Kitana was first introduced in Mortal Kombat II, and hasn’t left the roster for a single game since. It’s only reasonable, since she’s Shao Khan’s step-daughter, and Sindel’s real daughter. She may be the Princess of Outworld, but she’s always proved she’s after peace & prosperity, instead of conflict & power.


Even though you will find many trademark Kitana moves in Mortal Kombat 11, there’s plenty of new kombos and special moves introduced, but the new ability system makes it more complicated (and fun😁)!

Below you will find detailed damage & frame data for every single move Kitana has available, as well as a frame data table in the end, to help you sort / filter everything, and uncover your own hidden tricks & move cancels.

The brutalities will be updated while we unlock each one in the Krypt (you know how much grind that needs)!

Basic Attacks

Normal Position

Blade Jab

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 2.00 0.300 0.00030
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
8 2 19 13 2 -4 -4

Back Swipe

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 3.00 0.450 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
13 3 28 17 7 -4 -4

Low Poke


Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 2.00 0.300 0.00030
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
9 2 17 16 12 -7 -7

Neck Slice

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 3.00 0.450 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
13 2 24 15 13 1 1

Royal Hand

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 3.00 0.450 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
17 3 24 26 6 0 0

Fan Out

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 5.00 0.750 0.00080
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
15 2 29 23 7 -4 -4

Rising Power

KRUSHING BLOW: Triggers if this ATTACK KOUNTERS or PUNISHES a HIGH ATTACK.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 14.00 2.100 0.00210
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
10 4 42 N/A 28 -9 -19

Pretty Kick

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 5.00 0.750 0.00080
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
12 2 25 17 11 -5 -5

Quick Flick


Damage Info
Move Type Damage Block Damage Flawless Block Damage
Low 3.00 0.450 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
13 2 24 16 12 -4 -4

Heel Poke

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Low 1.00 0.150 0.00020
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
7 2 16 11 10 -6 -6

Spinning Heel

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 7.00 1.050 0.00110
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
15 2 24 25 15 1 1

Low Slice

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Low 7.00 1.050 0.00110
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
15 2 28 N/A 21 -8 -13

Fan Stab

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Low 3.00 0.450 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
10 2 23 14 13 -8 -8

Jumping Attacks

Punishing Poke

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 5.00 0.750 0.00080
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
8 6 27 39 3 -9 -9

Edenian Strike

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 7.00 1.050 0.00110
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
13 4 27 42 13 -9 -4

Bloody Heel

OR

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 9.00 1.350 0.00140
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
9 7 27 41 31 -4 -9

Hop Attacks

Full Slice

OR

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Overhead 9.00 1.350 0.00140
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
13 2 34 N/A 36 -14 -19

Flick Kick

OR

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Overhead 9.00 1.350 0.00140
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
13 4 31 N/A 37 -13 -18

Getup Attacks

Step Back

Can only be performed after being KNOCKED DOWN.
Costs 1 bar of Defensive Meter and Offensive Meter.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 5.00 0.750 0.00080
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
8 3 34 N/A 47 -20 -20

Fanning Out

Status: Invulnerable

Can only be performed after being KNOCKED DOWN.
Costs 1 bar of Defensive Meter and Offensive Meter.


Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 9.00 1.350 0.00140
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
9 3 28 N/A 8 -9 -14

Flawless Block Attacks

Step Back

Can only be performed after connecting a FLAWLESS BLOCK.
Costs 1 bar of Defensive Meter and Offensive Meter.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 5.00 0.750 0.00080
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
8 3 34 N/A 47 -20 -20

Fanning Out

Status: Invulnerable

Can only be performed after connecting a FLAWLESS BLOCK.
Costs 1 bar of Defensive Meter and Offensive Meter.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 9.00 1.350 0.00140
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
9 3 28 N/A 8 -9 -14

Throws

Toward Throw

OR

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Throw 14.00 N/A 0.00000
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
10 2 34 N/A 9 N/A N/A

Back Throw

OR


Damage Info
Move Type Damage Block Damage Flawless Block Damage
Throw 14.00 N/A 0.00000
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
10 2 34 N/A 8 N/A N/A

Roll Escapes

Forward Roll Escape

Status: Invulnerable

Uses 1 bar of Defensive Meter to perform Forward Roll Escape.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
N/A N/A N/A 0.00000
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
2 N/A 5 30 N/A N/A N/A

Away Roll Escape

Status: Invulnerable

Uses 1 bar of Defensive Meter to perform Away Roll Escape.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
N/A N/A N/A 0.00000
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
2 N/A 5 30 N/A N/A N/A

Air Escape

(Air) Breakaway


Uses 2 bars of Defensive Meter to perform (Air) Breakaway.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
N/A N/A N/A N/A
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
N/A N/A N/A N/A N/A N/A N/A

