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    Mortal Kombat 11 – Kitana – Move List, Combos, Fatalities & Frames

    We are breaking down Kitana's attacks, combos, special moves, fatalities, brutalities and frame data, for Mortal Kombat 11.

    Kitana was first introduced in Mortal Kombat II, and hasn’t left the roster for a single game since. It’s only reasonable, since she’s Shao Khan’s step-daughter, and Sindel’s real daughter. She may be the Princess of Outworld, but she’s always proved she’s after peace & prosperity, instead of conflict & power.

    Even though you will find many trademark Kitana moves in Mortal Kombat 11, there’s plenty of new kombos and special moves introduced, but the new ability system makes it more complicated (and fun😁)!

    Below you will find detailed damage & frame data for every single move Kitana has available, as well as a frame data table in the end, to help you sort / filter everything, and uncover your own hidden tricks & move cancels.

    The brutalities will be updated while we unlock each one in the Krypt (you know how much grind that needs)!

    Basic Attacks

    Normal Position

    Blade Jab

    Damage Info
    Move TypeHigh
    Damage2.00
    Block Damage0.300
    F/Block Damage0.00030
    Frame Data
    Start-Up8Hit Adv.2
    Active2Block Adv-4
    Recovery19F/Block Adv.-4
    Cancel Adv.13

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    Back Swipe

    Damage Info
    Move TypeMid
    Damage3.00
    Block Damage0.450
    F/Block Damage0.00050
    Frame Data
    Start-Up13Hit Adv.7
    Active3Block Adv-4
    Recovery28F/Block Adv.-4
    Cancel Adv.17

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    Low Poke

    Damage Info
    Move TypeMid
    Damage2.00
    Block Damage0.300
    F/Block Damage0.00030
    Frame Data
    Start-Up9Hit Adv.12
    Active2Block Adv-7
    Recovery17F/Block Adv.-7
    Cancel Adv.16

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    Neck Slice

    Damage Info
    Move TypeHigh
    Damage3.00
    Block Damage0.450
    F/Block Damage0.00050
    Frame Data
    Start-Up13Hit Adv.13
    Active2Block Adv1
    Recovery24F/Block Adv.1
    Cancel Adv.15

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    Royal Hand

    Damage Info
    Move TypeMid
    Damage3.00
    Block Damage0.450
    F/Block Damage0.00050
    Frame Data
    Start-Up17Hit Adv.6
    Active3Block Adv0
    Recovery24F/Block Adv.0
    Cancel Adv.26

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    Fan Out

    Damage Info
    Move TypeMid
    Damage5.00
    Block Damage0.750
    F/Block Damage0.00080
    Frame Data
    Start-Up15Hit Adv.7
    Active2Block Adv-4
    Recovery29F/Block Adv.-4
    Cancel Adv.23

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    Rising Power

    Damage Info
    Move TypeHigh
    Damage14.00
    Block Damage2.100
    F/Block Damage0.00210
    Frame Data
    Start-Up10Hit Adv.28
    Active4Block Adv-9
    Recovery42F/Block Adv.-19
    Cancel Adv.N/A

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    Pretty Kick

    Damage Info
    Move TypeHigh
    Damage5.00
    Block Damage0.750
    F/Block Damage0.00080
    Frame Data
    Start-Up12Hit Adv.11
    Active2Block Adv-5
    Recovery25F/Block Adv.-5
    Cancel Adv.17

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    Quick Flick

    Damage Info
    Move TypeLow
    Damage3.00
    Block Damage0.450
    F/Block Damage0.00050
    Frame Data
    Start-Up13Hit Adv.12
    Active2Block Adv-4
    Recovery24F/Block Adv.-4
    Cancel Adv.16

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    Heel Poke

    Damage Info
    Move TypeLow
    Damage1.00
    Block Damage0.150
    F/Block Damage0.00020
    Frame Data
    Start-Up7Hit Adv.10
    Active2Block Adv-6
    Recovery16F/Block Adv.-6
    Cancel Adv.11

