

Air Escapes

(Air) Breakaway
-Uses 2 bars of Defensive Gauge to perform (Air) Breakaway.
-Armor

Kombo Attacks

High Noon

Into The Badlands

Violent Ends

Hideout (Equipped Ability Move)

-Projectile

Deal In Lead

On the Shoot

-KRUSHING BLOW:Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.
-Krushing Blow

At The Dooooor

Dead Man's Hand

Luddy Mussy (Equipped Ability Move)

-Projectile

Smells Like Gunpowder (Equipped Ability Move)

-Projectile

To The Gallows (Equipped Ability Move)

-Projectile

Pushing Daisies (Equipped Ability Move)

-Projectile

Keep'em Honest

Special Moves

Zaterrean Spit

-Ranged - Directable
-Damage Over Time

Close Zaterrean Spit

-Ranged - Directable
-Damage Over Time

Rattle Snake Slide

Rattle Snake Slide - Amplify

-Damage Over Time

Locked And Loaded

-Stance
-Delay
-Cancel

Locked And Loaded - Cancel Locked and Loaded

-Cancel

Locked And Loaded - Straight Rifle Shot

-Projectile

Locked And Loaded - Unload

-Press Square Repeatedly
-Projectile

Locked And Loaded - Low Rifle Shot

-Projectile

Locked And Loaded - Rising Stock

-KRUSHING BLOW:Triggers if Erron Black is out of rifle ammo.
-Krushing Blow

Locked And Loaded - Stock Drop

Locked And Loaded - Reload Single Bullet

-Hold Circle to continuously reload.

Acid Pour

-KRUSHING BLOW:Triggers if opponent is standing in a Zaterrean Spit puddle when hit or BREAKS ARMOR.
-Armor Break
-Krushing Blow

Acid Pour - Amplify

Cattle Toss

Cattle Toss - Amplify

TNT Toss

-Ranged - Directable
-Delay
-Cancel

TNT Toss - Delay

-Hold Square
-Delay

TNT Toss - Snuff Wick

-Cancel

TNT Toss - Amplify

-Ranged - Directable

Close TNT Toss

-Ranged - Directable
-Delay
-Cancel

Close TNT Toss - Delay

-Hold Square
-Delay

Close TNT Toss - Snuff Wick

-Cancel

Close TNT Toss - Amplify

-Ranged - Directable

Far TNT Toss

-Ranged - Directable
-Delay
-Cancel

Far TNT Toss - Delay

-Hold Square
-Delay

Far TNT Toss - Snuff Wick

-Cancel

Far TNT Toss - Amplify

-Ranged - Directable

Down Peacemaker

-Projectile

Up Peacemaker

-Projectile

Rattle Snake Slide - Cancel

-Costs 1 bar of Defensive Gauge.
-Cancel

Scud Shot

-Proj Parry - All

Scud Shot - Delay

-Hold X
-Delay

Scud Shot - Amplify

-Hold X
-Projectile

Locked And Loaded - Drop Shot

-Projectile

Locked And Loaded - Delay

-Hold Triangle
-Delay

Locked And Loaded - Amplify

-Projectile

Locked And Loaded - Stock Bop

Locked And Loaded - Reload Multiple Bullets

-Hold Circle
-Reload Speed is INCREASED.

Locked And Loaded - End Locked And Loaded

-Hold Up Arrow After Attack
-Can only be performed after Stock Bop,Rising Stock,or Stock Drop.
-Cancel

Netherbeast Trap

-Stun

Netherbeast Trap - Amplify

-Stun

Locked And Loaded - Acid Pour

-Krushing Blow

Locked And Loaded - Acid Pour - Amplify

Fatal Blows

GHOST KOINS
-Armor
-Armor Break

Finishers

Fatalities

Melted (Mid)
Melted (Mid) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Death Trap (Mid)
Death Trap (Mid) - Easy Fatality
-Must Have Easy Fatality Tokens To Perform Easy Fatality
Stage Fatality (Close)
Stage Fatality (Close) - Easy Stage Fatality
-Must Have Easy Fatality Tokens To Perform Easy Stage Fatality

Friendships

What The Duck (Mid)
KOMPETITIVE REQUIREMENTS:
-No Blocking during the final round of a Kompetitive Match.
-Friendships can be performed anytime outside of Kompetitive Matches.
What The Duck (Mid) - Easy Friendship
-Must Have Easy Fatality Tokens To Perform Easy Friendship

Brutalities

The Klassic
-DO NOT Block An Attack During The Final Round
-Must Hold Triangle
-Final Hit Must Come From An Uppercut
Is Something Burning?
-Final Hit Must Come From TNT Toss
Goodbye Cruel World
-Final Hit Must Come From TNT Toss While Being Held By Erron Black
Dancing Days Are Done
-Must Not Have Landed a Fatal Blow
-Hold Forward Arrow During Hit
-Final Hit Must Come From Down Peacemaker
Hard To Swallow
-Press Square Triangle Rapidly During Hit
-Final Hit Must Come From Cattle Toss
High Noon
-Rapidly Press Forward Arrow 3x During Throw
-Final Hit Must Come From Toward Throw
Move List Layout
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