Kombo Attacks

Learn Respect

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 3.00 0.450 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
14 2 30 20 3 -5 -5

Dark Empress

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Low 7.00 0.750 0.00080
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
11 3 30 N/A 13 -6 -6

New Power

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 3.00 0.450 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
16 2 25 20 7 -5 -5

No Mercy

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 7.00 1.050 0.00110
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
23 6 22 N/A 16 -1 -11

Purge The Weak

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 5.85 0.900 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
13 16 27 33 7 -7 -7

Dark Deception

KRUSHING BLOW: Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 5.00 0.750 0.00080
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
16 4 27 N/A 44 -4 -4

Fan-Tastic

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 3.00 0.450 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
17 4 30 26 4 -7 -7

Edenian Dance


Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 7.42 1.200 0.00040
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
13 26 31 N/A 38 -6 -6

Noble Assault

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 9.41 1.500 0.00060
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
14 20 31 N/A 10 -7 -7

A Royal Welcome

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Low 7.65 1.200 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
13 28 28 40 6 -5 -5

Follow Me

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 8.56 1.350 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
21 16 32 N/A 37 -7 -7

Dark Empress

KRUSHING BLOW: Triggers if only last hit of the KOMBO connects with the opponent.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Overhead 7.00 1.050 0.00110
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
27 3 31 N/A 12 -7 -17

Leave Now

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 11.13 1.800 0.00060
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
8 25 32 1 27 -12 -12

Follow The Leader

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 9.65 1.500 0.00060
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
19 30 42 N/A 21 -7 -7

Blood Sacrifice

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 3.00 0.450 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
16 2 21 21 12 -6 -6

Punishment

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 5.85 0.900 0.00050
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
16 16 25 N/A 32 -12 -12

Eternal Damnation

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 5.00 0.750 0.00080
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
24 3 31 32 22 -7 -7

Abilities & Special Moves

Fan-Nado

Ability Slots: 1
Conflicts: Edenian Razors
Description: Replaces Fan Lift. Tornado grows and immobilizes opponents.

Fan-Nado

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 3.00 1.370 0.00140
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
29 36 N/A N/A 109 -15 -15

(Air) Piercing Dagger

Ability Slots: 1
Conflicts: None
Description: Adds (Air) Piercing Dagger Special Move. Throws a fan downward while in the air.

(Air) Piercing Dagger

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
9 26 25 N/A -20 -34 -34

Upward Fan Toss

Ability Slots: 1
Conflicts: Low Fan Toss
Description: Adds Upward Fan Toss Special Move. Throws a fan in an upward arc.

Upward Fan Toss

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
14 N/A N/A 19 6 -8 -8

Amplified Upward Fan Toss

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
23 46 N/A N/A 0 -14 -14

Low Fan Toss

Ability Slots: 1
Conflicts: Upward Fan Toss
Description: Adds Low Fan Toss Special Move. Throws a fan close to the ground. Must be blocked Low.

Low Fan Toss

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Low 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
14 N/A N/A 24 2 -19 -19

Amplified Low Fan Toss

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
20 2 32 N/A 17 -17 -17

Dancing Fans

Ability Slots: 1
Conflicts: None
Description: Replaces Fan Toss. Throws two fans in an arc.

Dancing Fans

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
45 4 22 14 40 -9 -9

Amplified Dancing Fans

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
31 4 23 N/A 71 -10 -10

Close Dancing Fans

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
45 4 22 14 40 -9 -9

Amplified Close Dancing Fans

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
31 4 23 N/A 71 -10 -10

Far Dancing Fans

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
45 4 22 14 40 -9 -9

Amplified Far Dancing Fans

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
31 4 23 N/A 71 -10 -10

(Air) Fan Flutter

Ability Slots: 1
Conflicts: Retreating and Advancing Fan Flutter
Description: Adds (Air) Fan Flutter Special Move. Kitana halts her fall, letting her hover for a brief moment in the air.

(Air) Fan Flutter

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Defensive N/A N/A 0.00000
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
1 N/A 65 N/A N/A N/A N/A

Retreating and Advancing Fan Flutter

Ability Slots: 2
Conflicts: (Air) Fan Flutter
Description: Adds Retreating and Advancing Fan Flutter Special Moves. Propel forward or backward during jumps.

(Air) Advancing Fan Flutter

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Defensive N/A N/A 0.00000
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
1 N/A 63 N/A N/A N/A N/A

(Air) Retreating Fan Flutter

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Defensive N/A N/A 0.00000
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
1 N/A 62 N/A N/A N/A N/A

Edenian Twist

Ability Slots: 1
Conflicts: None
Description: Adds Edenian Twist Special Move. Spin forward with multiple hits. Replaces Square Wave.