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    Spinning Heel

    Damage Info
    Move TypeHigh
    Damage7.00
    Block Damage1.050
    F/Block Damage0.00110
    Frame Data
    Start-Up15Hit Adv.15
    Active2Block Adv1
    Recovery24F/Block Adv.1
    Cancel Adv.25

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    Low Slice

    Damage Info
    Move TypeLow
    Damage7.00
    Block Damage1.050
    F/Block Damage0.00110
    Frame Data
    Start-Up15Hit Adv.21
    Active2Block Adv-8
    Recovery28F/Block Adv.-13
    Cancel Adv.N/A

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    Fan Stab

    Damage Info
    Move TypeLow
    Damage3.00
    Block Damage0.450
    F/Block Damage0.00050
    Frame Data
    Start-Up10Hit Adv.13
    Active2Block Adv-8
    Recovery23F/Block Adv.-8
    Cancel Adv.14

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    Jumping Attacks

    Punishing Poke

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid5.000.7500.00080
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    8627393-9-9

    Edenian Strike

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid7.001.0500.00110
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    134274213-9-4

    Bloody Heel

    OR

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid9.001.3500.00140
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    97274131-4-9

    Hop Attacks

    Full Slice

    OR

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Overhead9.001.3500.00140
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    13234N/A36-14-19

    Flick Kick

    OR

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Overhead9.001.3500.00140
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    13431N/A37-13-18

    Getup Attacks

    Step Back

    Can only be performed after being KNOCKED DOWN.
    Costs 1 bar of Defensive Meter and Offensive Meter.

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid5.000.7500.00080
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    8334N/A47-20-20

    Fanning Out

    Status: Invulnerable

    Can only be performed after being KNOCKED DOWN.
    Costs 1 bar of Defensive Meter and Offensive Meter.

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid9.001.3500.00140
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    9328N/A8-9-14

    Flawless Block Attacks

    Step Back

    Can only be performed after connecting a FLAWLESS BLOCK.
    Costs 1 bar of Defensive Meter and Offensive Meter.

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid5.000.7500.00080
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    8334N/A47-20-20

    Fanning Out

    Status: Invulnerable

    Can only be performed after connecting a FLAWLESS BLOCK.
    Costs 1 bar of Defensive Meter and Offensive Meter.

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid9.001.3500.00140
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    9328N/A8-9-14

    Throws

    Toward Throw

    OR

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Throw14.00N/A0.00000
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    10234N/A9N/AN/A

    Back Throw

    OR

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Throw14.00N/A0.00000
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    10234N/A8N/AN/A

    Roll Escapes

    Forward Roll Escape

    Status: Invulnerable

    Uses 1 bar of Defensive Meter to perform Forward Roll Escape.

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    N/AN/AN/A0.00000
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    2N/A530N/AN/AN/A

    Away Roll Escape

    Status: Invulnerable

    Uses 1 bar of Defensive Meter to perform Away Roll Escape.

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    N/AN/AN/A0.00000
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    2N/A530N/AN/AN/A

    Air Escape

    (Air) Breakaway

    Uses 2 bars of Defensive Meter to perform (Air) Breakaway.

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    N/AN/AN/AN/A
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    N/AN/AN/AN/AN/AN/AN/A

    Kombo Attacks

    Learn Respect

    Damage Info
    Move TypeMid
    Damage3.00
    Block Damage0.450
    F/Block Damage0.00050
    Frame Data
    Start-Up14Hit Adv.3
    Active2Block Adv-5
    Recovery30F/Block Adv.-5
    Cancel Adv.20

    Brutal Judgement

    Damage Info
    Move TypeLow
    Damage7.00
    Block Damage0.750
    F/Block Damage0.00080
    Frame Data
    Start-Up11Hit Adv.13
    Active3Block Adv-6
    Recovery30F/Block Adv.-6
    Cancel Adv.N/A

    New Power

    Damage Info
    Move TypeMid
    Damage3.00
    Block Damage0.450
    F/Block Damage0.00050
    Frame Data
    Start-Up16Hit Adv.7
    Active2Block Adv-5
    Recovery25F/Block Adv.-5
    Cancel Adv.20

    No Mercy

    Damage Info
    Move TypeMid
    Damage7.00
    Block Damage1.050
    F/Block Damage0.00110
    Frame Data
    Start-Up23Hit Adv.16
    Active6Block Adv-1
    Recovery22F/Block Adv.-11
    Cancel Adv.N/A

    Purge The Weak

    Damage Info
    Move TypeHigh
    Damage5.85
    Block Damage0.900
    F/Block Damage0.00050
    Frame Data
    Start-Up13Hit Adv.7
    Active16Block Adv-7
    Recovery27F/Block Adv.-7
    Cancel Adv.33

    Dark Deception

    Damage Info
    Move TypeMid
    Damage5.00
    Block Damage0.750
    F/Block Damage0.00080
    Frame Data
    Start-Up16Hit Adv.44
    Active4Block Adv-4
    Recovery27F/Block Adv.-4
    Cancel Adv.N/A
    KRUSHING BLOW: Triggers if this KOMBO ATTACK is a KOUNTER or PUNISH.

    Fan-Tastic

    Damage Info
    Move TypeMid
    Damage3.00
    Block Damage0.450
    F/Block Damage0.00050
    Frame Data
    Start-Up17Hit Adv.4
    Active4Block Adv-7
    Recovery30F/Block Adv.-7
    Cancel Adv.26

    Edenian Dance

    Damage Info
    Move TypeMid
    Damage7.42
    Block Damage1.200
    F/Block Damage0.00040
    Frame Data
    Start-Up13Hit Adv.38
    Active26Block Adv-6
    Recovery31F/Block Adv.-6
    Cancel Adv.N/A

    Noble Assault

    Damage Info
    Move TypeMid
    Damage9.41
    Block Damage1.500
    F/Block Damage0.00060
    Frame Data
    Start-Up14Hit Adv.10
    Active20Block Adv-7
    Recovery31F/Block Adv.-7
    Cancel Adv.N/A

    A Royal Welcome

    Damage Info
    Move TypeLow
    Damage7.65
    Block Damage1.200
    F/Block Damage0.00050
    Frame Data
    Start-Up13Hit Adv.6
    Active28Block Adv-5
    Recovery28F/Block Adv.-5
    Cancel Adv.40

    Follow Me

    Damage Info
    Move TypeHigh
    Damage8.56
    Block Damage1.350
    F/Block Damage0.00050
    Frame Data
    Start-Up21Hit Adv.37
    Active16Block Adv-7
    Recovery32F/Block Adv.-7
    Cancel Adv.N/A

    Dark Empress

    Damage Info
    Move TypeOverhead
    Damage7.00
    Block Damage1.050
    F/Block Damage0.00110
    Frame Data
    Start-Up27Hit Adv.12
    Active3Block Adv-7
    Recovery31F/Block Adv.-17
    Cancel Adv.N/A
    KRUSHING BLOW: Triggers if only last hit of the KOMBO connects with the opponent.

    Leave Now

    Damage Info
    Move TypeMid
    Damage11.13
    Block Damage1.800
    F/Block Damage0.00060
    Frame Data
    Start-Up8Hit Adv.27
    Active25Block Adv-12
    Recovery32F/Block Adv.-12
    Cancel Adv.1

    Follow The Leader

    Damage Info
    Move TypeMid
    Damage9.65
    Block Damage1.500
    F/Block Damage0.00060
    Frame Data
    Start-Up19Hit Adv.21
    Active30Block Adv-7
    Recovery42F/Block Adv.-7
    Cancel Adv.N/A

    Blood Sacrifice

    Damage Info
    Move TypeMid
    Damage3.00
    Block Damage0.450
    F/Block Damage0.00050
    Frame Data
    Start-Up16Hit Adv.12
    Active2Block Adv-6
    Recovery21F/Block Adv.-6
    Cancel Adv.21