(Air) Edenian Twist

KRUSHING BLOW: Triggers if FATAL BLOW is on cooldown.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Overhead 7.75 3.000 0.00150
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
22 12 43 N/A 24 -19 -19

Ground War

Ability Slots: 1
Conflicts: None
Description: Modifies Square Wave and Edenian Twist Special Moves. They may now be used on the ground.

Half Blood Stance

Ability Slots: 2
Conflicts: Edenian Fade
Description: Adds Half Blood Stance Special Move. Draw Sai and enter stance. Enable multiple additional attacks.

Half Blood Stance

Status: Stance

Damage Info
Move Type Damage Block Damage Flawless Block Damage
N/A N/A N/A 0.00000
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
1 N/A 214 200 N/A N/A N/A

(Half Blood Stance) Gutted

KRUSHING BLOW: Triggers if opponent was hit with 3 Seeking Sais previously.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 9.00 1.370 0.00140
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
5 2 32 N/A 20 -7 -7

(Half Blood Stance) Seeking Sai

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 5.00 1.620 0.00160
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
46 14 N/A N/A 37 13 13

(Half Blood Stance) Dive Kick

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 5.00 1.620 0.00160
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
14 12 36 40 2 -25 -25

(Half Blood Stance) Amplified Dive Kick

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 5.70 1.660 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
18 N/A N/A N/A -10 -24 -24

(Half Blood Stance) Cancel

Damage Info
Move Type Damage Block Damage Flawless Block Damage
N/A N/A N/A 0.00000
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
1 N/A 13 N/A N/A N/A N/A

Edenian Fade

Ability Slots: 2
Conflicts: Half Blood Stance
Description: Adds Edenian Fade Special Move. Teleport straight upward and gain access to additional attacks.

Edenian Fade

Damage Info
Move Type Damage Block Damage Flawless Block Damage
N/A N/A N/A 0.00000
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
1 N/A 81 47 N/A N/A N/A

(Edenian Fade) Arcing Sai

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 5.14 3.750 0.00150
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
14 19 26 N/A 20 -24 -24

(Edenian Fade) Far Dark Plunge

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
14 21 43 N/A -8 -27 -27

(Edenian Fade) Dark Plunge

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
14 11 23 N/A 16 -27 -27

Royal Protection

Ability Slots: 1
Conflicts: None
Description: Adds Royal Protection Special Move. Blocks projectiles.

Royal Protection

Status: Projectile Invulnerable

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Defensive N/A N/A 0.00000
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
10 N/A 25 N/A N/A N/A N/A

Edenian Razors

Ability Slots: 1
Conflicts: Fan-Nado
Description: Adds Edenian Razors Special Move. Summon orbiting fans.

Edenian Razors

Status: Ranged

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 18.00 5.250 0.00530
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
18 17 6 N/A 16 -6 -6

Default Special Moves

Fan Toss

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
15 N/A N/A 23 -3 -17 -17

Amplified Fan Toss

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
17 N/A N/A N/A 25 -14 -14

(Air) Fan Toss

Status: Projectile

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
15 N/A N/A N/A -9 -23 -23

Fan Lift

Status: Ranged

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 3.00 1.370 0.00140
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
26 3 32 N/A 106 -18 -18

Quick Execution

KRUSHING BLOW: Triggers in a KOMBO of 8 or more.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
High 10.00 1.370 0.00140
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
14 2 44 N/A 16 -17 -17

(Air) Square Wave

KRUSHING BLOW: Triggers if this ATTACK is a KOUNTER or PUNISH from MAXIMUM RANGE.

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
13 12 30 20 14 -33 -33

Amplified (Air) Square Wave

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Overhead 6.00 1.750 0.00180
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
18 15 48 N/A 18 -26 -26

Fatal Blow

Deadly Game

Status: Armor

Damage Info
Move Type Damage Block Damage Flawless Block Damage
Mid 31.00 1.500 0.00150
Frame Data
Start-up Active Recovery Cancel Adv Hit Adv. Block Adv. F/Block Adv.
21 6 33 N/A 18 -23 -28

Finishing Moves

Fatalities

Gore-Nado (Mid)

Royal Execution (Mid)

Brutalities

The Klassic

  • DO NOT block an attack during the final round.
  • Must hold Back Punch.
  • Final hit must come from an Uppercut.

Deadly Lips

  • Must have performed a Mercy.
  • Final hit must come from Back Throw.

Punished

  • Must have less than 40% health.
  • Final hit must come from Square Wave.

Corn on the Cob

  • Must use Half-Blood stance 3 times.
  • Final hit must come from Gutted.

Frame Data Table

Babalon, Mother of Abominations
16-hours / day in front of the screen entrepreneur, of which 6+ are spent on gaming. MMOs, CCGs, RPGs and many more, Steam-addict & achievement-w***e. Currently wasting life on BDO & ESO.

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