    Punishment

    Damage Info
    Move TypeMid
    Damage5.85
    Block Damage0.900
    F/Block Damage0.00050
    Frame Data
    Start-Up16Hit Adv.32
    Active16Block Adv-12
    Recovery25F/Block Adv.-12
    Cancel Adv.N/A

    Eternal Damnation

    Damage Info
    Move TypeMid
    Damage5.00
    Block Damage0.750
    F/Block Damage0.00080
    Frame Data
    Start-Up24Hit Adv.22
    Active3Block Adv-7
    Recovery31F/Block Adv.-7
    Cancel Adv.32

    Abilities & Special Moves

    Fan-Nado

    Ability Slots: 1
    Conflicts: Edenian Razors
    Description: Replaces Fan Lift. Tornado grows and immobilizes opponents.

    Fan-Nado

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid3.001.3700.00140
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    2936N/AN/A109-15-15

    (Air) Piercing Dagger

    Ability Slots: 1
    Conflicts: None
    Description: Adds (Air) Piercing Dagger Special Move. Throws a fan downward while in the air.

    (Air) Piercing Dagger

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    92625N/A-20-34-34

    Upward Fan Toss

    Ability Slots: 1
    Conflicts: Low Fan Toss
    Description: Adds Upward Fan Toss Special Move. Throws a fan in an upward arc.

    Upward Fan Toss

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    14N/AN/A196-8-8

    Amplified Upward Fan Toss

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    2346N/AN/A0-14-14

    Low Fan Toss

    Ability Slots: 1
    Conflicts: Upward Fan Toss
    Description: Adds Low Fan Toss Special Move. Throws a fan close to the ground. Must be blocked Low.

    Low Fan Toss

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Low6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    14N/AN/A242-19-19

    Amplified Low Fan Toss

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    20232N/A17-17-17

    Dancing Fans

    Ability Slots: 1
    Conflicts: None
    Description: Replaces Fan Toss. Throws two fans in an arc.

    Dancing Fans

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    454221440-9-9

    Amplified Dancing Fans

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    31423N/A71-10-10

    Close Dancing Fans

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    454221440-9-9

    Amplified Close Dancing Fans

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    31423N/A71-10-10

    Far Dancing Fans

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    454221440-9-9

    Amplified Far Dancing Fans

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    31423N/A71-10-10

    (Air) Fan Flutter

    Ability Slots: 1
    Conflicts: Retreating and Advancing Fan Flutter
    Description: Adds (Air) Fan Flutter Special Move. Kitana halts her fall, letting her hover for a brief moment in the air.

    (Air) Fan Flutter

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    DefensiveN/AN/A0.00000
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    1N/A65N/AN/AN/AN/A

    Retreating and Advancing Fan Flutter

    Ability Slots: 2
    Conflicts: (Air) Fan Flutter
    Description: Adds Retreating and Advancing Fan Flutter Special Moves. Propel forward or backward during jumps.

    (Air) Advancing Fan Flutter

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    DefensiveN/AN/A0.00000
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    1N/A63N/AN/AN/AN/A

    (Air) Retreating Fan Flutter

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    DefensiveN/AN/A0.00000
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    1N/A62N/AN/AN/AN/A

    Edenian Twist

    Ability Slots: 1
    Conflicts: None
    Description: Adds Edenian Twist Special Move. Spin forward with multiple hits. Replaces Square Wave.

    (Air) Edenian Twist

    KRUSHING BLOW: Triggers if FATAL BLOW is on cooldown.

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Overhead7.753.0000.00150
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    221243N/A24-19-19

    Ground War

    Ability Slots: 1
    Conflicts: None
    Description: Modifies Square Wave and Edenian Twist Special Moves. They may now be used on the ground.

    Half Blood Stance

    Ability Slots: 2
    Conflicts: Edenian Fade
    Description: Adds Half Blood Stance Special Move. Draw Sai and enter stance. Enable multiple additional attacks.

    Half Blood Stance

    Status: Stance

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    N/AN/AN/A0.00000
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    1N/A214200N/AN/AN/A

    (Half Blood Stance) Gutted

    KRUSHING BLOW: Triggers if opponent was hit with 3 Seeking Sais previously.

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid9.001.3700.00140
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    5232N/A20-7-7

    (Half Blood Stance) Seeking Sai

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid5.001.6200.00160
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    4614N/AN/A371313

    (Half Blood Stance) Dive Kick

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid5.001.6200.00160
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    141236402-25-25

    (Half Blood Stance) Amplified Dive Kick

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    High5.701.6600.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    18N/AN/AN/A-10-24-24

    (Half Blood Stance) Cancel

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    N/AN/AN/A0.00000
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    1N/A13N/AN/AN/AN/A

    Edenian Fade

    Ability Slots: 2
    Conflicts: Half Blood Stance
    Description: Adds Edenian Fade Special Move. Teleport straight upward and gain access to additional attacks.

    Edenian Fade

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    N/AN/AN/A0.00000
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    1N/A8147N/AN/AN/A

    (Edenian Fade) Arcing Sai

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid5.143.7500.00150
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    141926N/A20-24-24

    (Edenian Fade) Far Dark Plunge

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    142143N/A-8-27-27

    (Edenian Fade) Dark Plunge

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    141123N/A16-27-27

    Royal Protection

    Ability Slots: 1
    Conflicts: None
    Description: Adds Royal Protection Special Move. Blocks projectiles.

    Royal Protection

    Status: Projectile Invulnerable

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    DefensiveN/AN/A0.00000
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    10N/A25N/AN/AN/AN/A

    Edenian Razors

    Ability Slots: 1
    Conflicts: Fan-Nado
    Description: Adds Edenian Razors Special Move. Summon orbiting fans.

    Edenian Razors

    Status: Ranged

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    High18.005.2500.00530
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    18176N/A16-6-6

    Default Special Moves

    Fan Toss

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    High6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    15N/AN/A23-3-17-17

    Amplified Fan Toss

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    High6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    17N/AN/AN/A25-14-14

    (Air) Fan Toss

    Status: Projectile

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    High6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    15N/AN/AN/A-9-23-23

    Fan Lift

    Status: Ranged

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid3.001.3700.00140
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    26332N/A106-18-18

    Quick Execution

    KRUSHING BLOW: Triggers in a KOMBO of 8 or more.

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    High10.001.3700.00140
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    14244N/A16-17-17

    (Air) Square Wave

    KRUSHING BLOW: Triggers if this ATTACK is a KOUNTER or PUNISH from MAXIMUM RANGE.

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    1312302014-33-33

    Amplified (Air) Square Wave

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Overhead6.001.7500.00180
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    181548N/A18-26-26

    Fatal Blow

    Deadly Game

    Status: Armor

    Damage Info
    Move TypeDamageBlock DamageFlawless Block Damage
    Mid31.001.5000.00150
    Frame Data
    Start-upActiveRecoveryCancel AdvHit Adv.Block Adv.F/Block Adv.
    21633N/A18-23-28

    Finishing Moves

    Fatalities

    Gore-Nado (Mid)

    Royal Execution (Mid)

    Brutalities

    The Klassic

    • DO NOT block an attack during the final round.
    • Must hold Back Punch.
    • Final hit must come from an Uppercut.

    Deadly Lips

    • Must have performed a Mercy.
    • Final hit must come from Back Throw.

    Punished

    • Must have less than 40% health.
    • Final hit must come from Square Wave.

    Corn on the Cob

    • Must use Half-Blood stance 3 times.
    • Final hit must come from Gutted.
    Babalon, Mother of Abominations
    Babalon, Mother of Abominations
    16-hours / day in front of the screen entrepreneur, of which 6+ are spent on gaming. MMOs, CCGs, RPGs and many more, Steam-addict & achievement-w***e. Currently wasting life on BDO & Gacha Games.

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